summaryrefslogtreecommitdiff
path: root/src/resources/beinginfo.h
blob: 3429515e0546cd414a39b8fa8195ca98385a773b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2015  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RESOURCES_BEINGINFO_H
#define RESOURCES_BEINGINFO_H

#include "enums/being/targetcursorsize.h"

#include "enums/resources/map/blocktype.h"

#include "enums/simpletypes/beingtypeid.h"
#include "enums/simpletypes/itemcolor.h"

#include "resources/beingmenuitem.h"
#include "resources/cursor.h"
#include "resources/soundinfo.h"
#include "resources/spritedisplay.h"

struct Attack;

namespace ColorDB
{
    class ItemColorData;
}

typedef std::map<int, Attack*> Attacks;

/**
 * Holds information about a certain type of monster. This includes the name
 * of the monster, the sprite to display and the sounds the monster makes.
 *
 * @see MonsterDB
 * @see NPCDB
 */
class BeingInfo final
{
    public:
        static BeingInfo *unknown;
        static Attack *empty;

        BeingInfo();

        A_DELETE_COPY(BeingInfo)

        ~BeingInfo();

        void setName(const std::string &name)
        { mName = name; }

        const std::string &getName() const A_WARN_UNUSED
        { return mName; }

        void setDisplay(const SpriteDisplay &display);

        const SpriteDisplay &getDisplay() const A_WARN_UNUSED
        { return mDisplay; }

        void setTargetCursorSize(const std::string &size);

        void setTargetCursorSize(const TargetCursorSizeT &targetSize)
        { mTargetCursorSize = targetSize; }

        void setHoverCursor(const std::string &name)
        { return setHoverCursor(Cursor::stringToCursor(name)); }

        void setHoverCursor(const Cursor::Cursor &cursor)
        { mHoverCursor = cursor; }

        Cursor::Cursor getHoverCursor() const A_WARN_UNUSED
        { return mHoverCursor; }

        TargetCursorSizeT getTargetCursorSize() const A_WARN_UNUSED
        { return mTargetCursorSize; }

        void addSound(const ItemSoundEvent::Type event,
                      const std::string &filename,
                      const int delay);

        const SoundInfo &getSound(const ItemSoundEvent::Type event)
                                  const A_WARN_UNUSED;

        void addAttack(const int id,
                       const std::string &action,
                       const std::string &skyAttack,
                       const std::string &waterAttack,
                       const int effectId,
                       const int hitEffectId,
                       const int criticalHitEffectId,
                       const int missEffectId,
                       const std::string &missileParticle);

        const Attack *getAttack(const int id) const A_WARN_UNUSED;

        void setBlockWalkMask(const unsigned char mask)
        { mBlockWalkMask = mask; }

        /**
         * Gets the way the being is blocked by other objects
         */
        unsigned char getBlockWalkMask() const A_WARN_UNUSED
        { return mBlockWalkMask; }

        void setBlockType(const BlockType::BlockType &blockType)
        { mBlockType = blockType; }

        BlockType::BlockType getBlockType() const A_WARN_UNUSED
        { return mBlockType; }

        void setTargetOffsetX(const int n)
        { mTargetOffsetX = n; }

        int getTargetOffsetX() const A_WARN_UNUSED
        { return mTargetOffsetX; }

        void setTargetOffsetY(const int n)
        { mTargetOffsetY = n; }

        int getTargetOffsetY() const A_WARN_UNUSED
        { return mTargetOffsetY; }

        void setNameOffsetX(const int n)
        { mNameOffsetX = n; }

        int getNameOffsetX() const A_WARN_UNUSED
        { return mNameOffsetX; }

        void setNameOffsetY(const int n)
        { mNameOffsetY = n; }

        int getNameOffsetY() const A_WARN_UNUSED
        { return mNameOffsetY; }

        void setHpBarOffsetX(const int n)
        { mHpBarOffsetX = n; }

        int getHpBarOffsetX() const A_WARN_UNUSED
        { return mHpBarOffsetX; }

        void setHpBarOffsetY(const int n)
        { mHpBarOffsetY = n; }

        int getHpBarOffsetY() const A_WARN_UNUSED
        { return mHpBarOffsetY; }

        void setMaxHP(const int n)
        { mMaxHP = n; }

        int getMaxHP() const A_WARN_UNUSED
        { return mMaxHP; }

        bool isStaticMaxHP() const A_WARN_UNUSED
        { return mStaticMaxHP; }

        void setStaticMaxHP(const bool n)
        { mStaticMaxHP = n; }

        void setTargetSelection(const bool n)
        { mTargetSelection = n; }

        bool isTargetSelection() const A_WARN_UNUSED
        { return mTargetSelection; }

        int getSortOffsetY() const A_WARN_UNUSED
        { return mSortOffsetY; }

        void setSortOffsetY(const int n)
        { mSortOffsetY = n; }

        int getDeadSortOffsetY() const A_WARN_UNUSED
        { return mDeadSortOffsetY; }

        void setDeadSortOffsetY(const int n)
        { mDeadSortOffsetY = n; }

        BeingTypeId getAvatarId() const A_WARN_UNUSED
        { return mAvatarId; }

        void setAvatarId(const BeingTypeId id)
        { mAvatarId = id; }

        int getWidth() const A_WARN_UNUSED
        { return mWidth; }

        int getHeight() const A_WARN_UNUSED
        { return mHeight; }

        void setWidth(const int n)
        { mWidth = n; }

        void setHeight(const int n)
        { mHeight = n; }

        void setStartFollowDist(const int n)
        { mStartFollowDist = n; }

        int getStartFollowDist() const A_WARN_UNUSED
        { return mStartFollowDist; }

        void setFollowDist(const int n)
        { mFollowDist = n; }

        int getFollowDist() const A_WARN_UNUSED
        { return mFollowDist; }

        void setWalkSpeed(const int n)
        { mWalkSpeed = n; }

        int getWalkSpeed() const A_WARN_UNUSED
        { return mWalkSpeed; }

        void setWarpDist(const int n)
        { mWarpDist = n; }

        int getWarpDist() const A_WARN_UNUSED
        { return mWarpDist; }

        void setSitOffsetX(const int n)
        { mSitOffsetX = n; }

        int getSitOffsetX() const A_WARN_UNUSED
        { return mSitOffsetX; }

        void setSitOffsetY(const int n)
        { mSitOffsetY = n; }

        int getSitOffsetY() const A_WARN_UNUSED
        { return mSitOffsetY; }

        void setMoveOffsetX(const int n)
        { mMoveOffsetX = n; }

        int getMoveOffsetX() const A_WARN_UNUSED
        { return mMoveOffsetX; }

        void setMoveOffsetY(const int n)
        { mMoveOffsetY = n; }

        int getMoveOffsetY() const A_WARN_UNUSED
        { return mMoveOffsetY; }

        void setDeadOffsetX(const int n)
        { mDeadOffsetX = n; }

        int getDeadOffsetX() const A_WARN_UNUSED
        { return mDeadOffsetX; }

        void setDeadOffsetY(const int n)
        { mDeadOffsetY = n; }

        int getDeadOffsetY() const A_WARN_UNUSED
        { return mDeadOffsetY; }

        void setAttackOffsetX(const int n)
        { mAttackOffsetX = n; }

        int getAttackOffsetX() const A_WARN_UNUSED
        { return mAttackOffsetX; }

        void setAttackOffsetY(const int n)
        { mAttackOffsetY = n; }

        int getAttackOffsetY() const A_WARN_UNUSED
        { return mAttackOffsetY; }

        void setThinkTime(const int n)
        { mThinkTime = n; }

        int getThinkTime() const A_WARN_UNUSED
        { return mThinkTime; }

        void setDirectionType(const int n)
        { mDirectionType = n; }

        int getDirectionType() const A_WARN_UNUSED
        { return mDirectionType; }

        void setSitDirectionType(const int n)
        { mSitDirectionType = n; }

        int getSitDirectionType() const A_WARN_UNUSED
        { return mSitDirectionType; }

        void setDeadDirectionType(const int n)
        { mDeadDirectionType = n; }

        int getDeadDirectionType() const A_WARN_UNUSED
        { return mDeadDirectionType; }

        void setAttackDirectionType(const int n)
        { mAttackDirectionType = n; }

        int getAttackDirectionType() const A_WARN_UNUSED
        { return mAttackDirectionType; }

        void setColorsList(const std::string &name);

        std::string getColor(const ItemColor idx) const A_WARN_UNUSED;

        void addMenu(const std::string &name, const std::string &command);

        const std::vector<BeingMenuItem> &getMenu() const;

        static void init();

        static void clear();

    private:
        SpriteDisplay mDisplay;
        std::string mName;
        TargetCursorSizeT mTargetCursorSize;
        Cursor::Cursor mHoverCursor;
        ItemSoundEvents mSounds;
        Attacks mAttacks;
        std::vector<BeingMenuItem> mMenu;
        unsigned char mBlockWalkMask;
        BlockType::BlockType mBlockType;
        const std::map <ItemColor, ColorDB::ItemColorData> *mColors;
        int mTargetOffsetX;
        int mTargetOffsetY;
        int mNameOffsetX;
        int mNameOffsetY;
        int mHpBarOffsetX;
        int mHpBarOffsetY;
        int mMaxHP;
        int mSortOffsetY;
        int mDeadSortOffsetY;
        BeingTypeId mAvatarId;
        int mWidth;
        int mHeight;
        int mStartFollowDist;
        int mFollowDist;
        int mWarpDist;
        int mWalkSpeed;
        int mSitOffsetX;
        int mSitOffsetY;
        int mMoveOffsetX;
        int mMoveOffsetY;
        int mDeadOffsetX;
        int mDeadOffsetY;
        int mAttackOffsetX;
        int mAttackOffsetY;
        int mThinkTime;
        int mDirectionType;
        int mSitDirectionType;
        int mDeadDirectionType;
        int mAttackDirectionType;
        bool mStaticMaxHP;
        bool mTargetSelection;
};

typedef std::map<BeingTypeId, BeingInfo*> BeingInfos;
typedef BeingInfos::iterator BeingInfoIterator;

#endif  // RESOURCES_BEINGINFO_H