blob: 1e5de93b90dc3bf8e2bf75acdecf9bfec7110376 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
/*
* The ManaPlus Client
* Copyright (C) 2012-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_ATLAS_ATLASMANAGER_H
#define RESOURCES_ATLAS_ATLASMANAGER_H
#ifdef USE_OPENGL
#include "resources/image/image.h"
#include "utils/stringvector.h"
class AtlasResource;
struct AtlasItem;
struct TextureAtlas;
class AtlasManager final
{
public:
AtlasManager() A_CONST;
A_DELETE_COPY(AtlasManager)
static AtlasResource *loadTextureAtlas(const std::string &name,
const StringVect &files)
A_WARN_UNUSED;
static AtlasResource *loadEmptyAtlas(const std::string &name,
const StringVect &files)
A_WARN_UNUSED;
static void injectToResources(const AtlasResource *const resource);
static void moveToDeleted(AtlasResource *const resource);
private:
static void loadImages(const StringVect &files,
STD_VECTOR<Image*> &images);
static void loadEmptyImages(const StringVect &files,
STD_VECTOR<Image*> &images);
static void emptySort(const std::string &restrict name,
STD_VECTOR<TextureAtlas*> &restrict atlases,
const STD_VECTOR<Image*> &restrict images);
static void simpleSort(const std::string &restrict name,
STD_VECTOR<TextureAtlas*> &restrict atlases,
const STD_VECTOR<Image*> &restrict images,
int size);
static void createSDLAtlas(TextureAtlas *const atlas) A_NONNULL(1);
static void convertAtlas(TextureAtlas *const atlas) A_NONNULL(1);
static void convertEmptyAtlas(TextureAtlas *const atlas) A_NONNULL(1);
};
#endif // USE_OPENGL
#endif // RESOURCES_ATLAS_ATLASMANAGER_H
|