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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/animation.h"
#include "logger.h"
#include "utils/dtor.h"
#include "debug.h"
Animation::Animation():
mDuration(0)
{
}
void Animation::addFrame(Image *image, int delay, int offsetX, int offsetY,
int rand)
{
Frame frame
= { image, delay, offsetX, offsetY, rand, Frame::ANIMATION, "" };
mFrames.push_back(frame);
mDuration += delay;
}
void Animation::addTerminator(int rand)
{
addFrame(nullptr, 0, 0, 0, rand);
}
bool Animation::isTerminator(const Frame &candidate)
{
return (!candidate.image && candidate.type == Frame::ANIMATION);
}
void Animation::addJump(std::string name, int rand)
{
Frame frame = { nullptr, 0, 0, 0, rand, Frame::JUMP, name };
mFrames.push_back(frame);
}
void Animation::addLabel(std::string name)
{
Frame frame = { nullptr, 0, 0, 0, 100, Frame::LABEL, name };
mFrames.push_back(frame);
}
void Animation::addGoto(std::string name, int rand)
{
Frame frame = { nullptr, 0, 0, 0, rand, Frame::GOTO, name };
mFrames.push_back(frame);
}
void Animation::addPause(int delay, int rand)
{
Frame frame = { nullptr, delay, 0, 0, rand, Frame::PAUSE, "" };
mFrames.push_back(frame);
}
void Animation::setLastFrameDelay(int delay)
{
for (FramesRevIter it = mFrames.rbegin(), it_end = mFrames.rend();
it != it_end; ++ it)
{
if ((*it).type == Frame::ANIMATION && (*it).image)
{
(*it).delay = delay;
break;
}
}
}
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