1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_NORMALOPENGLGRAPHICS_H
#define RENDER_NORMALOPENGLGRAPHICS_H
#include "main.h"
#if defined USE_OPENGL && !defined ANDROID
#include "localconsts.h"
#include "render/graphics.h"
#include "resources/fboinfo.h"
#ifdef ANDROID
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
#else
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <SDL_opengl.h>
#include <GL/glext.h>
#endif
#include <set>
class NormalOpenGLGraphicsVertexes;
class NormalOpenGLGraphics final : public Graphics
{
public:
NormalOpenGLGraphics();
A_DELETE_COPY(NormalOpenGLGraphics)
~NormalOpenGLGraphics();
bool setVideoMode(const int w, const int h,
const int bpp,
const bool fs,
const bool hwaccel,
const bool resize,
const bool noFrame) override final;
/**
* Draws a resclaled version of the image
*/
bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
const bool useColor) override final;
/**
* Used to get the smooth rescale option over the standard function.
*/
bool drawRescaledImage(const Image *const image, int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const int desiredWidth, const int desiredHeight,
const bool useColor, bool smooth);
void drawImagePattern(const Image *const image,
const int x, const int y,
const int w, const int h) override final;
/**
* Draw a pattern based on a rescaled version of the given image...
*/
void drawRescaledImagePattern(const Image *const image,
const int x, const int y,
const int w, const int h,
const int scaledWidth,
const int scaledHeight) override final;
void calcImagePattern(ImageVertexes* const vert,
const Image *const image,
const int x, const int y,
const int w, const int h) const override final;
void calcImagePattern(ImageCollection* const vert,
const Image *const image,
const int x, const int y,
const int w, const int h) const override final;
void calcTile(ImageVertexes *const vert, const Image *const image,
int x, int y) const override final;
void calcTile(ImageCollection *const vertCol,
const Image *const image, int x, int y) override final;
void drawTile(const ImageCollection *const vertCol) override final;
void drawTile(const ImageVertexes *const vert) override final;
bool calcWindow(ImageCollection *const vertCol,
const int x, const int y,
const int w, const int h,
const ImageRect &imgRect) override final;
void updateScreen() override final;
void _beginDraw() override final;
void _endDraw() override final;
bool pushClipArea(gcn::Rectangle area) override final;
void popClipArea() override final;
void setColor(const gcn::Color &color) override final
{
mColor = color;
mColor2 = color;
mColorAlpha = (color.a != 255);
}
void setColorAll(const gcn::Color &color, const gcn::Color &color2)
{
mColor = color;
mColor2 = color2;
mColorAlpha = (color.a != 255);
}
void drawPoint(int x, int y) override final;
void drawLine(int x1, int y1, int x2, int y2) override final;
void drawRectangle(const gcn::Rectangle &rect,
const bool filled);
void drawRectangle(const gcn::Rectangle &rect) override final;
void fillRectangle(const gcn::Rectangle &rect) override final;
inline void drawQuadArrayfi(const int size);
inline void drawQuadArrayfi(const GLint *const intVertArray,
const GLfloat *const floatTexArray,
const int size);
inline void drawQuadArrayii(const int size);
inline void drawQuadArrayii(const GLint *const intVertArray,
const GLint *const intTexArray,
const int size);
inline void drawLineArrayi(const int size);
inline void drawLineArrayf(const int size);
inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl);
void initArrays() override final;
static void dumpSettings();
/**
* Takes a screenshot and returns it as SDL surface.
*/
SDL_Surface *getScreenshot() override final A_WARN_UNUSED;
void prepareScreenshot() override final;
bool drawNet(const int x1, const int y1, const int x2, const int y2,
const int width, const int height) override final;
int getMemoryUsage() A_WARN_UNUSED;
void updateTextureFormat();
#ifdef DEBUG_DRAW_CALLS
unsigned int getDrawCalls() const
{ return mLastDrawCalls; }
static unsigned int mDrawCalls;
static unsigned int mLastDrawCalls;
#endif
#ifdef DEBUG_BIND_TEXTURE
unsigned int getBinds() const
{ return mLastBinds; }
#endif
static void bindTexture(const GLenum target, const GLuint texture);
static GLuint mLastImage;
protected:
bool drawImage2(const Image *const image,
int srcX, int srcY,
int dstX, int dstY,
const int width, const int height,
const bool useColor) override final;
void setTexturingAndBlending(const bool enable);
void debugBindTexture(const Image *const image);
private:
void inline setColorAlpha(const float alpha);
void inline restoreColor();
GLfloat *mFloatTexArray;
GLint *mIntTexArray;
GLint *mIntVertArray;
bool mTexture;
bool mIsByteColor;
gcn::Color mByteColor;
float mFloatColor;
int mMaxVertices;
bool mColorAlpha;
#ifdef DEBUG_BIND_TEXTURE
std::string mOldTexture;
unsigned int mOldTextureId;
static unsigned int mBinds;
static unsigned int mLastBinds;
#endif
FBOInfo mFbo;
};
#endif
#endif // RENDER_NORMALOPENGLGRAPHICS_H
|