1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
/*
* The ManaPlus Client
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/tmwa/guildhandler.h"
#include "debug.h"
extern Net::GuildHandler *guildHandler;
namespace TmwAthena
{
GuildHandler::GuildHandler() :
Ea::GuildHandler()
{
guildHandler = this;
}
GuildHandler::~GuildHandler()
{
}
void GuildHandler::create(const std::string &name A_UNUSED) const
{
}
void GuildHandler::invite(const std::string &name A_UNUSED) const
{
}
void GuildHandler::invite(const Being *const being A_UNUSED) const
{
}
void GuildHandler::inviteResponse(const int guildId A_UNUSED,
const bool response A_UNUSED) const
{
}
void GuildHandler::leave(const int guildId A_UNUSED) const
{
}
void GuildHandler::kick(const GuildMember *restrict const member A_UNUSED,
const std::string &restrict reason A_UNUSED) const
{
}
void GuildHandler::chat(const std::string &text A_UNUSED) const
{
}
void GuildHandler::memberList() const
{
}
void GuildHandler::info() const
{
}
void GuildHandler::changeMemberPostion(const GuildMember *const member
A_UNUSED,
const int level A_UNUSED) const
{
}
void GuildHandler::changeNotice(const int guildId A_UNUSED,
const std::string &restrict msg1 A_UNUSED,
const std::string &restrict msg2 A_UNUSED)
const
{
}
void GuildHandler::checkMaster() const
{
}
void GuildHandler::requestAlliance(const Being *const being A_UNUSED) const
{
}
void GuildHandler::requestAllianceResponse(const int beingId A_UNUSED,
const bool accept A_UNUSED) const
{
}
void GuildHandler::endAlliance(const int guildId A_UNUSED,
const int flag A_UNUSED) const
{
}
void GuildHandler::changePostionInfo(const int posId A_UNUSED,
const int mode A_UNUSED,
const int ranking A_UNUSED,
const int payRate A_UNUSED,
const std::string &name A_UNUSED) const
{
}
void GuildHandler::requestOpposition(const Being *const being A_UNUSED) const
{
}
void GuildHandler::breakGuild(const std::string &name A_UNUSED) const
{
}
void GuildHandler::changeEmblem(std::string emblem A_UNUSED) const
{
}
void GuildHandler::requestEmblem(const int guildId A_UNUSED) const
{
}
} // namespace TmwAthena
|