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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/manaserv/itemhandler.h"
#include "actorspritemanager.h"
#include "net/manaserv/protocol.h"
#include "net/manaserv/messagein.h"
#include "game.h"
#include "map.h"
#include "log.h"
namespace ManaServ
{
ItemHandler::ItemHandler()
{
static const Uint16 _messages[] =
{
GPMSG_ITEMS,
GPMSG_ITEM_APPEAR,
0
};
handledMessages = _messages;
}
void ItemHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case GPMSG_ITEM_APPEAR:
case GPMSG_ITEMS:
{
while (msg.getUnreadLength())
{
int itemId = msg.readInt16();
int x = msg.readInt16();
int y = msg.readInt16();
int id = (x << 16) | y; // dummy id
if (itemId)
{
if (Game *game = Game::instance())
{
if (Map *map = game->getCurrentMap())
{
actorSpriteManager->createItem(id, itemId,
x / map->getTileWidth(),
y / map->getTileHeight(),
0);
}
else
{
logger->log(
"ItemHandler: An item wasn't created "
"because of Game/Map not initialized...");
}
}
}
else if (FloorItem *item = actorSpriteManager->findItem(id))
{
actorSpriteManager->destroy(item);
}
}
} break;
default: break;
}
}
} // namespace ManaServ
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