1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/*
* The ManaPlus Client
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/markethandler.h"
#include "notifymanager.h"
#include "being/attributes.h"
#include "being/playerinfo.h"
#include "gui/windows/buydialog.h"
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
#include "resources/notifytypes.h"
#include "debug.h"
extern Net::MarketHandler *marketHandler;
namespace EAthena
{
BuyDialog *MarketHandler::mBuyDialog = nullptr;
MarketHandler::MarketHandler() :
MessageHandler()
{
static const uint16_t _messages[] =
{
SMSG_NPC_MARKET_OPEN,
SMSG_NPC_MARKET_BUY_ACK,
0
};
handledMessages = _messages;
marketHandler = this;
mBuyDialog = nullptr;
}
void MarketHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_NPC_MARKET_OPEN:
processMarketOpen(msg);
break;
case SMSG_NPC_MARKET_BUY_ACK:
processMarketBuyAck(msg);
break;
default:
break;
}
}
void MarketHandler::processMarketOpen(Net::MessageIn &msg)
{
const int len = (msg.readInt16("len") - 4) / 13;
mBuyDialog = new BuyDialog(-3);
mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
for (int f = 0; f < len; f ++)
{
const int itemId = msg.readInt16("item id");
const int type = msg.readUInt8("type");
const int value = msg.readInt32("price");
const int amount = msg.readInt32("amount");
msg.readInt16("view");
const unsigned char color = 1;
mBuyDialog->addItem(itemId, type, color, amount, value);
}
}
void MarketHandler::processMarketBuyAck(Net::MessageIn &msg)
{
const int len = (msg.readInt16("len") - 5) / 8;
const int res = msg.readUInt8("result");
for (int f = 0; f < len; f ++)
{
msg.readInt16("item id");
msg.readInt16("amount");
msg.readInt32("price");
}
if (res)
NotifyManager::notify(NotifyTypes::BUY_DONE);
else
NotifyManager::notify(NotifyTypes::BUY_FAILED);
}
void MarketHandler::close()
{
createOutPacket(CMSG_NPC_MARKET_CLOSE);
}
void MarketHandler::buyItem(const int itemId,
const unsigned char color A_UNUSED,
const int amount) const
{
createOutPacket(CMSG_NPC_MARKET_BUY);
outMsg.writeInt16(10, "len");
outMsg.writeInt16(static_cast<int16_t>(itemId), "item id");
outMsg.writeInt32(static_cast<int16_t>(amount), "amount");
}
} // namespace EAthena
|