blob: 7d1b9ddfca3088f28c3fc0f87243efd3adcf372c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_EATHENA_INVENTORYHANDLER_H
#define NET_EATHENA_INVENTORYHANDLER_H
#include "net/ea/inventoryhandler.h"
#include "net/eathena/messagehandler.h"
namespace EAthena
{
class InventoryHandler final : public MessageHandler,
public Ea::InventoryHandler
{
public:
InventoryHandler();
A_DELETE_COPY(InventoryHandler)
~InventoryHandler();
void handleMessage(Net::MessageIn &msg) override final;
void equipItem(const Item *const item) const override final;
void unequipItem(const Item *const item) const override final;
void useItem(const Item *const item) const override final;
void dropItem(const Item *const item,
const int amount) const override final;
void closeStorage(const int type) const override final;
void moveItem2(const int source,
const int slot,
const int amount,
const int destination) const override final;
protected:
void processPlayerEquipment(Net::MessageIn &msg);
void processPlayerInventoryAdd(Net::MessageIn &msg);
void processPlayerInventory(Net::MessageIn &msg);
void processPlayerEquip(Net::MessageIn &msg);
};
} // namespace EAthena
#endif // NET_EATHENA_INVENTORYHANDLER_H
|