1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_EATHENA_BEINGHANDLER_H
#define NET_EATHENA_BEINGHANDLER_H
#include "net/ea/beinghandler.h"
#include "net/eathena/beingtype.h"
#include "net/eathena/messagehandler.h"
namespace EAthena
{
class BeingHandler final : public MessageHandler, public Ea::BeingHandler
{
public:
explicit BeingHandler(const bool enableSync);
A_DELETE_COPY(BeingHandler)
void handleMessage(Net::MessageIn &msg) override final;
void requestNameById(const int id) const override final;
void undress(Being *const being) const override final;
void requestRanks(const Rank::Rank rank) const override final;
protected:
static Being *createBeing2(Net::MessageIn &msg,
const int id,
const int16_t job,
const BeingType::BeingType beingType);
static void processBeingChangeLook2(Net::MessageIn &msg);
static void processBeingVisible(Net::MessageIn &msg);
static void processBeingMove(Net::MessageIn &msg);
static void processBeingSpawn(Net::MessageIn &msg);
static void processMapTypeProperty(Net::MessageIn &msg);
static void processMapType(Net::MessageIn &msg);
static void processSkillCasting(Net::MessageIn &msg);
static void processBeingStatusChange(Net::MessageIn &msg);
static void processBeingStatusChange2(Net::MessageIn &msg);
static void processBeingMove2(Net::MessageIn &msg);
static void processBeingAction2(Net::MessageIn &msg);
static void processMonsterHp(Net::MessageIn &msg);
static void processSkillAutoCast(Net::MessageIn &msg);
static void processRanksList(Net::MessageIn &msg);
static void processBeingChangeDirection(Net::MessageIn &msg);
static void processBeingChangeLookContinue(Net::MessageIn &msg,
Being *const dstBeing,
const uint8_t type,
const int id,
const int id2);
static void processBeingSpecialEffect(Net::MessageIn &msg);
static void processBeingSpecialEffectNum(Net::MessageIn &msg);
static void processBeingSoundEffect(Net::MessageIn &msg);
static void applyPlayerAction(Net::MessageIn &msg,
Being *const being,
const uint8_t type);
void viewPlayerEquipment(const Being *const being);
static void processSkillGroundNoDamage(Net::MessageIn &msg);
static void processSkillEntry(Net::MessageIn &msg);
static void processPlaterStatusChange(Net::MessageIn &msg);
static void processPlaterStatusChangeNoTick(Net::MessageIn &msg);
static void processBeingResurrect(Net::MessageIn &msg);
static void processPlayerGuilPartyInfo(Net::MessageIn &msg);
static void processBeingRemoveSkil(Net::MessageIn &msg);
static void processBeingFakeName(Net::MessageIn &msg);
static void processBeingStatUpdate1(Net::MessageIn &msg);
static void processPlaterStatusChange2(Net::MessageIn &msg);
static void processBeingSelfEffect(Net::MessageIn &msg);
static void processMobInfo(Net::MessageIn &msg);
static void processBeingAttrs(Net::MessageIn &msg);
static void processMonsterInfo(Net::MessageIn &msg);
static void processClassChange(Net::MessageIn &msg);
static void processSpiritBalls(Net::MessageIn &msg);
static void processSpiritBallSingle(Net::MessageIn &msg);
static void processBladeStop(Net::MessageIn &msg);
static void processComboDelay(Net::MessageIn &msg);
static void processWddingEffect(Net::MessageIn &msg);
static void processBeingSlide(Net::MessageIn &msg);
static void processStarsKill(Net::MessageIn &msg);
static void processBlacksmithRanksList(Net::MessageIn &msg);
static void processAlchemistRanksList(Net::MessageIn &msg);
static void processTaekwonRanksList(Net::MessageIn &msg);
static void processPkRanksList(Net::MessageIn &msg);
static void processGladiatorFeelRequest(Net::MessageIn &msg);
static void processBossMapInfo(Net::MessageIn &msg);
static void processBeingFont(Net::MessageIn &msg);
static void processBeingMilleniumShield(Net::MessageIn &msg);
static void processBeingCharm(Net::MessageIn &msg);
static void processBeingViewEquipment(Net::MessageIn &msg);
};
} // namespace EAthena
#endif // NET_EATHENA_BEINGHANDLER_H
|