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/*
* The ManaPlus Client
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_EA_GUILDHANDLER_H
#define NET_EA_GUILDHANDLER_H
#include "net/guildhandler.h"
#include "net/messagein.h"
#include "net/ea/gui/guildtab.h"
namespace Ea
{
class GuildHandler : public Net::GuildHandler
{
public:
GuildHandler();
A_DELETE_COPY(GuildHandler);
~GuildHandler();
void requestAlliance(int guildId, int otherGuildId);
void requestAllianceResponse(int guildId, int otherGuildId,
bool response);
void endAlliance(int guildId, int otherGuildId);
bool isSupported();
virtual void processGuildCreateResponse(Net::MessageIn &msg);
virtual void processGuildPositionInfo(Net::MessageIn &msg);
virtual void processGuildMemberLogin(Net::MessageIn &msg);
virtual void processGuildMasterOrMember(Net::MessageIn &msg);
virtual void processGuildBasicInfo(Net::MessageIn &msg);
virtual void processGuildAlianceInfo(Net::MessageIn &msg);
virtual void processGuildMemberList(Net::MessageIn &msg);
virtual void processGuildPosNameList(Net::MessageIn &msg);
virtual void processGuildPosInfoList(Net::MessageIn &msg);
virtual void processGuildPositionChanged(Net::MessageIn &msg);
virtual void processGuildMemberPosChange(Net::MessageIn &msg);
virtual void processGuildEmblem(Net::MessageIn &msg);
virtual void processGuildSkillInfo(Net::MessageIn &msg);
virtual void processGuildNotice(Net::MessageIn &msg);
virtual void processGuildInvite(Net::MessageIn &msg);
virtual void processGuildInviteAck(Net::MessageIn &msg);
virtual void processGuildLeave(Net::MessageIn &msg);
virtual void processGuildExpulsion(Net::MessageIn &msg);
virtual void processGuildExpulsionList(Net::MessageIn &msg);
virtual void processGuildMessage(Net::MessageIn &msg);
virtual void processGuildSkillUp(Net::MessageIn &msg);
virtual void processGuildReqAlliance(Net::MessageIn &msg);
virtual void processGuildReqAllianceAck(Net::MessageIn &msg);
virtual void processGuildDelAlliance(Net::MessageIn &msg);
virtual void processGuildOppositionAck(Net::MessageIn &msg);
virtual void processGuildBroken(Net::MessageIn &msg);
void clear();
protected:
bool showBasicInfo;
};
extern Guild *taGuild;
extern GuildTab *guildTab;
}
#endif // NET_EA_GUILDHANDLER_H
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