1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_CHARSERVERHANDLER_H
#define NET_CHARSERVERHANDLER_H
#include "being/localplayer.h"
#include "net/characters.h"
class CharCreateDialog;
class CharSelectDialog;
namespace Net
{
struct Character;
class CharServerHandler notfinal
{
public:
A_DELETE_COPY(CharServerHandler)
virtual ~CharServerHandler()
{ }
virtual void setCharSelectDialog(CharSelectDialog *const window)
const = 0;
virtual void setCharCreateDialog(CharCreateDialog *const window)
const = 0;
virtual void requestCharacters() const = 0;
virtual void chooseCharacter(Net::Character *const character)
const = 0;
virtual void newCharacter(const std::string &name,
const int slot,
const GenderT gender,
const int hairstyle,
const int hairColor,
const unsigned char race,
const uint16_t look,
const std::vector<int> &stats) const = 0;
virtual void deleteCharacter(Net::Character *const character,
const std::string &email) const = 0;
virtual void renameCharacter(const BeingId id,
const std::string &newName) const = 0;
virtual void switchCharacter() const = 0;
virtual unsigned int baseSprite() const A_WARN_UNUSED = 0;
virtual unsigned int hairSprite() const A_WARN_UNUSED = 0;
virtual unsigned int hatSprite() const A_WARN_UNUSED = 0;
virtual unsigned int maxSprite() const A_WARN_UNUSED = 0;
virtual void clear() const = 0;
virtual bool isNeedCreatePin() const = 0;
virtual void setNewPincode(const std::string &pin) const = 0;
virtual void changeSlot(const int oldSlot,
const int newSlot) const = 0;
virtual void ping() const = 0;
/** The list of available characters. */
static Net::Characters mCharacters;
static CharSelectDialog *mCharSelectDialog;
static CharCreateDialog *mCharCreateDialog;
/** The selected character. */
static Net::Character *mSelectedCharacter;
static void updateCharSelectDialog();
static void unlockCharSelectDialog();
protected:
CharServerHandler()
{
mCharacters.clear();
mSelectedCharacter = nullptr;
mCharSelectDialog = nullptr;
mCharCreateDialog = nullptr;
}
};
} // namespace Net
extern Net::CharServerHandler *charServerHandler;
#endif // NET_CHARSERVERHANDLER_H
|