1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
|
/*
* The ManaPlus Client
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "input/keyboardconfig.h"
#include "configuration.h"
#include "input/inputmanager.h"
#include "utils/gettext.h"
#include "debug.h"
extern volatile int tick_time;
KeyboardConfig keyboard;
KeyboardConfig::KeyboardConfig() :
mEnabled(true),
mActiveKeys(nullptr),
mActiveKeys2(nullptr),
mRepeatTime(0),
mKeyToAction(),
mKeyToId(),
mKeyTimeMap()
{
}
void KeyboardConfig::init()
{
mEnabled = true;
delete [] mActiveKeys2;
mActiveKeys2 = new uint8_t[500];
mRepeatTime = config.getIntValue("repeateInterval2") / 10;
}
void KeyboardConfig::deinit()
{
delete [] mActiveKeys2;
mActiveKeys2 = nullptr;
}
int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event)
{
#ifdef USE_SDL2
return event.key.keysym.scancode;
#else
if (event.key.keysym.sym)
return CAST_S32(event.key.keysym.sym);
else if (event.key.keysym.scancode > 1)
return -event.key.keysym.scancode;
return 0;
#endif
}
InputActionT KeyboardConfig::getKeyIndex(const SDL_Event &event, const int grp)
{
const int keyValue = getKeyValueFromEvent(event);
return inputManager.getKeyIndex(keyValue, grp, InputType::KEYBOARD);
}
void KeyboardConfig::refreshActiveKeys()
{
mActiveKeys = SDL_GetKeyState(nullptr);
}
std::string KeyboardConfig::getKeyName(const int key)
{
if (key == -1)
return "";
if (key > -1)
{
#ifdef USE_SDL2
return SDL_GetKeyName(SDL_GetKeyFromScancode(
static_cast<SDL_Scancode>(key)));
#else
return SDL_GetKeyName(static_cast<SDLKey>(key));
#endif
}
// TRANSLATORS: long key name, should be short
return strprintf(_("key_%d"), CAST_S32(key));
}
std::string KeyboardConfig::getKeyShortString(const std::string &key)
{
if (key == "backspace")
return "bksp";
else if (key == "numlock")
return "numlock";
else if (key == "caps lock")
return "caplock";
else if (key == "scroll lock")
return "scrlock";
else if (key == "right shift")
return "rshift";
else if (key == "left shift")
return "lshift";
else if (key == "right ctrl")
return "rctrl";
else if (key == "left ctrl")
return "lctrl";
else if (key == "right alt")
return "ralt";
else if (key == "left alt")
return "lalt";
else if (key == "right meta")
return "rmeta";
else if (key == "left meta")
return "lmeta";
else if (key == "right super")
return "rsuper";
else if (key == "left super")
return "lsuper";
else if (key == "print screen")
return "print screen";
else if (key == "page up")
return "pg up";
else if (key == "page down")
return "pg down";
if (key == "unknown key")
{
// TRANSLATORS: Unknown key short string.
// TRANSLATORS: This string must be maximum 5 chars
return _("u key");
}
return key;
}
SDLKey KeyboardConfig::getKeyFromEvent(const SDL_Event &event)
{
#ifdef USE_SDL2
return event.key.keysym.scancode;
#else
return event.key.keysym.sym;
#endif
}
KeysVector *KeyboardConfig::getActionVector(const SDL_Event &event)
{
const int i = getKeyValueFromEvent(event);
// logger->log("key triggerAction: %d", i);
if (i != 0 && i < SDLK_LAST && mKeyToAction.find(i) != mKeyToAction.end())
return &mKeyToAction[i];
return nullptr;
}
KeysVector *KeyboardConfig::getActionVectorByKey(const int i)
{
// logger->log("key triggerAction: %d", i);
if (i != 0 && i < SDLK_LAST && mKeyToAction.find(i) != mKeyToAction.end())
return &mKeyToAction[i];
return nullptr;
}
InputActionT KeyboardConfig::getActionId(const SDL_Event &event)
{
const int i = getKeyValueFromEvent(event);
// logger->log("getActionId: %d", i);
if (i != 0 && i < SDLK_LAST && mKeyToId.find(i) != mKeyToId.end())
return mKeyToId[i];
return InputAction::NO_VALUE;
}
bool KeyboardConfig::isActionActive(const InputActionT index) const
{
if (!mActiveKeys || !mActiveKeys2)
return false;
const InputFunction &key = inputManager.getKey(index);
for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &val = key.values[i];
if (val.type != InputType::KEYBOARD)
continue;
const int value = val.value;
if (value >= 0)
{
if (mActiveKeys[value])
return true;
}
else if (value < -1 && value > -500)
{
if (mActiveKeys2[-value])
return true;
}
}
return false;
}
void KeyboardConfig::update()
{
inputManager.updateKeyActionMap(mKeyToAction, mKeyToId,
mKeyTimeMap, InputType::KEYBOARD);
}
void KeyboardConfig::handleActicateKey(const SDL_Event &event)
{
if (!mActiveKeys2)
return;
const int key = getKeyValueFromEvent(event);
if (key < -1 && key > -500)
mActiveKeys2[-key] = 1;
resetRepeat(key);
}
void KeyboardConfig::handleActicateKey(const int key)
{
if (!mActiveKeys2)
return;
if (key < -1 && key > -500)
mActiveKeys2[-key] = 1;
resetRepeat(key);
}
void KeyboardConfig::handleDeActicateKey(const SDL_Event &event)
{
if (!mActiveKeys2)
return;
const int key = getKeyValueFromEvent(event);
if (key < -1 && key > -500)
mActiveKeys2[-key] = 0;
resetRepeat(key);
}
void KeyboardConfig::handleDeActicateKey(const int key)
{
if (!mActiveKeys2)
return;
if (key < -1 && key > -500)
mActiveKeys2[-key] = 0;
resetRepeat(key);
}
void KeyboardConfig::handleRepeat(const int time)
{
BLOCK_START("KeyboardConfig::handleRepeat")
FOR_EACH (KeyTimeMapIter, it, mKeyTimeMap)
{
bool repeat(false);
const int key = (*it).first;
if (key >= 0)
{
if (mActiveKeys && mActiveKeys[key])
repeat = true;
}
else if (key < -1 && key > -500)
{
if (mActiveKeys2 && mActiveKeys2[-key])
repeat = true;
}
if (repeat)
{
int &keyTime = (*it).second;
if (time > keyTime && abs(time - keyTime)
> CAST_S32(mRepeatTime))
{
keyTime = time;
inputManager.triggerAction(getActionVectorByKey(key));
}
}
}
BLOCK_END("KeyboardConfig::handleRepeat")
}
void KeyboardConfig::resetRepeat(const int key)
{
const KeyTimeMapIter it = mKeyTimeMap.find(key);
if (it != mKeyTimeMap.end())
(*it).second = tick_time;
}
|