blob: 71775e72620c238aa263977a176c003bfac1cf4e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/windows/shopselldialog.h"
#include "shopitem.h"
#include "units.h"
#include "being/playerinfo.h"
#include "gui/windows/confirmdialog.h"
#include "gui/windows/setupwindow.h"
#include "gui/windows/tradewindow.h"
#include "gui/models/shopitems.h"
#include "gui/widgets/button.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/layouttype.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/shoplistbox.h"
#include "gui/widgets/slider.h"
#include "net/buysellhandler.h"
#include "net/net.h"
#include "net/npchandler.h"
#include "resources/iteminfo.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "debug.h"
ShopSellDialog::ShopSellDialog(const std::string &nick) :
SellDialog(nick)
{
}
void ShopSellDialog::sellAction(const ActionEvent &event)
{
if (mAmountItems <= 0 || mAmountItems > mMaxItems)
return;
const std::string &eventId = event.getId();
const int selectedItem = mShopItemList->getSelected();
ShopItem *const item = mShopItems->at(selectedItem);
if (!item || PlayerInfo::isItemProtected(item->getId()))
return;
buySellHandler->sendSellRequest(mNick, item, mAmountItems);
if (tradeWindow)
tradeWindow->addAutoItem(mNick, item, mAmountItems);
}
|