summaryrefslogtreecommitdiff
path: root/src/gui/windows/debugwindow.cpp
blob: 3c3a856b81aca9a5e0c66f30d5c2d5ddbe0b6604 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2013  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "gui/windows/debugwindow.h"

#include "client.h"
#include "game.h"
#include "main.h"

#include "being/localplayer.h"

#include "particle/particle.h"

#include "gui/viewport.h"

#include "gui/windows/setup.h"

#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/layouthelper.h"

#include "resources/imagehelper.h"

#include "net/packetcounters.h"

#include "utils/gettext.h"

#include "debug.h"

DebugWindow::DebugWindow() :
    // TRANSLATORS: debug window name
    Window(_("Debug"), false, nullptr, "debug.xml"),
    mTabs(new TabbedArea(this)),
    mMapWidget(new MapDebugTab(this)),
    mTargetWidget(new TargetDebugTab(this)),
    mNetWidget(new NetDebugTab(this))
{
    setWindowName("Debug");
    if (setupWindow)
        setupWindow->registerWindowForReset(this);

    setResizable(true);
    setCloseButton(true);
    setSaveVisible(true);
    setStickyButtonLock(true);

    setDefaultSize(400, 300, ImageRect::CENTER);

    // TRANSLATORS: debug window tab
    mTabs->addTab(std::string(_("Map")), mMapWidget);
    // TRANSLATORS: debug window tab
    mTabs->addTab(std::string(_("Target")), mTargetWidget);
    // TRANSLATORS: debug window tab
    mTabs->addTab(std::string(_("Net")), mNetWidget);

    mTabs->setDimension(gcn::Rectangle(0, 0, 600, 300));
    add(mTabs);

    const int w = mDimension.width;
    const int h = mDimension.height;
    mMapWidget->resize(w, h);
    mTargetWidget->resize(w, h);
    mNetWidget->resize(w, h);
    loadWindowState();
    enableVisibleSound(true);
}

DebugWindow::~DebugWindow()
{
    delete mMapWidget;
    mMapWidget = nullptr;
    delete mTargetWidget;
    mTargetWidget = nullptr;
    delete mNetWidget;
    mNetWidget = nullptr;
}

void DebugWindow::slowLogic()
{
    BLOCK_START("DebugWindow::slowLogic")
    if (!isWindowVisible() || !mTabs)
    {
        BLOCK_END("DebugWindow::slowLogic")
        return;
    }

    switch (mTabs->getSelectedTabIndex())
    {
        default:
        case 0:
            mMapWidget->logic();
            break;
        case 1:
            mTargetWidget->logic();
            break;
        case 2:
            mNetWidget->logic();
            break;
    }

    if (player_node)
        player_node->tryPingRequest();
    BLOCK_END("DebugWindow::slowLogic")
}

void DebugWindow::draw(gcn::Graphics *g)
{
    BLOCK_START("DebugWindow::draw")
    Window::draw(g);

    if (player_node)
    {
        const Being *const target = player_node->getTarget();
        if (target)
        {
            Graphics *const g2 = static_cast<Graphics*>(g);
            target->draw(g2, -target->getPixelX() + mapTileSize / 2
                + mDimension.width / 2, -target->getPixelY() + mapTileSize
                + mDimension.height / 2);
        }
    }
    BLOCK_END("DebugWindow::draw")
}

void DebugWindow::widgetResized(const gcn::Event &event)
{
    Window::widgetResized(event);

    mTabs->setDimension(gcn::Rectangle(0, 0,
        mDimension.width, mDimension.height));
}

#ifdef USE_PROFILER
void DebugWindow::logicChildren()
{
    BLOCK_START("DebugWindow::logicChildren")
    BasicContainer::logicChildren();
    BLOCK_END("DebugWindow::logicChildren")
}
#endif

MapDebugTab::MapDebugTab(const Widget2 *const widget) :
    DebugTab(widget),
    // TRANSLATORS: debug window label
    mMusicFileLabel(new Label(this, strprintf(_("Music:")))),
    // TRANSLATORS: debug window label
    mMapLabel(new Label(this, strprintf(_("Map:")))),
    // TRANSLATORS: debug window label
    mMinimapLabel(new Label(this, strprintf(_("Minimap:")))),
    mTileMouseLabel(new Label(this, strprintf("%s (%d, %d)",
        // TRANSLATORS: debug window label
        _("Cursor:"), 0, 0))),
    mParticleCountLabel(new Label(this, strprintf("%s %d",
        // TRANSLATORS: debug window label
        _("Particle count:"), 88888))),
    mMapActorCountLabel(new Label(this, strprintf("%s %d",
        // TRANSLATORS: debug window label
        _("Map actors count:"), 88888))),
    // TRANSLATORS: debug window label
    mXYLabel(new Label(this, strprintf("%s (?,?)", _("Player Position:")))),
    mTexturesLabel(nullptr),
    mUpdateTime(0),
#ifdef DEBUG_DRAW_CALLS
    mDrawCallsLabel(new Label(this, strprintf("%s %s",
        // TRANSLATORS: debug window label
        _("Draw calls:"), "?"))),
#endif
#ifdef DEBUG_BIND_TEXTURE
    mBindsLabel(new Label(this, strprintf("%s %s",
        // TRANSLATORS: debug window label
        _("Texture binds:"), "?"))),
#endif
    // TRANSLATORS: debug window label, frames per second
    mFPSLabel(new Label(this, strprintf(_("%d FPS"), 0))),
    // TRANSLATORS: debug window label, logic per second
    mLPSLabel(new Label(this, strprintf(_("%d LPS"), 0))),
    mFPSText()
{
    LayoutHelper h(this);
    ContainerPlacer place = h.getPlacer(0, 0);

#ifdef USE_OPENGL
    switch (imageHelper->useOpenGL())
    {
        case RENDER_SOFTWARE:
            // TRANSLATORS: debug window label
            mFPSText = _("%d FPS (Software)");
            break;
        case RENDER_NORMAL_OPENGL:
        case RENDER_NULL:
        case RENDER_LAST:
        default:
            // TRANSLATORS: debug window label
            mFPSText = _("%d FPS (normal OpenGL)");
            break;
        case RENDER_SAFE_OPENGL:
            // TRANSLATORS: debug window label
            mFPSText = _("%d FPS (safe OpenGL)");
            break;
        case RENDER_GLES_OPENGL:
            // TRANSLATORS: debug window label
            mFPSText = _("%d FPS (mobile OpenGL)");
            break;
        case RENDER_SDL2_DEFAULT:
            // TRANSLATORS: debug window label
            mFPSText = _("%d FPS (SDL2 default)");
            break;
    };
#else
    // TRANSLATORS: debug window label
    mFPSText = _("%d FPS (Software)");
#endif

    place(0, 0, mFPSLabel, 2);
    place(0, 1, mLPSLabel, 2);
    place(0, 2, mMusicFileLabel, 2);
    place(0, 3, mMapLabel, 2);
    place(0, 4, mMinimapLabel, 2);
    place(0, 5, mXYLabel, 2);
    place(0, 6, mTileMouseLabel, 2);
    place(0, 7, mParticleCountLabel, 2);
    place(0, 8, mMapActorCountLabel, 2);
#ifdef USE_OPENGL
#if defined (DEBUG_OPENGL_LEAKS) || defined(DEBUG_DRAW_CALLS) \
    || defined(DEBUG_BIND_TEXTURE)
    int n = 9;
#endif
#ifdef DEBUG_OPENGL_LEAKS
    mTexturesLabel = new Label(this, strprintf("%s %s",
        // TRANSLATORS: debug window label
        _("Textures count:"), "?"));
    place(0, n, mTexturesLabel, 2);
    n ++;
#endif
#ifdef DEBUG_DRAW_CALLS
    place(0, n, mDrawCallsLabel, 2);
    n ++;
#endif
#ifdef DEBUG_BIND_TEXTURE
    place(0, n, mBindsLabel, 2);
#endif
#endif
    place.getCell().matchColWidth(0, 0);
    place = h.getPlacer(0, 1);
    setDimension(gcn::Rectangle(0, 0, 600, 300));
}

void MapDebugTab::logic()
{
    if (player_node)
    {
        // TRANSLATORS: debug window label
        mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"),
            player_node->getTileX(), player_node->getTileY()));
    }
    else
    {
        // TRANSLATORS: debug window label
        mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:")));
    }

    const Map *const map = Game::instance()->getCurrentMap();
    if (map && viewport)
    {
          // Get the current mouse position
        const int mouseTileX = (viewport->getMouseX() + viewport->getCameraX())
                         / map->getTileWidth();
        const int mouseTileY = (viewport->getMouseY() + viewport->getCameraY())
                         / map->getTileHeight();
        mTileMouseLabel->setCaption(strprintf("%s (%d, %d)",
            // TRANSLATORS: debug window label
            _("Cursor:"), mouseTileX, mouseTileY));

        // TRANSLATORS: debug window label
        mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"),
            map->getProperty("music").c_str()));
        // TRANSLATORS: debug window label
        mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"),
            map->getProperty("minimap").c_str()));
        // TRANSLATORS: debug window label
        mMapLabel->setCaption(strprintf("%s %s", _("Map:"),
            map->getProperty("_realfilename").c_str()));


        if (mUpdateTime != cur_time)
        {
            mUpdateTime = cur_time;
            // TRANSLATORS: debug window label
            mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"),
                Particle::particleCount));

            mMapActorCountLabel->setCaption(
                // TRANSLATORS: debug window label
                strprintf("%s %d", _("Map actors count:"),
                map->getActorsCount()));
#ifdef USE_OPENGL
#ifdef DEBUG_OPENGL_LEAKS
            mTexturesLabel->setCaption(strprintf("%s %d",
                // TRANSLATORS: debug window label
                _("Textures count:"), textures_count));
#endif
#ifdef DEBUG_DRAW_CALLS
            if (mainGraphics)
            {
                mDrawCallsLabel->setCaption(strprintf("%s %d",
                    // TRANSLATORS: debug window label
                    _("Draw calls:"), mainGraphics->getDrawCalls()));
            }
#endif
#ifdef DEBUG_BIND_TEXTURE
            if (mainGraphics)
            {
                mBindsLabel->setCaption(strprintf("%s %d",
                    // TRANSLATORS: debug window label
                    _("Texture binds:"), mainGraphics->getBinds()));
            }
#endif
#endif
        }
    }
    else
    {
        // TRANSLATORS: debug window label
        mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:")));
        // TRANSLATORS: debug window label
        mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:")));
        // TRANSLATORS: debug window label
        mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:")));
        // TRANSLATORS: debug window label
        mMapLabel->setCaption(strprintf("%s ?", _("Map:")));

        mMapActorCountLabel->setCaption(
            // TRANSLATORS: debug window label
            strprintf("%s ?", _("Map actors count:")));
    }

    mMapActorCountLabel->adjustSize();
    mParticleCountLabel->adjustSize();

    mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps));
    // TRANSLATORS: debug window label, logic per second
    mLPSLabel->setCaption(strprintf(_("%d LPS"), lps));
}

TargetDebugTab::TargetDebugTab(const Widget2 *const widget) :
    DebugTab(widget),
    // TRANSLATORS: debug window label
    mTargetLabel(new Label(this, strprintf("%s ?", _("Target:")))),
    // TRANSLATORS: debug window label
    mTargetIdLabel(new Label(this, strprintf("%s ?     ", _("Target Id:")))),
    mTargetTypeLabel(new Label(this, strprintf(
        // TRANSLATORS: debug window label
        "%s ?     ", _("Target type:")))),
    // TRANSLATORS: debug window label
    mTargetLevelLabel(new Label(this, strprintf("%s ?", _("Target level:")))),
    // TRANSLATORS: debug window label
    mTargetRaceLabel(new Label(this, strprintf("%s ?", _("Target race:")))),
    // TRANSLATORS: debug window label
    mTargetPartyLabel(new Label(this, strprintf("%s ?", _("Target party:")))),
    // TRANSLATORS: debug window label
    mTargetGuildLabel(new Label(this, strprintf("%s ?", _("Target guild:")))),
    // TRANSLATORS: debug window label
    mAttackDelayLabel(new Label(this, strprintf("%s ?", _("Attack delay:")))),
    // TRANSLATORS: debug window label
    mMinHitLabel(new Label(this, strprintf("%s ?", _("Minimal hit:")))),
    // TRANSLATORS: debug window label
    mMaxHitLabel(new Label(this, strprintf("%s ?", _("Maximum hit:")))),
    // TRANSLATORS: debug window label
    mCriticalHitLabel(new Label(this, strprintf("%s ?", _("Critical hit:"))))
{
    LayoutHelper h(this);
    ContainerPlacer place = h.getPlacer(0, 0);

    place(0, 0, mTargetLabel, 2);
    place(0, 1, mTargetIdLabel, 2);
    place(0, 2, mTargetTypeLabel, 2);
    place(0, 3, mTargetLevelLabel, 2);
    place(0, 4, mTargetRaceLabel, 2);
    place(0, 5, mAttackDelayLabel, 2);
    place(0, 6, mTargetPartyLabel, 2);
    place(0, 7, mTargetGuildLabel, 2);
    place(0, 8, mMinHitLabel, 2);
    place(0, 9, mMaxHitLabel, 2);
    place(0, 10, mCriticalHitLabel, 2);

    place.getCell().matchColWidth(0, 0);
    place = h.getPlacer(0, 1);
    setDimension(gcn::Rectangle(0, 0, 600, 300));
}

void TargetDebugTab::logic()
{
    if (player_node && player_node->getTarget())
    {
        const Being *const target = player_node->getTarget();

        // TRANSLATORS: debug window label
        mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"),
            target->getName().c_str(), target->getTileX(),
            target->getTileY()));

        mTargetIdLabel->setCaption(strprintf("%s %d",
            // TRANSLATORS: debug window label
            _("Target Id:"), target->getId()));
        mTargetTypeLabel->setCaption(strprintf("%s %d",
            // TRANSLATORS: debug window label
            _("Target type:"), target->getSubType()));
        if (target->getLevel())
        {
            mTargetLevelLabel->setCaption(strprintf("%s %d",
                // TRANSLATORS: debug window label
                _("Target Level:"), target->getLevel()));
        }
        else
        {
            mTargetLevelLabel->setCaption(strprintf("%s ?",
                // TRANSLATORS: debug window label
                _("Target Level:")));
        }

        mTargetRaceLabel->setCaption(strprintf("%s %s",
            // TRANSLATORS: debug window label
            _("Target race:"), target->getRaceName().c_str()));

        // TRANSLATORS: debug window label
        mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"),
            target->getPartyName().c_str()));

        // TRANSLATORS: debug window label
        mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"),
            target->getGuildName().c_str()));

        mMinHitLabel->setCaption(strprintf("%s %d",
            // TRANSLATORS: debug window label
            _("Minimal hit:"), target->getMinHit()));
        mMaxHitLabel->setCaption(strprintf("%s %d",
            // TRANSLATORS: debug window label
            _("Maximum hit:"), target->getMaxHit()));
        mCriticalHitLabel->setCaption(strprintf("%s %d",
            // TRANSLATORS: debug window label
            _("Critical hit:"), target->getCriticalHit()));

        const int delay = target->getAttackDelay();
        if (delay)
        {
            mAttackDelayLabel->setCaption(strprintf("%s %d",
                // TRANSLATORS: debug window label
                _("Attack delay:"), delay));
        }
        else
        {
            mAttackDelayLabel->setCaption(strprintf(
                // TRANSLATORS: debug window label
                "%s ?", _("Attack delay:")));
        }
    }
    else
    {
        // TRANSLATORS: debug window label
        mTargetLabel->setCaption(strprintf("%s ?", _("Target:")));
        // TRANSLATORS: debug window label
        mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:")));
        // TRANSLATORS: debug window label
        mTargetTypeLabel->setCaption(strprintf("%s ?", _("Target type:")));
        // TRANSLATORS: debug window label
        mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:")));
        // TRANSLATORS: debug window label
        mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:")));
        // TRANSLATORS: debug window label
        mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:")));
        // TRANSLATORS: debug window label
        mAttackDelayLabel->setCaption(strprintf("%s ?", _("Attack delay:")));
        // TRANSLATORS: debug window label
        mMinHitLabel->setCaption(strprintf("%s ?", _("Minimal hit:")));
        // TRANSLATORS: debug window label
        mMaxHitLabel->setCaption(strprintf("%s ?", _("Maximum hit:")));
        // TRANSLATORS: debug window label
        mCriticalHitLabel->setCaption(strprintf("%s ?", _("Critical hit:")));
    }

    mTargetLabel->adjustSize();
    mTargetIdLabel->adjustSize();
    mTargetTypeLabel->adjustSize();
    mTargetLevelLabel->adjustSize();
    mTargetPartyLabel->adjustSize();
    mTargetGuildLabel->adjustSize();
    mAttackDelayLabel->adjustSize();
}

NetDebugTab::NetDebugTab(const Widget2 *const widget) :
    DebugTab(widget),
    mPingLabel(new Label(this, "                ")),
    mInPackets1Label(new Label(this, "                ")),
    mOutPackets1Label(new Label(this, "                "))
{
    LayoutHelper h(this);
    ContainerPlacer place = h.getPlacer(0, 0);

    place(0, 0, mPingLabel, 2);
    place(0, 1, mInPackets1Label, 2);
    place(0, 2, mOutPackets1Label, 2);

    place.getCell().matchColWidth(0, 0);
    place = h.getPlacer(0, 1);
    setDimension(gcn::Rectangle(0, 0, 600, 300));
}

void NetDebugTab::logic()
{
    // TRANSLATORS: debug window label
    mPingLabel->setCaption(strprintf(_("Ping: %s ms"),
        player_node->getPingTime().c_str()));
    // TRANSLATORS: debug window label
    mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"),
        PacketCounters::getInBytes()));
    // TRANSLATORS: debug window label
    mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"),
        PacketCounters::getOutBytes()));
}