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/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gui/widgets/tabs/tab.h"
#include "settings.h"
#include "gui/gui.h"
#include "gui/skin.h"
#include "gui/widgets/label.h"
#include "gui/widgets/tabbedarea.h"
#include "render/vertexes/imagecollection.h"
#include "resources/imagerect.h"
#include "resources/image/image.h"
#include "utils/delete2.h"
#include "debug.h"
int Tab::mInstances = 0;
float Tab::mAlpha = 1.0;
namespace
{
static std::string const data[Tab::TAB_COUNT] =
{
"tab.xml",
"tab_highlighted.xml",
"tab_selected.xml",
"tab_unused.xml"
};
} // namespace
Skin *Tab::tabImg[Tab::TAB_COUNT];
Tab::Tab(const Widget2 *const widget) :
BasicContainer(widget),
MouseListener(),
WidgetListener(),
mLabel(new Label(this)),
mTabbedArea(nullptr),
mTabColor(&getThemeColor(ThemeColorId::TAB)),
mTabOutlineColor(&getThemeColor(ThemeColorId::TAB_OUTLINE)),
mTabHighlightedColor(&getThemeColor(ThemeColorId::TAB_HIGHLIGHTED)),
mTabHighlightedOutlineColor(&getThemeColor(
ThemeColorId::TAB_HIGHLIGHTED_OUTLINE)),
mTabSelectedColor(&getThemeColor(ThemeColorId::TAB_SELECTED)),
mTabSelectedOutlineColor(&getThemeColor(
ThemeColorId::TAB_SELECTED_OUTLINE)),
mFlashColor(&getThemeColor(ThemeColorId::TAB_FLASH)),
mFlashOutlineColor(&getThemeColor(ThemeColorId::TAB_FLASH_OUTLINE)),
mPlayerFlashColor(&getThemeColor(ThemeColorId::TAB_PLAYER_FLASH)),
mPlayerFlashOutlineColor(&getThemeColor(
ThemeColorId::TAB_PLAYER_FLASH_OUTLINE)),
mFlash(0),
mVertexes(new ImageCollection),
mImage(nullptr),
mMode(0),
mLabelMode(-1),
mHasMouse(false)
{
init();
}
Tab::~Tab()
{
if (gui)
gui->removeDragged(this);
mInstances--;
if (mInstances == 0 && theme)
{
for (int mode = 0; mode < TAB_COUNT; mode ++)
theme->unload(tabImg[mode]);
}
delete2(mLabel);
if (mImage)
{
mImage->decRef();
mImage = nullptr;
}
delete2(mVertexes);
}
void Tab::init()
{
addMouseListener(this);
setFocusable(false);
setFrameSize(0);
mFlash = 0;
addWidgetListener(this);
if (mInstances == 0)
{
// Load the skin
if (theme)
{
for (int mode = 0; mode < TAB_COUNT; mode ++)
tabImg[mode] = theme->load(data[mode], "tab.xml");
}
updateAlpha();
}
mInstances++;
add(mLabel);
const Skin *const skin = tabImg[TAB_STANDARD];
if (!skin)
return;
const int padding = skin->getPadding();
mLabel->setPosition(padding, padding);
}
void Tab::updateAlpha()
{
const float alpha = std::max(settings.guiAlpha,
theme->getMinimumOpacity());
if (alpha != mAlpha)
{
mAlpha = alpha;
for (int a = 0; a < 9; a++)
{
for (int t = 0; t < TAB_COUNT; t++)
{
Skin *const skin = tabImg[t];
if (skin)
{
const ImageRect &rect = skin->getBorder();
Image *const image = rect.grid[a];
if (image)
image->setAlpha(mAlpha);
}
}
}
}
}
void Tab::draw(Graphics *const graphics)
{
BLOCK_START("Tab::draw")
int mode = TAB_STANDARD;
// check which type of tab to draw
if (mTabbedArea)
{
int labelMode = mFlash;
if (mTabbedArea->isTabSelected(this))
{
labelMode = 3;
mode = TAB_SELECTED;
// if tab is selected, it doesnt need to highlight activity
mFlash = 0;
}
else if (!labelMode)
{
if (mHasMouse)
{
labelMode = 4;
mode = TAB_HIGHLIGHTED;
}
}
else if (mHasMouse)
{
mode = TAB_HIGHLIGHTED;
}
// mRedraw need here because no other way to say label to change color
// +++ text from label must be moved to tab itself
if (labelMode != mLabelMode || mRedraw)
{
mLabelMode = labelMode;
switch (labelMode)
{
case 0: // default state
default:
mLabel->setForegroundColorAll(*mTabColor,
*mTabOutlineColor);
break;
case 1: // mFlash == 1
mLabel->setForegroundColorAll(*mFlashColor,
*mFlashOutlineColor);
break;
case 2: // mFlash == 2
mLabel->setForegroundColorAll(*mPlayerFlashColor,
*mPlayerFlashOutlineColor);
break;
case 3: // mTabbedArea->isTabSelected(this)
mLabel->setForegroundColorAll(*mTabSelectedColor,
*mTabSelectedOutlineColor);
break;
case 4: // mHasMouse
mLabel->setForegroundColorAll(*mTabHighlightedColor,
*mTabHighlightedOutlineColor);
break;
}
}
}
const Skin *const skin = tabImg[mode];
if (!skin)
{
BLOCK_END("Tab::draw")
return;
}
updateAlpha();
const ImageRect &rect = skin->getBorder();
if (mRedraw || mode != mMode || graphics->getRedraw())
{
mMode = mode;
mRedraw = false;
mVertexes->clear();
graphics->calcWindow(mVertexes,
0, 0,
mDimension.width, mDimension.height,
rect);
if (mImage)
{
const Skin *const skin1 = tabImg[TAB_STANDARD];
if (skin1)
{
const int padding = skin1->getPadding();
graphics->calcTileCollection(mVertexes,
mImage,
padding,
padding);
}
}
graphics->finalize(mVertexes);
}
graphics->drawTileCollection(mVertexes);
drawChildren(graphics);
BLOCK_END("Tab::draw")
}
void Tab::safeDraw(Graphics *const graphics)
{
BLOCK_START("Tab::draw")
int mode = TAB_STANDARD;
// check which type of tab to draw
if (mTabbedArea)
{
int labelMode = mFlash;
if (mTabbedArea->isTabSelected(this))
{
labelMode = 3;
mode = TAB_SELECTED;
// if tab is selected, it doesnt need to highlight activity
mFlash = 0;
}
else if (!labelMode)
{
if (mHasMouse)
{
labelMode = 4;
mode = TAB_HIGHLIGHTED;
}
}
else if (mHasMouse)
{
mode = TAB_HIGHLIGHTED;
}
if (labelMode != mLabelMode)
{
mLabelMode = labelMode;
switch (labelMode)
{
case 0: // default state
default:
mLabel->setForegroundColorAll(*mTabColor,
*mTabOutlineColor);
break;
case 1: // mFlash == 1
mLabel->setForegroundColorAll(*mFlashColor,
*mFlashOutlineColor);
break;
case 2: // mFlash == 2
mLabel->setForegroundColorAll(*mPlayerFlashColor,
*mPlayerFlashOutlineColor);
break;
case 3: // mTabbedArea->isTabSelected(this)
mLabel->setForegroundColorAll(*mTabSelectedColor,
*mTabSelectedOutlineColor);
break;
case 4: // mHasMouse
mLabel->setForegroundColorAll(*mTabHighlightedColor,
*mTabHighlightedOutlineColor);
break;
}
}
}
const Skin *const skin = tabImg[mode];
if (!skin)
{
BLOCK_END("Tab::draw")
return;
}
updateAlpha();
graphics->drawImageRect(0, 0,
mDimension.width, mDimension.height,
skin->getBorder());
if (mImage)
{
const Skin *const skin1 = tabImg[TAB_STANDARD];
if (skin1)
{
const int padding = skin1->getPadding();
graphics->drawImage(mImage, padding, padding);
}
}
safeDrawChildren(graphics);
BLOCK_END("Tab::draw")
}
void Tab::widgetResized(const Event &event A_UNUSED)
{
mRedraw = true;
}
void Tab::widgetMoved(const Event &event A_UNUSED)
{
mRedraw = true;
}
void Tab::setLabelFont(Font *const font)
{
if (!mLabel)
return;
mLabel->setFont(font);
mLabel->adjustSize();
adjustSize();
mRedraw = true;
}
void Tab::adjustSize()
{
const Skin *const skin = tabImg[TAB_STANDARD];
if (!skin)
return;
const int pad2 = skin->getPadding() * 2;
if (mImage)
{
const SDL_Rect &rect = mImage->mBounds;
setSize(rect.w + pad2, rect.h + pad2);
}
else
{
setSize(mLabel->getWidth() + pad2,
mLabel->getHeight() + pad2);
}
if (mTabbedArea)
mTabbedArea->adjustTabPositions();
}
void Tab::setTabbedArea(TabbedArea* tabbedArea)
{
mTabbedArea = tabbedArea;
}
TabbedArea* Tab::getTabbedArea() const
{
return mTabbedArea;
}
void Tab::setCaption(const std::string &caption)
{
mLabel->setCaption(caption);
mLabel->adjustSize();
adjustSize();
}
void Tab::setImage(Image *const image)
{
if (mImage)
mImage->decRef();
mImage = image;
adjustSize();
}
const std::string &Tab::getCaption() const
{
return mLabel->getCaption();
}
void Tab::mouseEntered(MouseEvent& event A_UNUSED)
{
mHasMouse = true;
}
void Tab::mouseExited(MouseEvent& event A_UNUSED)
{
mHasMouse = false;
}
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