summaryrefslogtreecommitdiff
path: root/src/gui/widgets/tabs/setup_perfomance.cpp
blob: 271501e38c9b66869b27cf7df40bf5e146d0dc21 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
 *  The ManaPlus Client
 *  Copyright (C) 2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  Andrei Karas
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "gui/widgets/tabs/setup_perfomance.h"

#include "gui/widgets/layouthelper.h"
#include "gui/widgets/namesmodel.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/setupitem.h"

#include "utils/gettext.h"

#include "debug.h"

static const int texturesListSize = 4;

static const char *const texturesList[] =
{
    // TRANSLATORS: texture compression type
    N_("No"),
    "s3tc",
    "fxt1",
    "ARB"
};

Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) :
    SetupTabScroll(widget),
    mTexturesList(new NamesModel)
{
    // TRANSLATORS: settings tab name
    setName(_("Performance"));

    // Do the layout
    LayoutHelper h(this);
    ContainerPlacer place = h.getPlacer(0, 0);
    place(0, 0, mScroll, 10, 10);

    // TRANSLATORS: settings option
    new SetupItemLabel(_("Better performance (enable for better performance)"),
        "", this);

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Auto adjust performance"), "",
        "adjustPerfomance", this, "adjustPerfomanceEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Hw acceleration"), "",
        "hwaccel", this, "hwaccelEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable opacity cache (Software, can "
        "use much memory)"), "", "alphaCache", this, "alphaCacheEvent");

#ifndef USE_SDL2
    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable map reduce (Software)"), "",
        "enableMapReduce", this, "enableMapReduceEvent");
#endif

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable compound sprite delay (Software)"), "",
        "enableCompoundSpriteDelay", this, "enableCompoundSpriteDelayEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable delayed images load (OpenGL)"), "",
        "enableDelayedAnimations", this, "enableDelayedAnimationsEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable texture sampler (OpenGL)"), "",
        "useTextureSampler", this, "useTextureSamplerEvent");


    // TRANSLATORS: settings option
    new SetupItemLabel(_("Better quality (disable for better performance)"),
        "", this);

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable alpha channel fix (Software, can "
        "be very slow)"), "Can slow down drawing", "enableAlphaFix",
        this, "enableAlphaFixEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Show beings transparency"), "",
        "beingopacity", this, "beingopacityEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable reorder sprites."), "",
        "enableReorderSprites", this, "enableReorderSpritesEvent");


    // TRANSLATORS: settings option
    new SetupItemLabel(_("Small memory (enable for lower memory usage)"),
         "", this);

#ifndef USE_SDL2
    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Disable advanced beings caching (Software)"), "",
        "disableAdvBeingCaching", this, "disableAdvBeingCachingEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Disable beings caching (Software)"), "",
        "disableBeingCaching", this, "disableBeingCachingEvent");
#endif

    // TRANSLATORS: settings group
    new SetupItemLabel(_("Different options (enable or disable can "
        "improve performance)"), "", this);


    mTexturesList->fillFromArray(&texturesList[0], texturesListSize);
    // TRANSLATORS: settings option
    new SetupItemDropDown(_("Enable texture compression (OpenGL)"), "",
        "compresstextures", this, "compresstexturesEvent", mTexturesList, 100);

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable rectangular texture extension (OpenGL)"),
        "", "rectangulartextures", this, "rectangulartexturesEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Use new texture internal format (OpenGL)"),
        "", "newtextures", this, "newtexturesEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable texture atlases (OpenGL)"), "",
        "useAtlases", this, "useAtlasesEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Cache all sprites per map (can use "
        "additinal memory)"), "", "uselonglivesprites", this,
        "uselonglivespritesEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Cache all sounds (can use additional memory)"),
        "", "uselonglivesounds", this,
        "uselonglivesoundsEvent");

    setDimension(gcn::Rectangle(0, 0, 550, 350));
}

Setup_Perfomance::~Setup_Perfomance()
{
    delete mTexturesList;
    mTexturesList = nullptr;
}