summaryrefslogtreecommitdiff
path: root/src/gui/widgets/tabs/setup_audio.cpp
blob: 219cf30f21719aa4e90423c79a7fcc64d33c8562 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2013  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "gui/widgets/tabs/setup_audio.h"

#include "main.h"
#include "map.h"

#include "configuration.h"
#include "soundmanager.h"

#include "gui/viewport.h"

#include "gui/widgets/layouthelper.h"
#include "gui/widgets/namesmodel.h"
#include "gui/widgets/scrollarea.h"

#include "utils/gettext.h"

#include "debug.h"

class SoundsModel final : public NamesModel
{
public:
    SoundsModel() :
        NamesModel()
    {
        mNames.push_back(gettext("(no sound)"));
        Theme::fillSoundsList(mNames);
    }

    ~SoundsModel()
    { }
};

Setup_Audio::Setup_Audio(const Widget2 *const widget) :
    SetupTabScroll(widget),
    mSoundModel(new SoundsModel),
    mChannelsList(new SetupItemNames)
{
    // TRANSLATORS: audio tab in settings
    setName(_("Audio"));

    // Do the layout
    LayoutHelper h(this);
    ContainerPlacer place = h.getPlacer(0, 0);
    place(0, 0, mScroll, 10, 10);

    // TRANSLATORS: settings option
    new SetupItemLabel(_("Basic settings"), "", this);

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable Audio"), "", "sound", this, "soundEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable music"), "",
        "playMusic", this, "playMusicEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable game sfx"), "",
        "playBattleSound", this, "playBattleSoundEvent");

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable gui sfx"), "",
        "playGuiSound", this, "playGuiSoundEvent");

    // TRANSLATORS: settings option
    new SetupItemSlider(_("Sfx volume"), "", "sfxVolume",
        this, "sfxVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);

    // TRANSLATORS: settings option
    new SetupItemSlider(_("Music volume"), "", "musicVolume",
        this, "musicVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable music fade out"), "",
        "fadeoutmusic", this, "fadeoutmusicEvent");

    // TRANSLATORS: settings option
    new SetupItemIntTextField(_("Audio frequency"), "",
        "audioFrequency", this, "audioFrequencyEvent", 14000, 192000);

    // TRANSLATORS: audio type
    mChannelsList->push_back(_("mono"));
    // TRANSLATORS: audio type
    mChannelsList->push_back(_("stereo"));
    // TRANSLATORS: audio type
    mChannelsList->push_back(_("surround"));
    // TRANSLATORS: audio type
    mChannelsList->push_back(_("surround+center+lfe"));
    // TRANSLATORS: settings option
    new SetupItemSlider2(_("Audio channels"), "", "audioChannels", this,
        "audioChannels", 1, 4, mChannelsList);


    // TRANSLATORS: settings group
    new SetupItemLabel(_("Sound effects"), "", this);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Information dialog sound"), "",
        "soundinfo", this, "soundinfoEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Request dialog sound"), "",
        "soundrequest", this, "soundrequestEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Whisper message sound"), "",
        "soundwhisper", this, "soundwhisperEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Guild / Party message sound"), "",
        "soundguild", this, "soundguildEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Highlight message sound"), "",
        "soundhighlight", this, "soundhighlightEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Global message sound"), "",
        "soundglobal", this, "soundglobalEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Error message sound"), "",
        "sounderror", this, "sounderrorEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Trade request sound"), "",
        "soundtrade", this, "soundtradeEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Show window sound"), "",
        "soundshowwindow", this, "soundshowwindowEvent", mSoundModel);

    // TRANSLATORS: settings option
    new SetupItemSound(_("Hide window sound"), "",
        "soundhidewindow", this, "soundhidewindowEvent", mSoundModel);

    // TRANSLATORS: settings group
    new SetupItemLabel(_("Other"), "", this);

#ifdef USE_MUMBLE
    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Enable mumble voice chat"), "",
        "enableMumble", this, "enableMumbleEvent");
#endif

    // TRANSLATORS: settings option
    new SetupItemCheckBox(_("Download music"), "",
        "download-music", this, "download-musicEvent");

    setDimension(gcn::Rectangle(0, 0, 550, 350));
}

Setup_Audio::~Setup_Audio()
{
    delete mSoundModel;
    mSoundModel = nullptr;

    delete mChannelsList;
    mChannelsList = nullptr;
}

void Setup_Audio::apply()
{
    SetupTabScroll::apply();
    if (config.getBoolValue("sound"))
    {
        soundManager.init();
        if (viewport && config.getBoolValue("playMusic"))
        {
            const Map *const map = viewport->getMap();
            if (map)
                soundManager.playMusic(map->getMusicFile());
        }
        else
        {
            soundManager.stopMusic();
        }
    }
    else
    {
        soundManager.close();
    }
}