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/*
 *  The ManaPlus Client
 *  Copyright (C) 2012  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SETUPTOUCHITEM_H
#define SETUPTOUCHITEM_H

#include "gui/setupactiondata.h"

#include "gui/widgets/namesmodel.h"
#include "gui/widgets/setupitem.h"

class TouchActionsModel final : public NamesModel
{
    public:
        TouchActionsModel() :
            NamesModel()
        {
            int cnt = 0;
            for (int f = 0, sz = touchActionDataSize; f < sz; f ++)
            {
                int k = 0;
                while (!touchActionData[f][k].name.empty())
                {
                    const SetupActionData &data = touchActionData[f][k];
                    mNames.push_back(data.name);
                    mActionId.push_back(data.actionId);
                    mActionToSelection[data.actionId] = cnt;
                    k ++;
                    cnt ++;
                }
            }
        }

        virtual ~TouchActionsModel()
        { }

        int getActionFromSelection(int sel)
        {
            if (sel < 0 || sel > mActionId.size())
                return -1;
            return mActionId[sel];
        }

        int getSelectionFromAction(int action)
        {
            std::map<int, int>::const_iterator it
                = mActionToSelection.find(action);
            if (it == mActionToSelection.end())
                return 0;
            return (*it).second;
        }

    private:
        std::vector<int> mActionId;
        std::map<int, int> mActionToSelection;
};

class SetupActionDropDown final : public SetupItem
{
    public:
        SetupActionDropDown(std::string text, std::string description,
                            std::string keyName, SetupTabScroll *const parent,
                            std::string eventName,
                            TouchActionsModel *const model,
                            int width, const bool mainConfig = true);

        SetupActionDropDown(std::string text, std::string description,
                            std::string keyName, SetupTabScroll *const parent,
                            std::string eventName,
                            TouchActionsModel *const model,
                            int width, std::string def,
                            const bool mainConfig = true);

        A_DELETE_COPY(SetupActionDropDown)

        ~SetupActionDropDown();

        void createControls();

        void fromWidget() override;

        void toWidget() override;

    protected:
        HorizontContainer *mHorizont;
        Label *mLabel;
        TouchActionsModel *mModel;
        DropDown *mDropDown;
        int mWidth;
};

#endif