1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_ITEMCONTAINER_H
#define GUI_WIDGETS_ITEMCONTAINER_H
#include "gui/widgets/widget2.h"
#include "listeners/keylistener.h"
#include "listeners/mouselistener.h"
#include "listeners/widgetlistener.h"
#include "gui/base/widget.hpp"
#include <list>
#include "localconsts.h"
class Image;
class Inventory;
class Item;
class ItemPopup;
class SelectionListener;
/**
* An item container. Used to show items in inventory and trade dialog.
*
* \ingroup GUI
*/
class ItemContainer final : public gcn::Widget,
public KeyListener,
public MouseListener,
public WidgetListener
{
public:
/**
* Constructor. Initializes the graphic.
*
* @param inventory
* @param gridColumns Amount of columns in grid.
* @param gridRows Amount of rows in grid.
* @param offset Index offset
*/
ItemContainer(const Widget2 *const widget,
Inventory *const inventory,
const bool forceQuantity = false);
A_DELETE_COPY(ItemContainer)
/**
* Destructor.
*/
~ItemContainer();
void hidePopup();
/**
* Necessary for checking how full the inventory is.
*/
void logic() override final;
/**
* Draws the items.
*/
void draw(Graphics *graphics) override final;
// KeyListener
void keyPressed(KeyEvent &event) override final;
void keyReleased(KeyEvent &event) override final;
// MouseListener
void mousePressed(MouseEvent &event) override final;
void mouseDragged(MouseEvent &event) override final;
void mouseReleased(MouseEvent &event) override final;
void mouseMoved(MouseEvent &event) override final;
void mouseExited(MouseEvent &event) override final;
// WidgetListener
void widgetResized(const Event &event) override final;
/**
* Returns the selected item.
*/
Item *getSelectedItem() const A_WARN_UNUSED;
/**
* Sets selected item to NULL.
*/
void selectNone();
/**
* Adds a listener to the list that's notified each time a change to
* the selection occurs.
*/
void addSelectionListener(SelectionListener *listener)
{ mSelectionListeners.push_back(listener); }
/**
* Removes a listener from the list that's notified each time a change
* to the selection occurs.
*/
void removeSelectionListener(SelectionListener *listener)
{ mSelectionListeners.remove(listener); }
void setFilter(const int tag);
void setSortType(const int sortType);
void setName(std::string str)
{ mName = str; }
void updateMatrix();
bool getClickCount() const A_WARN_UNUSED
{ return mClicks; }
private:
enum Direction
{
Left = 0,
Right,
Up,
Down
};
enum SelectionState
{
SEL_NONE = 0,
SEL_SELECTED,
SEL_SELECTING,
SEL_DESELECTING,
SEL_DRAGGING
};
/**
* Sets the currently selected item.
*/
void setSelectedIndex(const int index);
/**
* Determine and set the height of the container.
*/
void adjustHeight();
/**
* Sends out selection events to the list of selection listeners.
*/
void distributeValueChangedEvent();
/**
* Gets the slot index based on the cursor position.
*
* @param x The X coordinate position.
* @param y The Y coordinate position.
* @return The slot index on success, -1 on failure.
*/
int getSlotIndex(const int x, const int y) const;
Inventory *mInventory;
Image *mSelImg;
Image *mProtectedImg;
std::string mName;
ItemPopup *mItemPopup;
int *mShowMatrix;
Skin *mSkin;
gcn::Color mEquipedColor;
gcn::Color mEquipedColor2;
gcn::Color mUnEquipedColor;
gcn::Color mUnEquipedColor2;
typedef std::list<SelectionListener*> SelectionListenerList;
typedef SelectionListenerList::iterator SelectionListenerIterator;
SelectionListenerList mSelectionListeners;
int mGridColumns;
int mGridRows;
int mSelectedIndex;
int mLastUsedSlot;
int mTag;
int mSortType;
int mClicks;
int mBoxWidth;
int mBoxHeight;
int mEquippedTextPadding;
int mPaddingItemX;
int mPaddingItemY;
SelectionState mSelectionStatus;
bool mForceQuantity;
bool mDescItems;
};
#endif // GUI_WIDGETS_ITEMCONTAINER_H
|