1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
|
/*
* The ManaPlus Client
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2009 Aethyra Development Team
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_THEME_H
#define GUI_THEME_H
#include "listeners/configlistener.h"
#include "render/graphics.h"
#include "gui/palette.h"
#include "utils/stringvector.h"
#include <map>
#include "localconsts.h"
class DyePalette;
class Image;
class ImageSet;
class Skin;
class Theme;
struct ThemeInfo;
const int THEME_PALETTES = 5;
extern Theme *theme;
class Theme final : public Palette,
public ConfigListener
{
public:
Theme();
~Theme();
A_DELETE_COPY(Theme)
static void prepareThemePath();
static void selectSkin();
static std::string getThemePath() A_WARN_UNUSED
{ return mThemePath; }
static std::string getThemeName() A_WARN_UNUSED
{ return mThemeName; }
static void fillSkinsList(StringVect &list);
static void fillFontsList(StringVect &list);
static void fillSoundsList(StringVect &list);
/**
* Returns the patch to the given gui resource relative to the theme
* or, if it isn't in the theme, relative to 'graphics/gui'.
*/
static std::string resolveThemePath(const std::string &path)
A_WARN_UNUSED;
static Image *getImageFromTheme(const std::string &path) A_WARN_UNUSED;
static ImageSet *getImageSetFromTheme(const std::string &path,
const int w,
const int h) A_WARN_UNUSED;
static ImageSet *getImageSetFromThemeXml(const std::string &name,
const std::string &name2,
const int w,
const int h)A_WARN_UNUSED;
enum ThemePalette
{
BROWSERBOX = 0,
BROWSERBOX_OUTLINE,
SELFNICK,
SELFNICK_OUTLINE,
TEXT,
TEXT_OUTLINE,
CARET,
SHADOW,
OUTLINE,
BORDER,
PROGRESS_BAR,
PROGRESS_BAR_OUTLINE,
BUTTON,
BUTTON_OUTLINE,
BUTTON_DISABLED,
BUTTON_DISABLED_OUTLINE,
BUTTON_HIGHLIGHTED,
BUTTON_HIGHLIGHTED_OUTLINE,
BUTTON_PRESSED,
BUTTON_PRESSED_OUTLINE,
CHECKBOX,
CHECKBOX_OUTLINE,
DROPDOWN,
DROPDOWN_OUTLINE,
LABEL,
LABEL_OUTLINE,
LISTBOX,
LISTBOX_OUTLINE,
LISTBOX_SELECTED,
LISTBOX_SELECTED_OUTLINE,
RADIOBUTTON,
RADIOBUTTON_OUTLINE,
POPUP,
POPUP_OUTLINE,
TAB,
TAB_OUTLINE,
TAB_HIGHLIGHTED,
TAB_HIGHLIGHTED_OUTLINE,
TAB_SELECTED,
TAB_SELECTED_OUTLINE,
TEXTBOX,
TEXTFIELD,
TEXTFIELD_OUTLINE,
WINDOW,
WINDOW_OUTLINE,
PARTY_CHAT_TAB,
PARTY_CHAT_TAB_OUTLINE,
PARTY_SOCIAL_TAB,
PARTY_SOCIAL_TAB_OUTLINE,
GUILD_CHAT_TAB,
GUILD_CHAT_TAB_OUTLINE,
GUILD_SOCIAL_TAB,
GUILD_SOCIAL_TAB_OUTLINE,
GM_CHAT_TAB,
GM_CHAT_TAB_OUTLINE,
PARTY_CHAT_TAB_HIGHLIGHTED,
PARTY_CHAT_TAB_HIGHLIGHTED_OUTLINE,
PARTY_SOCIAL_TAB_HIGHLIGHTED,
PARTY_SOCIAL_TAB_HIGHLIGHTED_OUTLINE,
GUILD_CHAT_TAB_HIGHLIGHTED,
GUILD_CHAT_TAB_HIGHLIGHTED_OUTLINE,
GUILD_SOCIAL_TAB_HIGHLIGHTED,
GUILD_SOCIAL_TAB_HIGHLIGHTED_OUTLINE,
GM_CHAT_TAB_HIGHLIGHTED,
GM_CHAT_TAB_HIGHLIGHTED_OUTLINE,
PARTY_CHAT_TAB_SELECTED,
PARTY_CHAT_TAB_SELECTED_OUTLINE,
PARTY_SOCIAL_TAB_SELECTED,
PARTY_SOCIAL_TAB_SELECTED_OUTLINE,
GUILD_CHAT_TAB_SELECTED,
GUILD_CHAT_TAB_SELECTED_OUTLINE,
GUILD_SOCIAL_TAB_SELECTED,
GUILD_SOCIAL_TAB_SELECTED_OUTLINE,
GM_CHAT_TAB_SELECTED,
GM_CHAT_TAB_SELECTED_OUTLINE,
BACKGROUND,
BACKGROUND_GRAY,
SCROLLBAR_GRAY,
DROPDOWN_SHADOW,
HIGHLIGHT,
HIGHLIGHT_OUTLINE,
TAB_FLASH,
TAB_FLASH_OUTLINE,
TAB_PLAYER_FLASH,
TAB_PLAYER_FLASH_OUTLINE,
SHOP_WARNING,
ITEM_EQUIPPED,
ITEM_EQUIPPED_OUTLINE,
ITEM_NOT_EQUIPPED,
ITEM_NOT_EQUIPPED_OUTLINE,
CHAT,
CHAT_OUTLINE,
GM,
GM_OUTLINE,
GLOBAL,
GLOBAL_OUTLINE,
PLAYER,
PLAYER_OUTLINE,
WHISPER_TAB,
WHISPER_TAB_OUTLINE,
WHISPER_TAB_OFFLINE,
WHISPER_TAB_OFFLINE_OUTLINE,
WHISPER_TAB_HIGHLIGHTED,
WHISPER_TAB_HIGHLIGHTED_OUTLINE,
WHISPER_TAB_OFFLINE_HIGHLIGHTED,
WHISPER_TAB_OFFLINE_HIGHLIGHTED_OUTLINE,
WHISPER_TAB_SELECTED,
WHISPER_TAB_SELECTED_OUTLINE,
WHISPER_TAB_OFFLINE_SELECTED,
WHISPER_TAB_OFFLINE_SELECTED_OUTLINE,
IS,
IS_OUTLINE,
SERVER,
SERVER_OUTLINE,
LOGGER,
LOGGER_OUTLINE,
HYPERLINK,
HYPERLINK_OUTLINE,
UNKNOWN_ITEM,
UNKNOWN_ITEM_OUTLINE,
GENERIC,
GENERIC_OUTLINE,
HEAD,
HEAD_OUTLINE,
USABLE,
USABLE_OUTLINE,
TORSO,
TORSO_OUTLINE,
ONEHAND,
ONEHAND_OUTLINE,
LEGS,
LEGS_OUTLINE,
FEET,
FEET_OUTLINE,
TWOHAND,
TWOHAND_OUTLINE,
SHIELD,
SHIELD_OUTLINE,
RING,
RING_OUTLINE,
NECKLACE,
NECKLACE_OUTLINE,
ARMS,
ARMS_OUTLINE,
AMMO,
AMMO_OUTLINE,
SERVER_VERSION_NOT_SUPPORTED,
SERVER_VERSION_NOT_SUPPORTED_OUTLINE,
WARNING,
WARNING_OUTLINE,
CHARM,
CHARM_OUTLINE,
PLAYER_ADVANCED,
PLAYER_ADVANCED_OUTLINE,
BUBBLE_NAME,
BUBBLE_NAME_OUTLINE,
BUBBLE_TEXT,
BUBBLE_TEXT_OUTLINE,
BLACK,
BLACK_OUTLINE,
RED,
RED_OUTLINE,
GREEN,
GREEN_OUTLINE,
BLUE,
BLUE_OUTLINE,
ORANGE,
ORANGE_OUTLINE,
YELLOW,
YELLOW_OUTLINE,
PINK,
PINK_OUTLINE,
PURPLE,
PURPLE_OUTLINE,
GRAY,
GRAY_OUTLINE,
BROWN,
BROWN_OUTLINE,
STATUSBAR_ON,
STATUSBAR_OFF,
TABLE_BACKGROUND,
SLOTS_BAR,
SLOTS_BAR_OUTLINE,
HP_BAR,
HP_BAR_OUTLINE,
MP_BAR,
MP_BAR_OUTLINE,
NO_MP_BAR,
NO_MP_BAR_OUTLINE,
XP_BAR,
XP_BAR_OUTLINE,
WEIGHT_BAR,
WEIGHT_BAR_OUTLINE,
MONEY_BAR,
MONEY_BAR_OUTLINE,
ARROWS_BAR,
ARROWS_BAR_OUTLINE,
STATUS_BAR,
STATUS_BAR_OUTLINE,
JOB_BAR,
JOB_BAR_OUTLINE,
OLDCHAT,
OLDCHAT_OUTLINE,
AWAYCHAT,
AWAYCHAT_OUTLINE,
SKILL_COOLDOWN,
THEME_COLORS_END
};
enum ProgressPalette
{
PROG_HP = 0,
PROG_HP_POISON,
PROG_MP,
PROG_NO_MP,
PROG_EXP,
PROG_INVY_SLOTS,
PROG_WEIGHT,
PROG_JOB,
PROG_UPDATE,
PROG_MONEY,
PROG_ARROWS,
PROG_STATUS,
THEME_PROG_END
};
static Color getProgressColor(const int type,
const float progress) A_WARN_UNUSED;
/**
* Loads a skin.
*/
Skin *load(const std::string &filename,
const std::string &filename2,
const bool full = true,
const std::string
&restrict defaultPath = getThemePath()) A_WARN_UNUSED;
Skin *loadSkinRect(ImageRect &image,
const std::string &name,
const std::string &name2,
const int start = 0,
const int end = 8) A_WARN_UNUSED;
void unload(Skin *const skin);
/**
* Updates the alpha values of all of the skins.
*/
void updateAlpha();
/**
* Get the minimum opacity allowed to skins.
*/
float getMinimumOpacity() const A_WARN_UNUSED
{ return mMinimumOpacity; }
/**
* Set the minimum opacity allowed to skins.
* Set a negative value to free the minimum allowed.
*/
void setMinimumOpacity(const float minimumOpacity);
void optionChanged(const std::string &) override final;
void loadRect(ImageRect &image,
const std::string &name,
const std::string &name2,
const int start = 0,
const int end = 8);
static void unloadRect(const ImageRect &rect,
const int start = 0,
const int end = 8);
static Image *getImageFromThemeXml(const std::string &name,
const std::string &name2)
A_WARN_UNUSED;
static ThemeInfo *loadInfo(const std::string &themeName) A_WARN_UNUSED;
private:
Skin *readSkin(const std::string &filename0,
const bool full) A_WARN_UNUSED;
// Map containing all window skins
typedef std::map<std::string, Skin*> Skins;
typedef Skins::iterator SkinIterator;
Skins mSkins;
static std::string mThemePath;
static std::string mThemeName;
static std::string mScreenDensity;
static bool tryThemePath(const std::string &themePath) A_WARN_UNUSED;
void loadColors(std::string file = "");
/**
* Tells if the current skins opacity
* should not get less than the given value
*/
float mMinimumOpacity;
typedef std::vector<DyePalette*> ProgressColors;
ProgressColors mProgressColors;
};
#endif // GUI_THEME_H
|