summaryrefslogtreecommitdiff
path: root/src/gui/socialwindow.h
blob: ac0caf3ca5cd60629ba06218188064b9ff13319c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
 *  The ManaPlus Client
 *  Copyright (C) 2010  The Mana Developers
 *  Copyright (C) 2011-2013  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SOCIALWINDOW_H
#define SOCIALWINDOW_H

#include "gui/widgets/window.h"

#include <guichan/actionevent.hpp>
#include <guichan/actionlistener.hpp>

#include <string>
#include <map>

class AttackTab;
class Button;
class ConfirmDialog;
class CreatePopup;
class Guild;
class Map;
class NavigateTab;
class Party;
class SocialTab;
class Tab;
class TabbedArea;
class TextDialog;
class PlayersTab;

/**
 * Party window.
 *
 * \ingroup Interface
 */
class SocialWindow final : public Window, private gcn::ActionListener
{
public:
    SocialWindow();

    A_DELETE_COPY(SocialWindow)

    ~SocialWindow();

    bool addTab(Guild *const guild);

    bool removeTab(Guild *const guild);

    bool addTab(Party *const party);

    bool removeTab(Party *const party);

    void action(const gcn::ActionEvent &event) override;

    void showGuildInvite(const std::string &guildName, const int guildId,
                         const std::string &inviterName);

    void showGuildCreate();

    void showPartyInvite(const std::string &partyName,
                         const std::string &inviter = "");

    void showPartyCreate();

    void updateActiveList();

    void updateAvatar(const std::string &name);

    void resetDamage(const std::string &name);

    void slowLogic();

    void updatePortals();

    void updatePortalNames();

    int getPortalIndex(const int x, const int y) A_WARN_UNUSED;

    void addPortal(const int x, const int y);

    void removePortal(const int x, const int y);

    void nextTab();

    void prevTab();

    const Map* getMap() const A_WARN_UNUSED
    { return mMap; }

    void setMap(Map *const map)
    { mMap = map; mProcessedPortals = false; }

    bool getProcessedPortals() const A_WARN_UNUSED
    { return mProcessedPortals; }

    void setProcessedPortals(const bool n)
    { mProcessedPortals = n; }

    void selectPortal(const unsigned num);

    void updateAttackFilter();

    void updatePickupFilter();

    void widgetResized(const gcn::Event &event) override;

protected:
    friend class SocialTab;

    void updateButtons();

    int mGuildInvited;
    ConfirmDialog *mGuildAcceptDialog;
    TextDialog *mGuildCreateDialog;

    std::string mPartyInviter;
    ConfirmDialog *mPartyAcceptDialog;
    TextDialog *mPartyCreateDialog;

    typedef std::map<Guild*, SocialTab*> GuildMap;
    GuildMap mGuilds;

    typedef std::map<Party*, SocialTab*> PartyMap;
    PartyMap mParties;

    SocialTab *mAttackFilter;
    SocialTab *mPickupFilter;
    SocialTab *mPlayers;
    SocialTab *mNavigation;
    SocialTab *mFriends;

    CreatePopup *mCreatePopup;

    Button *mCreateButton;
    Button *mInviteButton;
    Button *mLeaveButton;
    TabbedArea *mTabs;
    Map *mMap;

    int mLastUpdateTime;
    bool mNeedUpdate;
    bool mProcessedPortals;
};

extern SocialWindow *socialWindow;

#endif  // SOCIALWINDOW_H