1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/setup_perfomance.h"
#include "gui/chatwindow.h"
#include "gui/editdialog.h"
#include "gui/widgets/button.h"
#include "gui/widgets/chattab.h"
#include "gui/widgets/checkbox.h"
#include "gui/widgets/inttextfield.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/setupitem.h"
#include "configuration.h"
#include "localplayer.h"
#include "logger.h"
#include "utils/gettext.h"
#include "debug.h"
Setup_Perfomance::Setup_Perfomance()
{
setName(_("Perfomance"));
// Do the layout
LayoutHelper h(this);
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mScroll, 10, 10);
new SetupItemLabel(_("Better perfomance (enable for better perfomance)"),
"", this);
new SetupItemCheckBox(_("Auto adjust perfomance"), "",
"adjustPerfomance", this, "adjustPerfomanceEvent");
new SetupItemCheckBox(_("Hw acceleration"), "",
"hwaccel", this, "hwaccelEvent");
new SetupItemCheckBox(_("Enable opacity cache (Software, can "
"use many memory)"), "", "alphaCache", this, "alphaCacheEvent");
new SetupItemCheckBox(_("Enable map reduce (Software)"), "",
"enableMapReduce", this, "enableMapReduceEvent");
new SetupItemCheckBox(_("Enable compound sprite delay (Software)"), "",
"enableCompoundSpriteDelay", this, "enableCompoundSpriteDelayEvent");
new SetupItemCheckBox(_("Enable delayed images load (OpenGL)"), "",
"enableDelayedAnimations", this, "enableDelayedAnimationsEvent");
new SetupItemLabel(_("Better quality (disable for better perfomance)"),
"", this);
new SetupItemCheckBox(_("Enable alpha channel fix (Software, can "
"be very slow)"), "Can slow down drawing", "enableAlphaFix",
this, "enableAlphaFixEvent");
new SetupItemCheckBox(_("Show beings transparency"), "",
"beingopacity", this, "beingopacityEvent");
new SetupItemCheckBox(_("Enable reorder sprites."), "",
"enableReorderSprites", this, "enableReorderSpritesEvent");
new SetupItemLabel(_("Small memory (enable for lower memory usage)"),
"", this);
new SetupItemCheckBox(_("Disable advanced beings caching (Software)"), "",
"disableAdvBeingCaching", this, "disableAdvBeingCachingEvent");
new SetupItemCheckBox(_("Disable beings caching (Software)"), "",
"disableBeingCaching", this, "disableBeingCachingEvent");
new SetupItemLabel(_("Different options (enable or disable can "
"improve perfomance)"), "", this);
new SetupItemCheckBox(_("Enable texture compression (fast OpenGL)"), "",
"compresstextures", this, "compresstexturesEvent");
new SetupItemCheckBox(_("Enable rectangular texture extension (OpenGL)"),
"", "rectangulartextures", this, "rectangulartexturesEvent");
new SetupItemCheckBox(_("Use new texture internal format (OpenGL)"),
"", "newtextures", this, "newtexturesEvent");
setDimension(gcn::Rectangle(0, 0, 550, 350));
}
void Setup_Perfomance::apply()
{
SetupTabScroll::apply();
}
|