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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/selldialog.h"
#include "shopitem.h"
#include "units.h"
#include "gui/setup.h"
#include "gui/tradewindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/shopitems.h"
#include "gui/widgets/shoplistbox.h"
#include "gui/widgets/slider.h"
#include "net/buysellhandler.h"
#include "net/net.h"
#include "net/npchandler.h"
#include "resources/iteminfo.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "debug.h"
SellDialog::DialogList SellDialog::instances;
SellDialog::SellDialog(int npcId):
Window(_("Sell")),
mNpcId(npcId), mMaxItems(0), mAmountItems(0), mNick("")
{
init();
}
SellDialog::SellDialog(std::string nick):
Window(_("Sell")),
mNpcId(-1), mMaxItems(0), mAmountItems(0), mNick(nick)
{
init();
}
void SellDialog::init()
{
setWindowName("Sell");
//setupWindow->registerWindowForReset(this);
setResizable(true);
setCloseButton(true);
setStickyButtonLock(true);
setMinWidth(260);
setMinHeight(230);
setDefaultSize(260, 230, ImageRect::CENTER);
// Create a ShopItems instance, that is aware of duplicate entries.
mShopItems = new ShopItems(true);
mShopItemList = new ShopListBox(mShopItems, mShopItems);
mScrollArea = new ScrollArea(mShopItemList);
mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mSlider = new Slider(1.0);
mQuantityLabel = new Label(strprintf("%d / %d", mAmountItems, mMaxItems));
mQuantityLabel->setAlignment(gcn::Graphics::CENTER);
mMoneyLabel = new Label(strprintf(_("Price: %s / Total: %s"),
"", ""));
mIncreaseButton = new Button(_("+"), "inc", this);
mDecreaseButton = new Button(_("-"), "dec", this);
mSellButton = new Button(_("Sell"), "sell", this);
mQuitButton = new Button(_("Quit"), "quit", this);
mAddMaxButton = new Button(_("Max"), "max", this);
mDecreaseButton->adjustSize();
mDecreaseButton->setWidth(mIncreaseButton->getWidth());
mIncreaseButton->setEnabled(false);
mDecreaseButton->setEnabled(false);
mSellButton->setEnabled(false);
mSlider->setEnabled(false);
mShopItemList->setPriceCheck(false);
mShopItemList->addSelectionListener(this);
mSlider->setActionEventId("slider");
mSlider->addActionListener(this);
ContainerPlacer place;
place = getPlacer(0, 0);
place(0, 0, mScrollArea, 8, 5).setPadding(3);
place(0, 5, mDecreaseButton);
place(1, 5, mSlider, 3);
place(4, 5, mIncreaseButton);
place(5, 5, mQuantityLabel, 2);
place(7, 5, mAddMaxButton);
place(0, 6, mMoneyLabel, 8);
place(6, 7, mSellButton);
place(7, 7, mQuitButton);
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
center();
loadWindowState();
instances.push_back(this);
setVisible(true);
}
SellDialog::~SellDialog()
{
delete mShopItems;
mShopItems = 0;
instances.remove(this);
}
void SellDialog::reset()
{
mShopItems->clear();
mSlider->setValue(0);
// Reset previous selected item to prevent failing asserts
mShopItemList->setSelected(-1);
updateButtonsAndLabels();
}
void SellDialog::addItem(const Item *item, int price)
{
if (!item)
return;
mShopItems->addItem2(item->getInvIndex(), item->getId(),
item->getColor(), item->getQuantity(), price);
mShopItemList->adjustSize();
}
void SellDialog::addItem(int id, unsigned char color, int amount, int price)
{
mShopItems->addItem(id, color, amount, price);
mShopItemList->adjustSize();
}
void SellDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "quit")
{
close();
return;
}
int selectedItem = mShopItemList->getSelected();
// The following actions require a valid item selection
if (selectedItem == -1 ||
selectedItem >= static_cast<int>(mShopItems->getNumberOfElements()))
{
return;
}
if (event.getId() == "slider")
{
mAmountItems = static_cast<int>(mSlider->getValue());
updateButtonsAndLabels();
}
else if (event.getId() == "inc" && mAmountItems < mMaxItems)
{
mAmountItems++;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (event.getId() == "dec" && mAmountItems > 1)
{
mAmountItems--;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (event.getId() == "max")
{
mAmountItems = mMaxItems;
mSlider->setValue(mAmountItems);
updateButtonsAndLabels();
}
else if (event.getId() == "sell" && mAmountItems > 0
&& mAmountItems <= mMaxItems)
{
if (mNpcId != -1)
{
// Attempt sell
ShopItem *item = mShopItems->at(selectedItem);
int sellCount, itemIndex;
mPlayerMoney +=
mAmountItems * mShopItems->at(selectedItem)->getPrice();
mMaxItems -= mAmountItems;
while (mAmountItems > 0)
{
// This order is important, item->getCurrentInvIndex() would return
// the inventory index of the next Duplicate otherwise.
itemIndex = item->getCurrentInvIndex();
sellCount = item->sellCurrentDuplicate(mAmountItems);
#ifdef MANASERV_SUPPORT
// For Manaserv, the Item id is to be given as index.
if ((Net::getNetworkType() == ServerInfo::MANASERV))
itemIndex = item->getId();
#endif
Net::getNpcHandler()->sellItem(mNpcId, itemIndex, sellCount);
mAmountItems -= sellCount;
}
mPlayerMoney +=
mAmountItems * mShopItems->at(selectedItem)->getPrice();
mAmountItems = 1;
mSlider->setValue(0);
if (mMaxItems)
{
updateButtonsAndLabels();
}
else
{
// All were sold
mShopItemList->setSelected(-1);
delete mShopItems->at(selectedItem);
mShopItems->erase(selectedItem);
gcn::Rectangle scroll;
scroll.y = mShopItemList->getRowHeight() * (selectedItem + 1);
scroll.height = mShopItemList->getRowHeight();
mShopItemList->showPart(scroll);
}
}
else
{
ShopItem *item = mShopItems->at(selectedItem);
Net::getBuySellHandler()->sendSellRequest(mNick,
item, mAmountItems);
if (tradeWindow)
tradeWindow->addAutoItem(mNick, item, mAmountItems);
}
}
}
void SellDialog::valueChanged(const gcn::SelectionEvent &event A_UNUSED)
{
// Reset amount of items and update labels
mAmountItems = 1;
mSlider->setValue(0);
updateButtonsAndLabels();
mSlider->gcn::Slider::setScale(1, mMaxItems);
}
void SellDialog::setMoney(int amount)
{
mPlayerMoney = amount;
mShopItemList->setPlayersMoney(amount);
}
void SellDialog::updateButtonsAndLabels()
{
int selectedItem = mShopItemList->getSelected();
int income = 0;
ShopItem *item = 0;
if (selectedItem > -1 && mShopItems->at(selectedItem))
{
item = mShopItems->at(selectedItem);
if (item)
{
mMaxItems = item->getQuantity();
if (mAmountItems > mMaxItems)
mAmountItems = mMaxItems;
income = mAmountItems * mShopItems->at(selectedItem)->getPrice();
}
else
{
mMaxItems = 0;
mAmountItems = 0;
}
}
else
{
mMaxItems = 0;
mAmountItems = 0;
}
// Update Buttons and slider
mSellButton->setEnabled(mAmountItems > 0);
mDecreaseButton->setEnabled(mAmountItems > 1);
mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
mSlider->setEnabled(mMaxItems > 1);
// Update the quantity and money labels
mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems));
mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"),
Units::formatCurrency(income).c_str(),
Units::formatCurrency(mPlayerMoney + income).c_str()));
if (item)
item->update();
}
void SellDialog::setVisible(bool visible)
{
Window::setVisible(visible);
if (visible)
{
if (mShopItemList)
mShopItemList->requestFocus();
}
else
{
scheduleDelete();
}
}
void SellDialog::closeAll()
{
DialogList::const_iterator it = instances.begin();
DialogList::const_iterator it_end = instances.end();
for (; it != it_end; ++it)
(*it)->close();
}
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