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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef POPUP_MENU_H
#define POPUP_MENU_H
#include "gui/widgets/linkhandler.h"
#include "gui/widgets/popup.h"
#include "actorsprite.h"
#include <guichan/actionlistener.hpp>
#include "localconsts.h"
class Being;
class BrowserBox;
class Button;
class ChatTab;
class FloorItem;
class Item;
class ItemShortcut;
class MapItem;
class TextCommand;
class TextDialog;
class ProgressBar;
class Window;
class RenameListener : public gcn::ActionListener
{
public:
RenameListener();
void action(const gcn::ActionEvent &event);
void setMapItem(MapItem* mapItem)
{ mMapItem = mapItem; }
void setDialog(TextDialog *dialog)
{ mDialog = dialog; }
private:
MapItem *mMapItem;
TextDialog *mDialog;
};
class PlayerListener : public gcn::ActionListener
{
public:
PlayerListener();
void action(const gcn::ActionEvent &event);
void setNick(std::string name)
{ mNick = name; }
void setDialog(TextDialog *dialog)
{ mDialog = dialog; }
void setType(int type)
{ mType = type; }
private:
std::string mNick;
TextDialog *mDialog;
int mType;
};
/**
* Window showing popup menu.
*/
class PopupMenu : public Popup, public LinkHandler
{
public:
/**
* Constructor.
*/
PopupMenu();
/**
* Shows the being related popup menu at the specified mouse coords.
*/
void showPopup(int x, int y, Being *being);
/**
* Shows the beings related popup menu at the specified mouse coords.
*/
void showPopup(int x, int y, std::vector<ActorSprite*> &beings);
void showPlayerPopup(int x, int y, std::string nick);
/**
* Shows the floor item related popup menu at the specified
* mouse coords.
*/
void showPopup(int x, int y, FloorItem *floorItem);
/**
* Shows the related popup menu when right click on the inventory
* at the specified mouse coordinates.
*/
void showPopup(Window *parent, int x, int y, Item *item,
bool isInventory);
void showPopup(int x, int y, Button *button);
void showPopup(int x, int y, ProgressBar *bar);
void showPopup(int x, int y, MapItem *mapItem);
void showItemPopup(int x, int y, Item *item);
void showItemPopup(int x, int y, int itemId, unsigned char color);
void showDropPopup(int x, int y, Item *item);
void showOutfitsPopup(int x, int y);
void showSpellPopup(int x, int y, TextCommand *cmd);
void showAttackMonsterPopup(int x, int y, std::string name, int type);
void showPickupItemPopup(int x, int y, std::string name);
void showUndressPopup(int x, int y, Being *being, Item *item);
void showMapPopup(int x, int y, int x2, int y2);
/**
* Shows the related popup menu when right click on the chat
* at the specified mouse coordinates.
*/
void showChatPopup(int x, int y, ChatTab *tab);
void showChangePos(int x, int y);
/**
* Handles link action.
*/
void handleLink(const std::string &link,
gcn::MouseEvent *event A_UNUSED);
private:
BrowserBox* mBrowserBox;
int mBeingId;
int mFloorItemId;
Item *mItem;
int mItemId;
unsigned char mItemColor;
MapItem *mMapItem;
ChatTab *mTab;
TextCommand *mSpell;
Window *mWindow;
RenameListener mRenameListener;
PlayerListener mPlayerListener;
TextDialog *mDialog;
Button *mButton;
std::string mNick;
int mType;
int mX;
int mY;
/**
* Shared code for the various showPopup functions.
*/
void showPopup(int x, int y);
};
#endif
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