1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_GUI_H
#define GUI_GUI_H
#include "resources/cursor.h"
#include "resources/image.h"
#include <guichan/color.hpp>
#include <guichan/focuslistener.hpp>
#include <guichan/gui.hpp>
#include "localconsts.h"
class Graphics;
class GuiConfigListener;
class ImageSet;
class MouseEvent;
class SDLFont;
class SDLInput;
class Window;
/**
* \defgroup GUI Core GUI related classes (widgets)
*/
/**
* \defgroup Interface User interface related classes (windows, dialogs)
*/
/**
* Main GUI class.
*
* \ingroup GUI
*/
class Gui final : public gcn::Gui
{
public:
/**
* Constructor.
*/
explicit Gui(Graphics *const screen);
A_DELETE_COPY(Gui)
/**
* Destructor.
*/
~Gui();
/**
* Performs logic of the GUI. Overridden to track mouse pointer
* activity.
*/
void logic();
void slowLogic();
void clearFonts();
/**
* Draws the whole Gui by calling draw functions down in the
* Gui hierarchy. It also draws the mouse pointer.
*/
void draw();
/**
* Called when the application window has been resized.
*/
void videoResized() const;
gcn::FocusHandler *getFocusHandler() const A_WARN_UNUSED
{ return mFocusHandler; }
/**
* Return game font.
*/
SDLFont *getFont() const A_WARN_UNUSED
{ return mGuiFont; }
/**
* Return help font.
*/
SDLFont *getHelpFont() const A_WARN_UNUSED
{ return mHelpFont; }
/**
* Return secure font.
*/
SDLFont *getSecureFont() const A_WARN_UNUSED
{ return mSecureFont; }
/**
* Return npc font.
*/
SDLFont *getNpcFont() const A_WARN_UNUSED
{ return mNpcFont; }
/**
* Return the Font used for "Info Particles", i.e. ones showing, what
* you picked up, etc.
*/
SDLFont *getInfoParticleFont() const A_WARN_UNUSED
{ return mInfoParticleFont; }
/**
* Sets whether a custom cursor should be rendered.
*/
void setUseCustomCursor(const bool customCursor);
/**
* Sets which cursor should be used.
*/
void setCursorType(const int index)
{ mCursorType = index; }
void setDoubleClick(const bool b)
{ mDoubleClick = b; }
void updateFonts();
bool handleInput();
bool handleKeyInput2();
void resetClickCount();
MouseEvent *createMouseEvent(Window *const widget) A_WARN_UNUSED;
void getAbsolutePosition(gcn::Widget *widget, int &x, int &y);
void addGlobalFocusListener(gcn::FocusListener* focusListener);
void removeGlobalFocusListener(gcn::FocusListener* focusListener);
void distributeGlobalFocusGainedEvent(const gcn::Event &focusEvent);
void removeDragged(gcn::Widget *widget);
int getLastMouseX()
{ return mLastMouseX; }
int getLastMouseY()
{ return mLastMouseY; }
protected:
void handleMouseMoved(const gcn::MouseInput &mouseInput);
void handleMouseReleased(const gcn::MouseInput &mouseInput);
void handleMousePressed(const gcn::MouseInput &mouseInput);
void handleMouseInput();
void distributeMouseEvent(gcn::Widget* source, int type, int button,
int x, int y, bool force = false,
bool toSourceOnly = false);
private:
GuiConfigListener *mConfigListener;
SDLFont *mGuiFont; /**< The global GUI font */
SDLFont *mInfoParticleFont; /**< Font for Info Particles */
SDLFont *mHelpFont; /**< Font for Help Window */
SDLFont *mSecureFont; /**< Font for secure labels */
SDLFont *mNpcFont; /**< Font for npc text */
ImageSet *mMouseCursors; /**< Mouse cursor images */
float mMouseCursorAlpha;
int mMouseInactivityTimer;
int mCursorType;
#ifdef ANDROID
uint16_t mLastMouseRealX;
uint16_t mLastMouseRealY;
#endif
typedef std::list<gcn::FocusListener*> FocusListenerList;
typedef FocusListenerList::iterator FocusListenerIterator;
FocusListenerList mFocusListeners;
gcn::Color mForegroundColor;
gcn::Color mForegroundColor2;
bool mCustomCursor; /**< Show custom cursor */
bool mDoubleClick;
};
extern Gui *gui; /**< The GUI system */
extern SDLInput *guiInput; /**< GUI input */
/**
* Bolded text font
*/
extern SDLFont *boldFont;
#endif // GUI_GUI_H
|