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/*
* The ManaPlus Client
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAMEMODIFIERS_H
#define GAMEMODIFIERS_H
#include <string>
#include "localconsts.h"
class GameModifiers final
{
public:
A_DELETE_COPY(GameModifiers)
static void init();
static void changeMode(unsigned *restrict const var,
const unsigned limit,
const char *restrict const conf,
std::string (*const func)(),
const unsigned def,
const bool save,
const bool forward);
static void changeMoveType(const bool forward);
static void changeCrazyMoveType(const bool forward);
static void changeMoveToTargetType(const bool forward);
static void changeFollowMode(const bool forward);
static void changeAttackWeaponType(const bool forward);
static void changeAttackType(const bool forward);
static void changeQuickDropCounter(const bool forward);
static void changePickUpType(const bool forward);
static void changeMagicAttackType(const bool forward);
static void changePvpAttackType(const bool forward);
static void changeImitationMode(const bool forward);
static void changeGameModifiers();
static void changeAwayMode();
static void setQuickDropCounter(const int n);
static std::string getMoveTypeString();
static std::string getCrazyMoveTypeString();
static std::string getMoveToTargetTypeString();
static std::string getFollowModeString();
static std::string getAttackWeaponTypeString();
static std::string getAttackTypeString();
static std::string getQuickDropCounterString();
static std::string getPickUpTypeString();
static std::string getMagicAttackTypeString();
static std::string getPvpAttackTypeString();
static std::string getImitationModeString();
static std::string getGameModifiersString();
static std::string getMapDrawTypeString();
static std::string getAwayModeString();
static std::string getCameraModeString();
static void resetModifiers();
protected:
static const char *getVarItem(const char *const *const arr,
const unsigned index,
const unsigned sz) A_WARN_UNUSED;
};
#endif // GAMEMODIFIERS_H
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