blob: 85c0b6620be42fa694000f6f5a03fcf5b5815410 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DROPSHORTCUT_H
#define DROPSHORTCUT_H
#include "localconsts.h"
static const int DROP_SHORTCUT_ITEMS = 16;
class Item;
/**
* The class which keeps track of the item shortcuts.
*/
class DropShortcut final
{
public:
/**
* Constructor.
*/
DropShortcut();
A_DELETE_COPY(DropShortcut)
/**
* Destructor.
*/
~DropShortcut();
/**
* Load the configuration information.
*/
void load(const bool oldConfig = false);
/**
* Save the configuration information.
*/
void save() const;
/**
* Returns the shortcut item ID specified by the index.
*
* @param index Index of the shortcut item.
*/
int getItem(const int index) const A_WARN_UNUSED
{ return mItems[index]; }
unsigned char getItemColor(const int index) const A_WARN_UNUSED
{ return mItemColors[index]; }
/**
* Returns the amount of shortcut items.
*/
static int getItemCount() A_WARN_UNUSED
{ return DROP_SHORTCUT_ITEMS; }
/**
* Returns the item ID that is currently selected.
*/
int getItemSelected() const A_WARN_UNUSED
{ return mItemSelected; }
/**
* Adds the selected item ID to the items specified by the index.
*
* @param index Index of the items.
*/
void setItem(const int index);
/**
* Adds an item to the items store specified by the index.
*
* @param index Index of the item.
* @param itemId ID of the item.
*/
void setItems(const int index, const int itemId,
const unsigned char color)
{ mItems[index] = itemId; mItemColors[index] = color; save(); }
/**
* Set the item that is selected.
*
* @param itemId The ID of the item that is to be assigned.
*/
void setItemSelected(const int itemId)
{ mItemSelected = itemId; }
void setItemSelected(const Item *const item);
/**
* A flag to check if the item is selected.
*/
bool isItemSelected() const A_WARN_UNUSED
{ return mItemSelected > -1; }
/**
* Remove a item from the shortcut.
*/
void removeItem(const int index)
{ mItems[index] = -1; save(); }
/**
* Try to use the item specified by the index.
*
* @param index Index of the item shortcut.
*/
void useItem(int index);
/**
* Equip a item from the shortcut.
*/
void equipItem(int index);
/**
* UnEquip a item from the shortcut.
*/
void unequipItem(int index);
/**
* Drop first item.
*/
void dropFirst() const;
/**
* Drop all items in cicle.
*/
void dropItems(const int cnt = 1);
void clear(const bool isSave = true);
private:
/**
* Drop item in cicle.
*/
bool dropItem(const int cnt = 1);
int mItems[DROP_SHORTCUT_ITEMS];
unsigned char mItemColors[DROP_SHORTCUT_ITEMS];
int mItemSelected;
unsigned char mItemColorSelected;
int mLastDropIndex;
};
extern DropShortcut *dropShortcut;
#endif // DROPSHORTCUT_H
|