1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLIENT_H
#define CLIENT_H
#include "state.h"
#include "listeners/configlistener.h"
#include "listeners/errorlistener.h"
#include "net/serverinfo.h"
#include <SDL.h>
#ifdef USE_SDL2
#include <SDL2_framerate.h>
#else
#include <SDL_framerate.h>
#endif
#include <string>
#include <sys/time.h>
#include "localconsts.h"
class Button;
class Desktop;
class Game;
class LoginData;
class Skin;
class Window;
class QuitDialog;
extern bool isSafeMode;
extern int serverVersion;
extern unsigned int tmwServerVersion;
extern int start_time;
extern int textures_count;
extern std::string errorMessage;
extern LoginData loginData;
enum PacketTypes
{
PACKET_CHAT = 0,
PACKET_PICKUP = 1,
PACKET_DROP = 2,
PACKET_NPC_NEXT = 3,
PACKET_NPC_TALK = 4,
PACKET_NPC_INPUT = 5,
PACKET_EMOTE = 6,
PACKET_SIT = 7,
PACKET_DIRECTION = 8,
PACKET_ATTACK = 9,
PACKET_STOPATTACK = 10,
PACKET_ONLINELIST = 11,
PACKET_WHISPER = 12,
PACKET_SIZE
};
struct PacketLimit
{
int lastTime;
int timeLimit;
int cnt;
int cntLimit;
};
/**
* The core part of the client. This class initializes all subsystems, runs
* the event loop, and shuts everything down again.
*/
class Client final : public ConfigListener,
public ActionListener
{
public:
/**
* A structure holding the values of various options that can be passed
* from the command line.
*/
struct Options
{
Options() :
username(),
password(),
character(),
brandingPath(),
updateHost(),
dataPath(),
homeDir(),
logFileName(),
chatLogDir(),
configDir(),
localDataDir(),
screenshotDir(),
test(),
serverName(),
serverPort(0),
printHelp(false),
printVersion(false),
skipUpdate(false),
chooseDefault(false),
noOpenGL(false),
safeMode(false),
testMode(false)
{}
std::string username;
std::string password;
std::string character;
std::string brandingPath;
std::string updateHost;
std::string dataPath;
std::string homeDir;
std::string logFileName;
std::string chatLogDir;
std::string configDir;
std::string localDataDir;
std::string screenshotDir;
std::string test;
std::string serverName;
uint16_t serverPort;
bool printHelp;
bool printVersion;
bool skipUpdate;
bool chooseDefault;
bool noOpenGL;
bool safeMode;
bool testMode;
};
explicit Client(const Options &options);
A_DELETE_COPY(Client)
~Client();
void gameInit();
void testsInit();
int gameExec();
int testsExec() const;
void setState(const State state)
{ mState = state; }
State getState() const A_WARN_UNUSED
{ return mState; }
const std::string &getConfigDirectory() const A_WARN_UNUSED
{ return mConfigDir; }
const std::string &getLocalDataDirectory() const A_WARN_UNUSED
{ return mLocalDataDir; }
const std::string &getTempDirectory() const A_WARN_UNUSED
{ return mTempDir; }
const std::string &getScreenshotDirectory() const A_WARN_UNUSED
{ return mScreenshotDir; }
const std::string getServerConfigDirectory() const A_WARN_UNUSED
{ return mServerConfigDir; }
const std::string getUsersDirectory() const A_WARN_UNUSED
{ return mUsersDir; }
const std::string getNpcsDirectory() const A_WARN_UNUSED
{ return mNpcsDir; }
bool getIsMinimized() const A_WARN_UNUSED
{ return mIsMinimized; }
void setIsMinimized(const bool n);
void newChatMessage();
bool getInputFocused() const A_WARN_UNUSED
{ return mInputFocused; }
void setInputFocused(const bool n)
{ mInputFocused = n; }
bool getMouseFocused() const A_WARN_UNUSED
{ return mMouseFocused; }
void setMouseFocused(const bool n)
{ mMouseFocused = n; }
std::string getUpdatesDir() const A_WARN_UNUSED
{ return mUpdatesDir; }
std::string getServerName() const A_WARN_UNUSED
{ return mServerName; }
std::string getOnlineUrl() const A_WARN_UNUSED
{ return mOnlineListUrl; }
std::string getSupportUrl() const A_WARN_UNUSED
{ return mCurrentServer.supportUrl; }
bool getPersistentIp() const A_WARN_UNUSED
{ return mCurrentServer.persistentIp; }
std::string getLogFileName() const A_WARN_UNUSED
{ return mLogFileName; }
std::string getUpdateHost() const A_WARN_UNUSED
{ return mUpdateHost; }
std::string getOldUpdates() const A_WARN_UNUSED
{ return mOldUpdates; }
const Options &getOptions() const A_WARN_UNUSED
{ return mOptions; }
const std::vector<std::string> &getMirrors() const A_WARN_UNUSED
{ return mCurrentServer.updateMirrors; }
bool isKeyboardVisible() const;
void setGuiAlpha(const float n)
{ mGuiAlpha = n; }
float getGuiAlpha() const A_WARN_UNUSED
{ return mGuiAlpha; }
static void closeDialogs();
void setFramerate(const int fpsLimit) const;
int getFramerate() const A_WARN_UNUSED;
bool isTmw() const A_WARN_UNUSED;
static void applyGrabMode();
static void applyGamma();
static void applyVSync();
static void applyKeyRepeat();
void optionChanged(const std::string &name) override final;
void action(const ActionEvent &event) override final;
void initTradeFilter() const;
void initUsersDir();
void initPacketLimiter();
void writePacketLimits(const std::string &packetLimitsName) const;
void resizeVideo(int actualWidth,
int actualHeight,
const bool always);
void applyScale();
bool limitPackets(const int type) A_WARN_UNUSED;
bool checkPackets(const int type) const A_WARN_UNUSED;
PacketLimit mPacketLimits[PACKET_SIZE + 1];
void windowRemoved(const Window *const window);
void updateScreenKeyboard(const int height)
{ mKeyboardHeight = height; }
void reloadWallpaper();
Window *openErrorDialog(const std::string &header,
const std::string &message,
const bool modal);
private:
static void createWindows();
static void initLang();
void initSoundManager();
void initConfigListeners();
void initGraphics();
void updateEnv();
void initTitle();
void updateDataPath();
static void extractDataDir();
void mountDataDir();
void initRootDir();
void initHomeDir();
void initConfiguration() const;
void initLocalDataDir();
void initTempDir();
void initConfigDir();
void initUpdatesDir();
void initScreenshotDir();
void initServerConfig(const std::string &serverName);
static void initFeatures();
#ifndef ANDROID
void storeSafeParameters() const;
#endif
void backupConfig() const;
void gameClear();
void testsClear();
static void logVars();
static void checkConfigVersion();
void setIcon();
static Client *mInstance;
static void bindTextDomain(const char *const path);
static void setEnv(const char *const name, const char *const value);
#ifdef ANDROID
#ifdef USE_SDL2
static void extractAssets();
#endif
#endif
Options mOptions;
std::string mConfigDir;
std::string mServerConfigDir;
std::string mLocalDataDir;
std::string mTempDir;
std::string mUpdateHost;
std::string mUpdatesDir;
std::string mScreenshotDir;
std::string mUsersDir;
std::string mNpcsDir;
std::string mRootDir;
std::string mServerName;
std::string mOnlineListUrl;
std::string mLogFileName;
ServerInfo mCurrentServer;
Game *mGame;
Window *mCurrentDialog;
QuitDialog *mQuitDialog;
Desktop *mDesktop;
Button *mSetupButton;
Button *mVideoButton;
Button *mHelpButton;
Button *mAboutButton;
Button *mThemesButton;
Button *mPerfomanceButton;
#ifdef ANDROID
Button *mCloseButton;
#endif
State mState;
State mOldState;
SDL_Surface *mIcon;
std::string mCaption;
std::string mOldUpdates;
FPSmanager mFpsManager;
Skin *mSkin;
float mGuiAlpha;
int mButtonPadding;
int mButtonSpacing;
int mKeyboardHeight;
bool mLimitFps;
bool mConfigAutoSaved;
bool mIsMinimized;
bool mInputFocused;
bool mMouseFocused;
bool mNewMessageFlag;
};
extern Client *client;
extern unsigned int mLastHost;
extern unsigned long mSearchHash;
#endif // CLIENT_H
|