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/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BEING_COMPOUNDSPRITE_H
#define BEING_COMPOUNDSPRITE_H
#include "resources/sprite/sprite.h"
#include <list>
#include <vector>
#include "localconsts.h"
class CompoundItem;
class Image;
class CompoundSprite notfinal : public Sprite
{
public:
typedef std::vector<Sprite*>::iterator SpriteIterator;
typedef std::vector<Sprite*>::const_iterator SpriteConstIterator;
CompoundSprite();
A_DELETE_COPY(CompoundSprite)
virtual ~CompoundSprite();
bool reset() override final;
bool play(const std::string &action) override final;
bool update(const int time) override final;
void draw(Graphics *const graphics,
const int posX,
const int posY) const override A_NONNULL(2);
/**
* Gets the width in pixels of the first sprite in the list.
*/
int getWidth() const override A_WARN_UNUSED;
/**
* Gets the height in pixels of the first sprite in the list.
*/
int getHeight() const override A_WARN_UNUSED;
const Image *getImage() const override final A_WARN_UNUSED;
bool setSpriteDirection(const SpriteDirection::Type direction)
override final;
int getNumberOfLayers() const A_WARN_UNUSED;
unsigned int getCurrentFrame() const override final A_WARN_UNUSED;
unsigned int getFrameCount() const override final A_WARN_UNUSED;
size_t size() const A_WARN_UNUSED
{ return mSprites.size(); }
bool empty() const A_WARN_UNUSED
{ return mSprites.empty(); }
void addSprite(Sprite *const sprite);
void setSprite(const int layer, Sprite *const sprite);
Sprite *getSprite(int layer) const A_WARN_UNUSED
{ return mSprites.at(layer); }
void removeSprite(const int layer);
void clear();
void ensureSize(size_t layerCount);
virtual void drawSprites(Graphics *const graphics,
int posX, int posY) const;
virtual void drawSpritesSDL(Graphics *const graphics,
int posX, int posY) const;
/**
* Returns the curent frame in the current animation of the given
* layer.
*/
virtual unsigned int getCurrentFrame(unsigned int layer)
const A_WARN_UNUSED;
/**
* Returns the frame count in the current animation of the given layer.
*/
virtual unsigned int getFrameCount(unsigned int layer) A_WARN_UNUSED;
void setAlpha(float alpha) override;
bool updateNumber(const unsigned num) override final;
static void setEnableDelay(bool b)
{ mEnableDelay = b; }
private:
void redraw() const;
void updateImages() const;
bool updateFromCache() const;
void initCurrentCacheItem() const;
typedef std::list<CompoundItem*> ImagesCache;
mutable ImagesCache imagesCache;
mutable CompoundItem *mCacheItem;
mutable Image *mImage;
mutable Image *mAlphaImage;
mutable int mOffsetX;
mutable int mOffsetY;
std::vector<Sprite*> mSprites;
#ifndef USE_SDL2
mutable int mNextRedrawTime;
#endif
static bool mEnableDelay;
mutable bool mNeedsRedraw;
bool mEnableAlphaFix;
bool mDisableAdvBeingCaching;
bool mDisableBeingCaching;
};
#endif // BEING_COMPOUNDSPRITE_H
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