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/*
* The ManaPlus Client
* Copyright (C) 2012-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANIMATIONDELAYLOAD_H
#define ANIMATIONDELAYLOAD_H
#include <string>
#include "localconsts.h"
class AnimatedSprite;
class AnimationDelayLoad final
{
public:
AnimationDelayLoad(const std::string &fileName,
const int variant, AnimatedSprite *const sprite);
A_DELETE_COPY(AnimationDelayLoad)
~AnimationDelayLoad();
void clearSprite();
void load();
void setAction(const std::string &action)
{ mAction = action; }
private:
std::string mFileName;
int mVariant;
AnimatedSprite *mSprite;
std::string mAction;
};
#endif // ANIMATIONDELAYLOAD_H
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