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/*
* The ManaPlus Client
* Copyright (C) 2012-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "actions/target.h"
#include "actormanager.h"
#include "actions/actiondef.h"
#include "being/localplayer.h"
#include "debug.h"
namespace Actions
{
static bool setTarget(const ActorType::Type type, const bool allowSort)
{
if (actorManager && localPlayer)
{
Being *const target = actorManager->findNearestLivingBeing(
localPlayer, 20, type, allowSort);
if (target && target != localPlayer->getTarget())
localPlayer->setTarget(target);
return true;
}
return false;
}
impHandler0(targetPlayer)
{
return setTarget(ActorType::Player, true);
}
impHandler0(targetMonster)
{
return setTarget(ActorType::Monster, true);
}
impHandler0(targetClosestMonster)
{
return setTarget(ActorType::Monster, false);
}
impHandler0(targetNPC)
{
return setTarget(ActorType::Npc, true);
}
impHandler0(targetMercenary)
{
return setTarget(ActorType::Mercenary, true);
}
impHandler0(targetPet)
{
return setTarget(ActorType::Pet, true);
}
} // namespace Actions
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