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2016-07-19Update skill popup if any skill was changed.Andrei Karas3-0/+12
2016-07-19Fix skill effect text in skill popup if skill was changed after login.Andrei Karas1-0/+1
2016-07-19Add packet SMSG_PLAYER_UPDATE_SKILL2 0x0b20.Andrei Karas3-0/+31
2016-07-19Add packet SMSG_PLAYER_ADD_SKILL2 0x0b1f.Andrei Karas3-0/+32
2016-07-19Read inf2 field in packet SMSG_PLAYER_SKILLS.Andrei Karas1-1/+6
2016-07-19Add support casting flag what allow moving.Andrei Karas6-1/+66
2016-07-18Add new parameter into paths.xml for default skill casting animation.Andrei Karas2-1/+4
New parameter: skillCastingAnimation
2016-07-18Play cast animation while casting skills.Andrei Karas4-16/+75
2016-07-18Add support for loading casting animation for each skill and level.Andrei Karas3-2/+7
2016-07-18Move skilltypelist into skill directory.Andrei Karas4-4/+3
2016-07-18Move skilltypeentry into skill directory.Andrei Karas4-3/+3
2016-07-18Move skillinfo into resources/skill directory.Andrei Karas10-12/+14
2016-07-18Move skilldata into resources/skill directory.Andrei Karas9-11/+14
2016-07-18Add own configurable color for skill attack range.Andrei Karas3-0/+10
2016-07-18Highlight skill attack range with border, while casting skill.Andrei Karas4-2/+72
2016-07-17Freeze plater while casting skill.Andrei Karas3-5/+33
2016-07-17Simplify functions processSkillCasting and processSkillCasting2.Andrei Karas2-27/+28
2016-07-17Add packet SMSG_SKILL_CASTING2.Andrei Karas4-1/+43
Change net packet version to 18.
2016-07-16Fix gettext initialisation in skilltypelist.hAndrei Karas1-6/+6
2016-07-16Change version to 1.6.7.12.Andrei Karas1-2/+2
2016-07-15Fix style issieu in mobileopengl2graphics.hAndrei Karas1-1/+1
2016-07-15Add some missing costs.Andrei Karas2-2/+2
2016-07-15Fix different include issues.Andrei Karas6-11/+13
2016-07-14Remove some checks from actormanager.Andrei Karas1-42/+63
2016-07-14Use branch prediction macro in Being::logic.Andrei Karas1-6/+11
2016-07-14Add branch prediction macroses for gcc.Andrei Karas1-0/+8
2016-07-14Allow show windows action only after connecting to server.Andrei Karas1-1/+1
Reported by Obani.
2016-07-13Remove extra include from beingpopup.hAndrei Karas1-2/+0
2016-07-13Fix saving skills with maximum level into shortcuts bar.s20160713Andrei Karas1-4/+1
2016-07-13Show particles amount in being popup.Andrei Karas5-2/+26
2016-07-13Simplify BeingPopup class.Andrei Karas2-220/+94
2016-07-10Add support for permanent particle effect.s20160712Andrei Karas4-4/+20
Attribute name "particle". This effect cant be played at start, if existing "start-particle" but will be played if effect continues.
2016-07-10Rename StatusEffect::getParticle into StatusEffect::getStartParticleAndrei Karas4-10/+12
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas9-21/+92
2016-07-10Remove extra include from effectmanager.cpps20160719Andrei Karas1-1/+0
2016-07-09Show asserts for misisng effects.Andrei Karas1-6/+11
2016-07-09Show map name in debug window in map tab.s20160709Andrei Karas2-7/+15
2016-07-09Translate map names.Andrei Karas1-1/+8
2016-07-09In quest text replace links after adding text format parameters.Andrei Karas1-1/+1
2016-07-07Fix typo pallette -> palette.s20160708Andrei Karas1-4/+4
2016-07-06Add menu for selected skill for now with item only "set skill level".s20160706Andrei Karas8-11/+87
Also add chat command /showskilllevels SKILL
2016-07-05Remove wrong sound effect for drop item.Andrei Karas1-2/+0
Now probably drop sound effect may not works for all windows. Need check each window for this effect.
2016-07-05Clean statdb on unload.Andrei Karas1-0/+2
2016-07-04Remove extra include from skillinfo.cppAndrei Karas1-1/+0
2016-07-04Add missing files.Andrei Karas2-0/+82
2016-07-04Use skill type as bit mask with skill types.Andrei Karas5-113/+107
It rare but still possible.
2016-07-04Move skillowner into enum directory.Andrei Karas5-9/+7
2016-07-04Move skilltype into enums directory.Andrei Karas5-7/+9
2016-07-02Change version to 1.6.7.2Andrei Karas1-2/+2
2016-07-01Fix code style.Andrei Karas6-5/+8