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2016-07-18Add own configurable color for skill attack range.Andrei Karas3-0/+10
2016-07-18Highlight skill attack range with border, while casting skill.Andrei Karas4-2/+72
2016-07-17Freeze plater while casting skill.Andrei Karas3-5/+33
2016-07-17Simplify functions processSkillCasting and processSkillCasting2.Andrei Karas2-27/+28
2016-07-17Add packet SMSG_SKILL_CASTING2.Andrei Karas4-1/+43
2016-07-16Fix gettext initialisation in skilltypelist.hAndrei Karas1-6/+6
2016-07-16Change version to 1.6.7.12.Andrei Karas1-2/+2
2016-07-15Fix style issieu in mobileopengl2graphics.hAndrei Karas1-1/+1
2016-07-15Add some missing costs.Andrei Karas2-2/+2
2016-07-15Fix different include issues.Andrei Karas6-11/+13
2016-07-14Remove some checks from actormanager.Andrei Karas1-42/+63
2016-07-14Use branch prediction macro in Being::logic.Andrei Karas1-6/+11
2016-07-14Add branch prediction macroses for gcc.Andrei Karas1-0/+8
2016-07-14Allow show windows action only after connecting to server.Andrei Karas1-1/+1
2016-07-13Remove extra include from beingpopup.hAndrei Karas1-2/+0
2016-07-13Fix saving skills with maximum level into shortcuts bar.s20160713Andrei Karas1-4/+1
2016-07-13Show particles amount in being popup.Andrei Karas5-2/+26
2016-07-13Simplify BeingPopup class.Andrei Karas2-220/+94
2016-07-10Add support for permanent particle effect.s20160712Andrei Karas4-4/+20
2016-07-10Rename StatusEffect::getParticle into StatusEffect::getStartParticleAndrei Karas4-10/+12
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas9-21/+92
2016-07-10Remove extra include from effectmanager.cpps20160719Andrei Karas1-1/+0
2016-07-09Show asserts for misisng effects.Andrei Karas1-6/+11
2016-07-09Show map name in debug window in map tab.s20160709Andrei Karas2-7/+15
2016-07-09Translate map names.Andrei Karas1-1/+8
2016-07-09In quest text replace links after adding text format parameters.Andrei Karas1-1/+1
2016-07-07Fix typo pallette -> palette.s20160708Andrei Karas1-4/+4
2016-07-06Add menu for selected skill for now with item only "set skill level".s20160706Andrei Karas8-11/+87
2016-07-05Remove wrong sound effect for drop item.Andrei Karas1-2/+0
2016-07-05Clean statdb on unload.Andrei Karas1-0/+2
2016-07-04Remove extra include from skillinfo.cppAndrei Karas1-1/+0
2016-07-04Add missing files.Andrei Karas2-0/+82
2016-07-04Use skill type as bit mask with skill types.Andrei Karas5-113/+107
2016-07-04Move skillowner into enum directory.Andrei Karas5-9/+7
2016-07-04Move skilltype into enums directory.Andrei Karas5-7/+9
2016-07-02Change version to 1.6.7.2Andrei Karas1-2/+2
2016-07-01Fix code style.Andrei Karas6-5/+8
2016-07-01Fixed some english mistakes in some notifications.Alige1-10/+10
2016-06-30Remove exta includes from some files.Andrei Karas3-5/+0
2016-06-30Move extended stats from status window into stats.xml too.s20160630Andrei Karas6-74/+69
2016-06-30Dont add basic stats into item attributes.Andrei Karas3-41/+10
2016-06-30Allow read basic attributes from stats.xmlAndrei Karas2-6/+30
2016-06-30Remove basic attributes usage from generalhandler and move to statuswindow an...Andrei Karas6-51/+67
2016-06-30Rename ItemDb::Stat into BasicStat.Andrei Karas6-33/+27
2016-06-30Move itemdbstat.h from db into resources directory.Andrei Karas5-4/+4
2016-06-30Move basic skill definition fro net into statdb.Andrei Karas4-43/+20
2016-06-30Add statdb. Move to statdb server related stats list.Andrei Karas10-16/+160
2016-06-24Add dye unit tests based on real dyed images.Andrei Karas1-0/+93
2016-06-24Add packet CMSG_NAVIGATE_TOAndrei Karas3-1/+21
2016-06-23Remove extra includes from equipmentwindow.cppAndrei Karas1-2/+0