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2015-10-19Fix default horses direction and action.Andrei Karas1-4/+10
2015-10-19Add extended riding support (hercules)Andrei Karas2-9/+25
2015-10-19Allow support for different horses riding.Andrei Karas9-12/+43
2015-10-18Add support for multiply sprites in each horse part.Andrei Karas6-67/+103
Also fix horse sprites actions issue.
2015-10-18Change a bit horses.xml format.Andrei Karas1-16/+52
2015-10-18Add logging for not implimemted effects.Andrei Karas1-2/+13
2015-10-18Join "option" to opt2 (status effect) for using as effects (hercules)Andrei Karas1-10/+9
2015-10-18Split horse into two sprites before player and after player.Andrei Karas4-35/+77
2015-10-17Add layer field to packet SMSG_MAP_SET_TILES_TYPE.Andrei Karas2-2/+4
2015-10-17Improve a bit dyes.Andrei Karas1-26/+28
2015-10-16Add protection attribute to input actions. Unsafe actions blocked from ↵Andrei Karas8-564/+1186
remote usage.
2015-10-16Fix compilation errors.Andrei Karas1-1/+1
2015-10-16Fix compilation without C++11 flags.Andrei Karas1-1/+1
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas4-17/+79
This allow change collision types from server.
2015-10-15Rename blockTile to AddBlockMask in map.Andrei Karas3-10/+10
2015-10-15Simplify setWall function in map.Andrei Karas3-3/+3
2015-10-15Remove CHARACTER and MONSTER block mask and block type because it unused.Andrei Karas7-16/+4
2015-10-15Remove old mana forgotten memory allocations from map.Andrei Karas2-46/+27
This can reduce memory usage by near 1 MB.
2015-10-15Convert BlockType into strong typed enum.Andrei Karas6-24/+24
2015-10-15Add packet SMSG_MAP_SET_TILES_TYPE 0x0b1b.Andrei Karas4-1/+14
2015-10-14Add option for show why player disappeared. Can be usefull for GM's.Andrei Karas5-0/+68
Located in settings / players / Log players actions (for GM)
2015-10-13Add npc attribute what allow or prevent removing npc after out of sight.Andrei Karas4-2/+20
New npc attribute: allowDelete
2015-10-11Add structure for tile object.Andrei Karas6-20/+65
Now it contains only image pointer.
2015-10-10Change version to 1.5.10.10.v1.5.10.10Andrei Karas1-2/+2
2015-10-09Fix conditions for magic and human attack actions.Andrei Karas1-2/+4
2015-10-09Fix code style.Andrei Karas5-8/+1
2015-10-09Fix compilation warnings.Andrei Karas1-3/+3
2015-10-08Add chat command /testinfo for output some debug parameters to log.Andrei Karas6-0/+22
2015-10-04Dont show popup in inventory if mouse present outside of item rectangle.Andrei Karas2-2/+4
2015-10-03If trade tab disabled, try show TRADE messages in general tab.Andrei Karas1-0/+8
2015-10-03Extend walkMask being xml attribute.Andrei Karas1-12/+24
Now it also support 'all' and 'wall' attributes. Also allow set walk mask by complex values like this: walkMask="water,wall"
2015-10-02Allow read "walkType" attributes from xml for all being types.Andrei Karas4-45/+17
2015-09-28Add packet SMSG_BATTLE_EMBLEM2 0x0b1a.Andrei Karas4-2/+20
Also change protocol version to 12.
2015-09-26Fix moving animation issue with move3 packets enabled.Andrei Karas1-0/+4
2015-09-26Disable differnt heal or magic action on non tmwa servers.Andrei Karas1-0/+17
2015-09-26Change version to 1.5.9.26.Andrei Karas1-2/+2
2015-09-25Fix being states (hercules)Andrei Karas2-1/+37
2015-09-25Fix code style.Andrei Karas7-9/+5
2015-09-24Fix random wrong y position if non local player moved on tiles with height > 0.Andrei Karas1-2/+2
2015-09-23Fix another compilation warning.Andrei Karas1-1/+1
2015-09-23Fix compilation warning.Andrei Karas1-2/+2
2015-09-23Remove unused header protocolin.hAndrei Karas4-60/+0
2015-09-23Add missing files to make files.Andrei Karas2-0/+2
2015-09-23Another fix for compilation without C++11 flags.Andrei Karas1-1/+1
2015-09-23Fix compilation without C++11 flags.Andrei Karas5-5/+5
2015-09-23Add support for packet version 20150226 (hercules)Andrei Karas6-2/+133
2015-09-23Allow add conditions into out packets definition.Andrei Karas9-0/+26
2015-09-22Remove checking packet id in getNpc function.Andrei Karas9-40/+63
2015-09-22add way for reload packets db. For now it useless.Andrei Karas11-5/+194
2015-09-21Define out packet variables in one place and in all files use only externs.Andrei Karas8-1/+103