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2014-05-29Move dirs related functions from client into dirs.Andrei Karas6-471/+565
2014-05-29Move some other vars from client into settings.Andrei Karas3-16/+15
2014-05-29Move options into settings.Andrei Karas6-145/+169
2014-05-29Move variables definition into each file with class definition.Andrei Karas44-56/+85
2014-05-29Move openErrorDialog into DialogsManager.Andrei Karas5-28/+39
2014-05-29Move many variables from client into settings.Andrei Karas25-236/+304
2014-05-28Move dialogs related function into separate file.Andrei Karas12-46/+115
2014-05-28Move from resourcemanager functions related to files into other files.Andrei Karas22-289/+210
2014-05-28Move delay load code from resourcemanager into separate file.Andrei Karas8-58/+134
2014-05-28Disable by default rectangular textures.Andrei Karas1-1/+1
2014-05-28Add function for show/test draw primitives.Andrei Karas2-0/+43
2014-05-28In SDL2 build, prevent screenshot action if input field active.Andrei Karas1-1/+1
2014-05-27Refactor a bit video system initialisation.Andrei Karas4-46/+65
2014-05-27Rename initGraphics into intoRenderers.Andrei Karas3-8/+10
2014-05-26Fix compilation warning.Andrei Karas1-1/+0
2014-05-26Fix max texture size detection.Andrei Karas1-8/+9
2014-05-26Ignore error on news downloading.Andrei Karas1-1/+2
2014-05-25In max texture test, check actual texture drawing.Andrei Karas1-2/+46
2014-05-25Detect max texture size also in safe OpenGL mode.Andrei Karas3-5/+34
2014-05-25Dont use detected texture size on Android and MacOSX.Andrei Karas1-0/+2
Because here detection not implimented.
2014-05-25Fix texture size detection and saving.Andrei Karas4-1/+5
2014-05-25Initiate video detection on previous versions.Andrei Karas2-3/+7
2014-05-25Add support for simple texture size detection.Andrei Karas10-13/+104
This test check from 1024 to max texture size reported by driver.
2014-05-25Fix debug include.Andrei Karas1-4/+4
2014-05-25Fix align in constructors.Andrei Karas74-88/+103
2014-05-25Fix license headers.Andrei Karas51-55/+55
2014-05-24Fix localconsts.h and debug.h includes.Andrei Karas13-6/+20
2014-05-24Add missing files into make files.v1.4.5.24Andrei Karas2-0/+6
2014-05-24Change version to 1.4.5.24.Andrei Karas1-2/+2
2014-05-23Fix code style.Andrei Karas1-1/+0
2014-05-23Fix possible memory leak.Andrei Karas1-0/+3
2014-05-23Add functions for resize batch size (OpenGL).Andrei Karas9-20/+66
2014-05-22Add to OpenGL renderers function for clear screen.Andrei Karas6-0/+24
2014-05-22Add missing option in settings for updates window.Andrei Karas1-0/+6
2014-05-22Dont report in log about mouse wheel usage (int SDL 1.2 builds)Andrei Karas1-0/+5
2014-05-22allow open updater window from inside game.Andrei Karas10-6/+74
2014-05-21Dont create speechbuble object for all new beings.Andrei Karas2-10/+25
But create only if really need show text.
2014-05-21Fix code style.Andrei Karas34-58/+72
2014-05-21fix compilation without C++11 options.Andrei Karas8-28/+41
2014-05-20Move sdlmemoryobject into separate file.Andrei Karas4-23/+59
2014-05-20Move physfsmemoryobject into separate file.Andrei Karas4-21/+56
2014-05-20Move player attributes in net code into separate file.Andrei Karas12-52/+114
2014-05-20Move net sprite defines into separate file.Andrei Karas10-38/+98
2014-05-20Move requesttradelistener into separate file.Andrei Karas4-11/+56
2014-05-20Move weightlistener into separate file.Andrei Karas4-13/+49
2014-05-20Move platerdeathlistener into separate file.Andrei Karas4-22/+68
2014-05-20Move inventoryitem into separate file.Andrei Karas4-26/+60
2014-05-20Move equipbackend into separate file.Andrei Karas4-68/+107
2014-05-20Move partyshare into separate file.Andrei Karas11-60/+99
2014-05-20Move registrationoptions into separate file.Andrei Karas9-16/+55