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2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas4-8/+27
2011-05-21Fix some issues after automatic code checking.Andrei Karas4-10/+10
2011-05-21Fix removing home position from mouse and saving map objects/home position.Andrei Karas3-3/+22
2011-05-20Possible fix for sticky paste key in X systems.Andrei Karas2-1/+11
2011-05-20Start separating netcode to functions and moving some code to ea name spaceAndrei Karas15-1213/+1847
2011-05-19Show servers list even if have unknown server in list.Andrei Karas1-2/+2
2011-05-19Enable server type selection again. Add evol server type. Now working same as...Andrei Karas10-28/+55
2011-05-18Impliment support for images in browser box. Enabled for help window.Andrei Karas3-4/+65
2011-05-17Debug option to dump loaded images names.Andrei Karas6-14/+107
2011-05-14Change version to 1.1.5.15.v1.1.5.15Andrei Karas1-2/+2
2011-05-14Add missing checks.Andrei Karas4-23/+22
2011-05-13Add more MANASERV_SUPPORT defines to disable server type checks, if manaserv ...Andrei Karas8-7/+50
2011-05-12Add missing checks to actorsprite.cppAndrei Karas1-0/+5
2011-05-12Renaming login, sell, trade (cpp, h) files to correct names.Andrei Karas23-40/+40
2011-05-11Fix incorrecly drawed collisions.Andrei Karas1-2/+2
2011-05-10Dont prevent animation from players and monsters in special collisions.Andrei Karas2-4/+2
2011-05-09Fix code style.Andrei Karas2-3/+5
2011-05-09Add drawing colors for new collision types.Andrei Karas5-80/+63
2011-05-09Impliment air and water block types.Andrei Karas9-10/+77
2011-05-09Separate commands and text for translation.Andrei Karas2-142/+176
2011-05-08Fix some include files paths.Andrei Karas19-19/+22
2011-05-08Fix chat tab size issue, if enabled hiding chat input.Andrei Karas1-10/+7
2011-05-08Improved algorithm for cleaning sdltext cache.Andrei Karas2-11/+34
2011-05-08Add font cache size to /cacheinfo chat command.Andrei Karas1-2/+5
2011-05-08Add opengl texture counter for debugging.Andrei Karas6-2/+27
2011-05-07Fix missing initialisations.Andrei Karas2-5/+7
2011-05-07Ask account password before deleting char.Andrei Karas4-9/+76
2011-05-07Save atack filter between restarts.Andrei Karas4-2/+83
2011-05-06Initialize gui windows pointers by NULL value.Andrei Karas1-22/+22
2011-05-06Move attack filter arrays and methods from localplayer to actorspritemanager ...Andrei Karas8-265/+273
2011-05-06Fix simple moving with mouse. Was broken after previous commit.Andrei Karas1-1/+0
2011-05-06Fix player moving with mouse.Andrei Karas5-18/+39
2011-05-05Fix compilation warnings.Andrei Karas1-5/+0
2011-05-05Fix align in itemdb.cpp.Andrei Karas1-2/+2
2011-05-05Fix debug path drawing after previous commit. Draw path with color from setti...Andrei Karas1-44/+19
2011-05-05Made the client show much more path debug information.Yohann Ferreira1-36/+65
2011-05-05Fix complilation warnings.Andrei Karas4-12/+12
2011-05-05Fix monsters selection if monster added to priority listAndrei Karas1-2/+5
2011-05-03Add min, max, critical hits to debug window.Andrei Karas4-0/+62
2011-05-02Fix reading attack delay.Andrei Karas3-8/+9
2011-05-02Split debug window to tabs.Andrei Karas2-117/+288
2011-05-02Save being speed in being object.Andrei Karas2-6/+25
2011-05-01Added customizable on-hit effects for characters.Yohann Ferreira5-8/+54
2011-04-30Fix overlaped tiles indexes issue.Andrei Karas1-5/+19
2011-04-30Fix windows mkdir issues.Andrei Karas1-14/+65
2011-04-30Add missing default statement.Andrei Karas1-0/+2
2011-04-30Fix compilation for windows.Andrei Karas4-4/+4
2011-04-30Change version to 1.1.5.1Andrei Karas1-2/+2
2011-04-29Add char command /addpriorityattack.Andrei Karas3-0/+21
2011-04-29Fix code style.Andrei Karas3-6/+11