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2012-01-30Add option for enable/disable window resize.Andrei Karas9-40/+73
2012-01-30Add some missing checks to window resize code.Andrei Karas4-8/+18
2012-01-30Fix buttons position while resizing in server selection screen.Andrei Karas1-2/+19
2012-01-30Allow resize window on the fly from video settings tab.Andrei Karas1-0/+4
2012-01-30Smal refactoring in resize code.Andrei Karas2-1/+4
2012-01-30Remember the window size after resizingThorbjørn Lindeijer1-0/+5
Makes sure that the client starts up again in the same size. Reviewed-by: Erik Schilling
2012-01-30Allow resizing of the game in windowed modeThorbjørn Lindeijer14-68/+190
Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp
2012-01-29Fix player mobing message type 2 processing.Andrei Karas1-1/+1
2012-01-29Fix client detection in online list.Andrei Karas2-5/+5
And online list typo.
2012-01-29Fix code style.Andrei Karas5-7/+6
2012-01-29Fix memory leak in tathena online list introducedAndrei Karas1-0/+7
in commit 40f34b7ba7317f5f5c3dfbed0b291be9555d3137.
2012-01-29Fix memory leak after last commit.Andrei Karas1-10/+6
2012-01-29Removed inheritance from std::vector by CompoundSpriteThorbjørn Lindeijer2-47/+54
In my opinion, the code is clearer when using aggregation. For performance it makes no difference. This also fixes a memory leak in CompountSprite::clear, which forgot to delete any existing sprites. Reviewed-by: Erik Schilling Conflicts: src/compoundsprite.cpp src/compoundsprite.h
2012-01-29Fix possible hiding methods issues.Andrei Karas22-69/+61
2012-01-29Fix incorrect level in update list in tmw server.Andrei Karas1-7/+6
2012-01-29Show race name in char creation dialog.Andrei Karas2-0/+9
2012-01-29Fix compilation warnings.Andrei Karas2-4/+4
2012-01-29Use appname in user agents string while downloading files.Andrei Karas2-3/+3
2012-01-28Make command line choose character only work onceThorbjørn Lindeijer1-0/+4
Previously it was interfering with the 'switch character' functionality. Reviewed-by: Erik Schilling
2012-01-28Add support for processing player statuses in evol server.Andrei Karas17-53/+172
2012-01-28Fix ReadBytes possible issues.Andrei Karas2-4/+4
2012-01-28Add basic support for extended online list on evol server.Andrei Karas4-61/+174
2012-01-27Add support for logging bytes from packets.Andrei Karas1-0/+15
2012-01-27Cleanup outfits keys handling.Andrei Karas1-361/+18
2012-01-27A bit cleanup in image.cppAndrei Karas1-21/+21
2012-01-26Add evol icon for windows branding.Andrei Karas1-2/+3
2012-01-26Remove extension from "appIcon" branding parameter.Andrei Karas1-1/+1
2012-01-25Some fixed for evol range attack changes.Andrei Karas1-2/+3
2012-01-25Allow close npc dialog from npc commands.Andrei Karas1-0/+3
2012-01-25Cleanup in physfsrwops to avoid different problems.Andrei Karas2-63/+50
2012-01-25Save camera mode before speaking with npc and restore after.Andrei Karas4-2/+57
2012-01-25Fix code style.Andrei Karas1-1/+6
2012-01-24Add missing file to git.Andrei Karas1-0/+193
2012-01-24Based on commit b856e8b47ab2dfd393e3c2720c5647eb66393931Andrei Karas4-119/+60
Author: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> Date: Tue Jan 24 19:14:24 2012 +0100 Stream music files directly from the archives Use Mix_LoadMUS_RW to stream music files directly from PhysFS. I kept around ResourceManager:copyFile for now, since it may have other uses.
2012-01-24Use SDL_RWops directly on top of PhysFSThorbjørn Lindeijer11-56/+124
This avoids the creation of a temporary buffer containing a complete file for the sole purpose of wrapping it up in an SDL_RWops. The necessary wrapper is by Ryan C. Gordon and is included in the PhysFS repository under 'extras'. Reviewed-by: Yohann Ferreira Conflicts: mana.files src/CMakeLists.txt src/resources/resourcemanager.cpp src/resources/soundeffect.cpp
2012-01-24Fix branding issues. Like incorrect default app name, not connecting to server.Andrei Karas4-10/+15
2012-01-24Fix compilation with manaserv support.Andrei Karas1-1/+1
2012-01-24Move one line in findpath map method.Andrei Karas1-3/+3
2012-01-24Fix possible crash in server change.Andrei Karas1-0/+1
2012-01-23Add moving camera commands from npc.Andrei Karas5-8/+97
2012-01-23Add support for request client language from server.Andrei Karas7-5/+55
2012-01-23Add some report checks to actorsprite.Andrei Karas1-7/+9
2012-01-23Add false and true condition logging.Andrei Karas5-0/+86
2012-01-22Add tab names P and F to translation.Andrei Karas1-2/+4
2012-01-22Add to translation word "key" from top right buttons.Andrei Karas1-1/+1
2012-01-22Replace particle font to japan font if need.Andrei Karas1-5/+14
2012-01-22Made the update window bigger and resizableThorbjørn Lindeijer1-3/+7
Also made it remember its size and position. Reviewed-by: Erik Schilling Conflicts: src/gui/updaterwindow.cpp
2012-01-21Prevent possible double map load attempts.Andrei Karas1-1/+6
2012-01-21Change version to 1.2.1.22Andrei Karas1-2/+2
2012-01-21Change server list url to manaplus host.Andrei Karas2-3/+6