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AgeCommit message (Expand)AuthorFilesLines
2011-05-07Ask account password before deleting char.Andrei Karas4-9/+76
2011-05-07Save atack filter between restarts.Andrei Karas4-2/+83
2011-05-06Initialize gui windows pointers by NULL value.Andrei Karas1-22/+22
2011-05-06Move attack filter arrays and methods from localplayer to actorspritemanager ...Andrei Karas8-265/+273
2011-05-06Fix simple moving with mouse. Was broken after previous commit.Andrei Karas1-1/+0
2011-05-06Fix player moving with mouse.Andrei Karas5-18/+39
2011-05-05Fix compilation warnings.Andrei Karas1-5/+0
2011-05-05Fix align in itemdb.cpp.Andrei Karas1-2/+2
2011-05-05Fix debug path drawing after previous commit. Draw path with color from setti...Andrei Karas1-44/+19
2011-05-05Made the client show much more path debug information.Yohann Ferreira1-36/+65
2011-05-05Fix complilation warnings.Andrei Karas4-12/+12
2011-05-05Fix monsters selection if monster added to priority listAndrei Karas1-2/+5
2011-05-03Add min, max, critical hits to debug window.Andrei Karas4-0/+62
2011-05-02Fix reading attack delay.Andrei Karas3-8/+9
2011-05-02Split debug window to tabs.Andrei Karas2-117/+288
2011-05-02Save being speed in being object.Andrei Karas2-6/+25
2011-05-01Added customizable on-hit effects for characters.Yohann Ferreira5-8/+54
2011-04-30Fix overlaped tiles indexes issue.Andrei Karas1-5/+19
2011-04-30Fix windows mkdir issues.Andrei Karas1-14/+65
2011-04-30Add missing default statement.Andrei Karas1-0/+2
2011-04-30Fix compilation for windows.Andrei Karas4-4/+4
2011-04-30Change version to 1.1.5.1Andrei Karas1-2/+2
2011-04-29Add char command /addpriorityattack.Andrei Karas3-0/+21
2011-04-29Fix code style.Andrei Karas3-6/+11
2011-04-28Dont second set destination packet if using special move modes.Andrei Karas1-9/+11
2011-04-28Change some default settings to more advanced values.Andrei Karas1-3/+3
2011-04-28Add fade out music also to local music.Andrei Karas1-1/+6
2011-04-28Implemented a simple non-blocking fadeOutAndPlay system.Yohann Ferreira4-12/+84
2011-04-27Removed unused variable 'handledEvents'Thorbjørn Lindeijer1-4/+0
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas11-147/+368
2011-04-25Add more checks.Andrei Karas1-8/+16
2011-04-25Dont compile manaserv related code if manaserv support disabled.Andrei Karas10-6/+64
2011-04-25Fix cache option enabled/disabled state.Andrei Karas1-1/+2
2011-04-25Add missing checks.Andrei Karas2-3/+9
2011-04-25Possible fix chat scrolling in near bottom position.Andrei Karas1-2/+4
2011-04-24Allow select players if attack filter is set.Andrei Karas1-1/+3
2011-04-24Add reset yellow bar command to bars context menu.Andrei Karas7-2/+95
2011-04-23Move special map flag from object layer to map properties.Andrei Karas1-4/+1
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas3-7/+21
2011-04-22Small optimisation in opengl gui drawing.Andrei Karas2-20/+20
2011-04-22Remove useless code.Andrei Karas1-4/+0
2011-04-22Fix code style.Andrei Karas3-6/+6
2011-04-22Add missing variable initialisation in Graphics constructor.Andrei Karas1-1/+2
2011-04-22Improve speed in _SDLLoad function.Andrei Karas1-7/+26
2011-04-21Add attack filter char commands.Andrei Karas4-1/+66
2011-04-21Fix draw issue in SDL after vertex precalculation.Andrei Karas6-3/+30
2011-04-21Impliment attack filter.Andrei Karas15-18/+621
2011-04-19Small optimisation.Andrei Karas1-1/+1
2011-04-19Unhide some virtual methods.Andrei Karas4-6/+6
2011-04-18Remove old handleAttack in localplayer.h.Andrei Karas1-13/+0