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2014-07-20Yellow bar action methods add support for back and forward switch.Andrei Karas3-49/+62
For now unused.
2014-07-19In ipc replace some other SDL_net calls into TcpNet.Andrei Karas1-2/+2
2014-07-19Add missing files into cmake.Andrei Karas1-0/+2
2014-07-19Remove unused include from ipc.Andrei Karas1-2/+0
2014-07-19Reorder variables in ipc.Andrei Karas2-5/+5
2014-07-19In ipc add copy protection.Andrei Karas1-0/+2
2014-07-19Fix memory leak in ipc on client exit.Andrei Karas2-4/+16
2014-07-19In ipc code replace SLD_net into tcpnet.Andrei Karas2-23/+24
2014-07-19Add some new functions into sdltcpnet.Andrei Karas2-0/+14
2014-07-19Fix memory leak with ipc port selection.Andrei Karas2-3/+10
2014-07-19Fix possible infinite loop in ipc code.Andrei Karas1-5/+5
2014-07-19Remove from ipc code try/catch and add missing check.Andrei Karas1-42/+34
2014-07-19Fix different style issues in ipc code.Andrei Karas3-40/+44
2014-07-19fix warnings from mplintVincent Petithory2-1/+3
2014-07-19IPC: remove message typesr; forward raw string to chatInputVincent Petithory1-38/+9
2014-07-19IPC: fix copyrightVincent Petithory2-2/+2
2014-07-19Add IPC:Vincent Petithory5-0/+290
Manaplus now accepts connections on the 44007 port. * Uses SDL_Net/SDL_Thread. * Port can be changed with envvar IPC_PORT. * Default port is first checked then incremented until one is available. * start on demand with /ipctoggle (shuts down server socket) It has a simple text protocol: TYPE arg1 [args]... Message types: * CMD: execs a command supported by manaplus, e.g /emote * LTALK: talks in general tab * TALK: talks in current focused tab * [TODO] KEY: do as if the KEY was pressed on keyboard
2014-07-19Fix default textureSize config option.Andrei Karas3-3/+3
2014-07-19Add missing include in glxhelper.v1.4.7.19Andrei Karas1-0/+1
2014-07-19Change version to 1.4.7.19.Andrei Karas1-2/+2
2014-07-18Fix code style.Andrei Karas12-17/+35
2014-07-18Fix first time OpenGL renderer detection with SDL2.Andrei Karas1-0/+1
2014-07-18Move renderer method createGLContext from protected into public.Andrei Karas2-5/+6
2014-07-18Fix best renderer detection at first start.Andrei Karas1-1/+1
It was broken if best mode is modern OpenGL.
2014-07-18Fix compilation with SDL2 after latest commits.Andrei Karas1-1/+3
2014-07-18Remove default parameters from changeMode function.Andrei Karas2-12/+12
2014-07-17Rename KeySortFunctor into InputActionSortFunctor.Andrei Karas4-8/+8
2014-07-17Rename KeyFunction into InputFunction.Andrei Karas7-43/+43
2014-07-17Rename KeyItem into InputItem.Andrei Karas7-32/+31
2014-07-17Rename KeyGroup into InputGroup.Andrei Karas1-1/+1
2014-07-17Rename keydata into inputactiondata.Andrei Karas9-31/+31
2014-07-17Rename keyboarddata into inputactionmap.Andrei Karas4-3/+3
2014-07-17Add GLX_CONTEXT_PROFILE_MASK_ARB into OpenGL defines.Andrei Karas1-0/+4
2014-07-17For old configuration restore move to target distance to attack range.Andrei Karas1-0/+3
2014-07-17Allow to set move to target distance from 1 to 9.Andrei Karas2-20/+13
2014-07-16Move mirrors for get client version into branding file.Andrei Karas2-7/+15
New branding options: updateMirrorX where X is from 1 to 7.
2014-07-16Move urls for client update into branding file.Andrei Karas2-12/+20
New branding options: androidDownloadUrl - url for android update. androidDownloadText - text for android update link. otherDownloadUrl - url for other os update. otherDownloadText - text for other os update link. windowsDownloadUrl - url for windows update. windowsDownloadText - text for windows update link.
2014-07-16Run video mode detection.Andrei Karas2-3/+3
This need for detect max texture size in each renderer.
2014-07-16In tests compare fps * 10.Andrei Karas1-4/+4
2014-07-16Recreate config file for tests on each run.Andrei Karas1-0/+1
2014-07-16Add max texture size detection for all modes.Andrei Karas8-47/+60
2014-07-16Add support for modern OpenGL in renderers tests.Andrei Karas3-12/+68
2014-07-15Fix make file.Andrei Karas1-1/+0
2014-07-15Remove SDLMain.h because it was unused.Andrei Karas1-11/+0
2014-07-15Add useButton option to skills.xml.Andrei Karas3-0/+8
This allow to change use button for different skills.
2014-07-15Add net function readInt8 and use it for item pixel offset.Andrei Karas3-4/+18
2014-07-15On Android move login dialog to top border.Andrei Karas1-7/+14
2014-07-14Rename "Enable reorder sprites" option.Andrei Karas1-2/+2
2014-07-14Change refine type to uint8_t.Andrei Karas12-29/+38
2014-07-14Rename readInt8 into readUInt8 because it really read uint8_t.Andrei Karas28-209/+208