Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-05-06 | Move attack filter arrays and methods from localplayer to actorspritemanager ↵ | Andrei Karas | 8 | -265/+273 | |
class. | |||||
2011-05-06 | Fix simple moving with mouse. Was broken after previous commit. | Andrei Karas | 1 | -1/+0 | |
2011-05-06 | Fix player moving with mouse. | Andrei Karas | 5 | -18/+39 | |
Now move with mouse is soft moving. Player always can stop or change direction. Collisions not stoping player what holding down left mouse button. Also fix typo in method name navigateClean. | |||||
2011-05-05 | Fix compilation warnings. | Andrei Karas | 1 | -5/+0 | |
2011-05-05 | Fix align in itemdb.cpp. | Andrei Karas | 1 | -2/+2 | |
2011-05-05 | Fix debug path drawing after previous commit. Draw path with color from ↵ | Andrei Karas | 1 | -44/+19 | |
settings. Remove unneeded debug lines/fills. | |||||
2011-05-05 | Made the client show much more path debug information. | Yohann Ferreira | 1 | -36/+65 | |
First of all, the mouse path is only computed when necessary, This will save a bit of CPU when in debug view. Secondly, every being paths, collision radius, and position are graphically represented now. This will help code and content developers when checking their sprite offsets. Reviewed-by: CodyMartin. Conflicts: src/gui/viewport.cpp | |||||
2011-05-05 | Fix complilation warnings. | Andrei Karas | 4 | -12/+12 | |
2011-05-05 | Fix monsters selection if monster added to priority list | Andrei Karas | 1 | -2/+5 | |
and option "cycle monster target" disabled. | |||||
2011-05-03 | Add min, max, critical hits to debug window. | Andrei Karas | 4 | -0/+62 | |
2011-05-02 | Fix reading attack delay. | Andrei Karas | 3 | -8/+9 | |
2011-05-02 | Split debug window to tabs. | Andrei Karas | 2 | -117/+288 | |
2011-05-02 | Save being speed in being object. | Andrei Karas | 2 | -6/+25 | |
2011-05-01 | Added customizable on-hit effects for characters. | Yohann Ferreira | 5 | -8/+54 | |
This patch adds support for the following two parameters in weapon items: hit-effect-id: Effect triggered on the victim on normal hit. critical-hit-effect-id: Triggered on the victim on critical hit. (Specified in effects.xml) The patch also permits the use of custom defaults set in paths.xml by setting the following keys: (Paths are relative to the 'particles' key value, here.) hitEffectId: defaulted to effect id 26. criticalHitEffectId: defaulted to effect id 28. Resolves: Mana-mantis #337. Reviewed-by: bcs86 Conflicts: src/being.cpp src/resources/itemdb.cpp src/resources/iteminfo.h ManaPlus: adding missing checks. | |||||
2011-04-30 | Fix overlaped tiles indexes issue. | Andrei Karas | 1 | -5/+19 | |
2011-04-30 | Fix windows mkdir issues. | Andrei Karas | 1 | -14/+65 | |
2011-04-30 | Add missing default statement. | Andrei Karas | 1 | -0/+2 | |
2011-04-30 | Fix compilation for windows. | Andrei Karas | 4 | -4/+4 | |
2011-04-30 | Change version to 1.1.5.1 | Andrei Karas | 1 | -2/+2 | |
2011-04-29 | Add char command /addpriorityattack. | Andrei Karas | 3 | -0/+21 | |
2011-04-29 | Fix code style. | Andrei Karas | 3 | -6/+11 | |
2011-04-28 | Dont second set destination packet if using special move modes. | Andrei Karas | 1 | -9/+11 | |
2011-04-28 | Change some default settings to more advanced values. | Andrei Karas | 1 | -3/+3 | |
2011-04-28 | Add fade out music also to local music. | Andrei Karas | 1 | -1/+6 | |
2011-04-28 | Implemented a simple non-blocking fadeOutAndPlay system. | Yohann Ferreira | 4 | -12/+84 | |
It's currently used when changing maps. Resolves: TMW-Mantis: #750. Reviewed-by: Thorbjorn. Conflicts: src/game.cpp src/sound.cpp src/sound.h | |||||
2011-04-27 | Removed unused variable 'handledEvents' | Thorbjørn Lindeijer | 1 | -4/+0 | |
At some point this variable was used to avoid limiting the framerate when user input events were coming in. This is no longer relevant now that we limit the framerate globally using SDL_gfx. Conflicts: src/client.cpp | |||||
2011-04-26 | Impliment 3 attack lists. (priority, attack, ignore) | Andrei Karas | 11 | -147/+368 | |
2011-04-25 | Add more checks. | Andrei Karas | 1 | -8/+16 | |
2011-04-25 | Dont compile manaserv related code if manaserv support disabled. | Andrei Karas | 10 | -6/+64 | |
2011-04-25 | Fix cache option enabled/disabled state. | Andrei Karas | 1 | -1/+2 | |
2011-04-25 | Add missing checks. | Andrei Karas | 2 | -3/+9 | |
2011-04-25 | Possible fix chat scrolling in near bottom position. | Andrei Karas | 1 | -2/+4 | |
2011-04-24 | Allow select players if attack filter is set. | Andrei Karas | 1 | -1/+3 | |
2011-04-24 | Add reset yellow bar command to bars context menu. | Andrei Karas | 7 | -2/+95 | |
2011-04-23 | Move special map flag from object layer to map properties. | Andrei Karas | 1 | -4/+1 | |
2011-04-23 | Reorder map sprites to draw correctly player with more than one tile width. | Andrei Karas | 3 | -7/+21 | |
2011-04-22 | Small optimisation in opengl gui drawing. | Andrei Karas | 2 | -20/+20 | |
2011-04-22 | Remove useless code. | Andrei Karas | 1 | -4/+0 | |
2011-04-22 | Fix code style. | Andrei Karas | 3 | -6/+6 | |
2011-04-22 | Add missing variable initialisation in Graphics constructor. | Andrei Karas | 1 | -1/+2 | |
2011-04-22 | Improve speed in _SDLLoad function. | Andrei Karas | 1 | -7/+26 | |
2011-04-21 | Add attack filter char commands. | Andrei Karas | 4 | -1/+66 | |
And place avatar list box separator without left padding. | |||||
2011-04-21 | Fix draw issue in SDL after vertex precalculation. | Andrei Karas | 6 | -3/+30 | |
2011-04-21 | Impliment attack filter. | Andrei Karas | 15 | -18/+621 | |
Add tab in social tab. | |||||
2011-04-19 | Small optimisation. | Andrei Karas | 1 | -1/+1 | |
2011-04-19 | Unhide some virtual methods. | Andrei Karas | 4 | -6/+6 | |
2011-04-18 | Remove old handleAttack in localplayer.h. | Andrei Karas | 1 | -13/+0 | |
2011-04-18 | Rename sprites method setDirection to setSpriteDirection. | Andrei Karas | 7 | -9/+9 | |
2011-04-18 | Impliment away log in away mode. | Andrei Karas | 5 | -0/+63 | |
2011-04-18 | Disable software settings if software mode not enabled. | Andrei Karas | 1 | -0/+7 | |