index
:
HoraK-FDF/plus
CI_test_var
c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
ci_clang7
ci_customnls
ci_deheader
ci_fedora
ci_gcc-snapshot
ci_gcc10
ci_gcc10_tests
ci_gcc3
ci_gcc49
ci_gcc4x
ci_gcc5
ci_gcc6
ci_gcc6_tests
ci_gcc7
ci_gcc7_tests
ci_gcc8
ci_gcc8_tests
ci_gcc9
ci_gcc9_tests
ci_glibcdebug
ci_h
ci_main1
ci_malloc
ci_mse
ci_mxe
ci_site
ci_xmllibs
citest
gl-move_ci-test
jesusalva/diagonal
jesusalva/itpopup
jesusalva/mverse
keep_password
mageia2
mageia3
mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
resources
Age
Commit message (
Expand
)
Author
Files
Lines
2015-12-27
Fix compilation with different flags.
Andrei Karas
2
-2
/
+2
2015-12-27
Add restrict keyrowrd in animatedsprite.
Andrei Karas
2
-75
/
+78
2015-12-27
Add restrict keyword in map.
Andrei Karas
2
-168
/
+194
2015-12-27
Add restrict keyword in dyepalette.
Andrei Karas
2
-15
/
+20
2015-12-26
Add restrict keyword into dye.
Andrei Karas
2
-9
/
+13
2015-12-26
Fix code style.
Andrei Karas
1
-2
/
+0
2015-12-24
Fix compilation with clang.
Andrei Karas
2
-15
/
+15
2015-12-24
Add restrict keyword into maplayer.
Andrei Karas
1
-26
/
+29
2015-12-23
Add const attribute to resources.
Andrei Karas
5
-5
/
+6
2015-12-21
Move dye related files into dye directory.
Andrei Karas
17
-32
/
+40
2015-12-21
Move atlas related files inpt atlas directory.
Andrei Karas
7
-22
/
+24
2015-12-20
Fix regal and nacl conflict in headers.
Andrei Karas
2
-2
/
+2
2015-12-20
Move imagesprite into sprite directory.
Andrei Karas
2
-0
/
+142
2015-12-20
Move animatedsprite into sprite directory.
Andrei Karas
4
-1
/
+743
2015-12-20
Move sprite.h into sprites directory.
Andrei Karas
1
-0
/
+130
2015-12-20
Move spritereference.h into sprite directory.
Andrei Karas
10
-12
/
+20
2015-12-20
Move spritedisplay.h into sprite directory.
Andrei Karas
3
-5
/
+7
2015-12-20
Move spritedirection into enums directory.
Andrei Karas
5
-47
/
+5
2015-12-20
Move spriteaction.h into const directory.
Andrei Karas
4
-78
/
+7
2015-12-20
Move spritedef into sprite directory.
Andrei Karas
3
-5
/
+6
2015-12-20
Move OpenGL functions related files into opengl directory.
Andrei Karas
4
-9
/
+11
2015-12-18
Fix code style.
Andrei Karas
1
-3
/
+0
2015-12-18
Fix compilation for android.
Andrei Karas
2
-4
/
+13
2015-12-16
Add mobileopenglscreenshothelper.
Andrei Karas
2
-0
/
+179
2015-12-16
Dont set GL_TEXTURE_MAX_LEVEL on nacl.
Andrei Karas
1
-1
/
+1
2015-12-16
Add sdl2softwarescreenshothelper.
Andrei Karas
2
-0
/
+126
2015-12-16
Fix compilation with SDL2.
Andrei Karas
1
-0
/
+2
2015-12-16
Use screenshort helpers for creating screenshots
Andrei Karas
5
-30
/
+27
2015-12-16
Add sdlscreenshothelper.
Andrei Karas
2
-0
/
+116
2015-12-15
Add openglscreenshothelper.
Andrei Karas
2
-0
/
+160
2015-12-15
Add base class for screenshot helpers.
Andrei Karas
1
-0
/
+48
2015-12-15
Fix compilation in nacl.
Andrei Karas
1
-0
/
+3
2015-12-15
Replace in openglimagehelper all gl functions calls into defines.
Andrei Karas
1
-7
/
+7
2015-12-15
Add safeopenglimagehelper for using in safe opengl mode only.
Andrei Karas
4
-5
/
+645
2015-12-14
Move mapconsts.h into const directory.
Andrei Karas
6
-33
/
+7
2015-12-14
Move skillconsts from resources int consts directory.
Andrei Karas
1
-27
/
+0
2015-12-13
Move spells and graphics related constants into separate files.
Andrei Karas
1
-0
/
+2
2015-12-13
Fix compilation errors with some flags.
Andrei Karas
1
-18
/
+14
2015-12-13
Fix code style.
Andrei Karas
1
-14
/
+18
2015-12-13
Not build unsupported render backends on nacl.
Andrei Karas
1
-5
/
+21
2015-12-11
Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.
Andrei Karas
1
-1
/
+2
2015-12-10
Add function for load OpenGL ES 2 shaders.
Andrei Karas
2
-4
/
+9
2015-12-10
Add support for mobileopengl2 backend (still copy from modern opengl).
Andrei Karas
4
-13
/
+28
2015-12-10
Copy modernopengl into mobileopengl2 backend.
Andrei Karas
1
-0
/
+1
2015-12-01
Fix compilation nacl with OpenGL (regal).
Andrei Karas
1
-0
/
+2
2015-11-23
Fix code style in map layer.
Andrei Karas
2
-46
/
+70
2015-11-19
Add strong typed bool enum Append.
Andrei Karas
2
-6
/
+10
2015-11-17
Use magic command properties only if compiled for tmwa.
Andrei Karas
1
-0
/
+4
2015-11-16
Move MagicSchool enum into separate file and convert to strong typed.
Andrei Karas
1
-5
/
+16
2015-11-16
Rename SpellTarget into CommandTarget enum and convert it to strong typed.
Andrei Karas
1
-5
/
+5
[next]