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AgeCommit message (Collapse)AuthorFilesLines
2013-09-18add missing check.Andrei Karas1-1/+2
2013-09-17add code for loading map heights.Andrei Karas2-3/+34
2013-09-16read map layers based on layer types.Andrei Karas2-37/+61
2013-09-16fix compilation with SDL2.Andrei Karas1-0/+4
2013-09-16remove unused includes from resources.Andrei Karas36-101/+3
2013-09-15fix music RWops memory leak.Andrei Karas2-7/+20
2013-09-15fix possible memory leak if image is not image.Andrei Karas1-0/+1
2013-09-15add RWops leaks reporting.Andrei Karas2-4/+6
2013-09-14refactor a bit adding animated tiles.Andrei Karas1-23/+20
2013-09-14fix compilation with old SDL versions.Andrei Karas1-3/+2
2013-09-14fix compilation in windows.Andrei Karas1-1/+1
2013-09-13fix code style.Andrei Karas2-0/+5
2013-09-13Fix compilation errors with different flags.Andrei Karas11-63/+11
Also fix renderer selection in build without OpenGL.
2013-09-13fix animaed tiles in csv map format.Andrei Karas1-1/+15
2013-09-10improve SDL_mixer usage.Andrei Karas1-4/+4
2013-09-09remove useless includes from some files.Andrei Karas1-0/+1
2013-09-08add atlas for common/shared images between maps.Andrei Karas1-0/+9
This atlas automatically will be used in all maps. Good place for storing particle effects. Atlas name is "all".
2013-09-07fix for SDL2 software mode if screen surface not have alpha channel.Andrei Karas1-1/+8
2013-09-02fix SDL2 default render mode.Andrei Karas1-1/+1
fixed image helper type flag.
2013-09-01improve speed in software renderer in SDL2.Andrei Karas2-15/+5
now it works almost with same speed like SDL1.2
2013-09-01add software renderer for SDL2.Andrei Karas4-5/+304
before it used default renderer with software flags.
2013-09-01add SDL2 default render mode.Andrei Karas2-1/+4
in this mode SDL using own driver with hardware acceleration.
2013-09-01add renderer enum.Andrei Karas11-28/+32
2013-08-31move being related files into being dir.Andrei Karas2-2/+2
2013-08-31move render classes into render dir.Andrei Karas6-12/+14
2013-08-29improve debug checkers.Andrei Karas4-9/+31
add missing surface functions for debugging.
2013-08-29fix compilation errors and warnings in debug checkers.Andrei Karas5-11/+22
2013-08-27fix code style.Andrei Karas5-6/+7
2013-08-26fix compilation warnings with sdl2.Andrei Karas3-0/+6
2013-08-26fix drawing issue in software mode in SDL2.Andrei Karas1-0/+4
2013-08-26add surface allocation debug code.Andrei Karas8-30/+41
2013-08-25add partial support for software mode with SDL2.Andrei Karas7-11/+155
2013-08-25fix typo in resourcemanager logging.Andrei Karas1-2/+2
2013-08-25add code for image creation/deletion.Andrei Karas4-0/+39
2013-08-25add SurfaceImageHelper for loading/processing surfaces for SDL2.Andrei Karas7-5/+294
For SDL1.2 used SDLImageHelper.
2013-08-24fix atlases cretion in SDL2.Andrei Karas2-9/+9
2013-08-24extract surface draw into surfacegraphics class.Andrei Karas2-3/+4
2013-08-24move surface combination into sdlimagehelper.Andrei Karas4-0/+30
2013-08-24improve some mode methods in Client.Andrei Karas1-1/+1
2013-08-24improve dirs usage in Client.Andrei Karas2-2/+2
2013-08-24remove unused sdl2gfx files.Andrei Karas5-4/+4
2013-08-24fix images converting and drawing issues in SDL2 and OpenGL.Andrei Karas1-1/+4
2013-08-24store window size into rectangle.Andrei Karas1-2/+4
2013-08-24some SDL2 complilation fixes.Andrei Karas1-1/+5
2013-08-24rename target in graphics into window.Andrei Karas1-1/+1
2013-08-24separate SDLGraphics and SDLImageHelper to 1.2 and 2.Andrei Karas4-12/+276
add missing sdlshared.h
2013-08-24first part of fixes for compilation with SDL2Andrei Karas6-2/+34
2013-08-24fix SDL includes.Andrei Karas1-1/+1
2013-08-20fix normal dye in big endian systems.Andrei Karas1-3/+33
2013-08-19add some unit tests for normal dye.Andrei Karas1-0/+46