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2012-10-06Improve map draw speed in fast opengl.Andrei Karas2-9/+6
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas6-10/+28
2012-10-06Fix monster particle effects.Andrei Karas1-2/+3
2012-10-06Fix default particle effects in attacks.Andrei Karas3-1/+14
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas3-4/+19
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas3-23/+22
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-10-03Partial fix for working without resource caching.Andrei Karas1-3/+7
2012-10-03fix memory problems with atlases.Andrei Karas3-5/+41
2012-10-03Add support for dye in atlasmanager.Andrei Karas1-6/+22
2012-10-02Remove most C casts.Andrei Karas2-5/+5
2012-10-02fix code style.Andrei Karas1-2/+3
2012-10-02Fix monsters attack with particle effect.Andrei Karas1-3/+9
2012-10-01Using GL_ARB_sampler_objects.Andrei Karas2-15/+33
2012-09-30Improve debuging resource allocation.Andrei Karas1-8/+5
2012-09-30Some fixes in atlases deletion.Andrei Karas5-21/+56
2012-09-30Dump in resource list also ref count.Andrei Karas2-25/+70
2012-09-30Override inc/dec ref to add/remove atlas images to resource cache.Andrei Karas3-11/+68
2012-09-30Fix memory leak in mapdb.Andrei Karas1-2/+2
2012-09-30Disable atlases debug information.Andrei Karas1-7/+7
2012-09-30Some error fixes in atlases.Andrei Karas5-3/+27
Check if image already in cache and check for mapinfo before using it.
2012-09-30add atlas textures support.Andrei Karas15-16/+499
2012-09-30Load additional info about maps from maps.xml.Andrei Karas2-1/+78
For now here only atlases information.
2012-09-29fix code style.Andrei Karas1-1/+1
2012-09-28fix null pointer from previous commits.Andrei Karas1-6/+15
2012-09-28Change deleted resource list from map to vector.Andrei Karas2-8/+8
2012-09-28Add source field to each resources.Andrei Karas2-5/+12
2012-09-27Add support for deleted resource list in resourse manager.Andrei Karas2-1/+33
2012-09-27Show in resource releases texture id.Andrei Karas2-0/+17
2012-09-24Fix compilation errors.Andrei Karas11-1/+22
2012-09-23Add missing final keywords to classes.Andrei Karas20-27/+26
2012-09-23fix code style.Andrei Karas1-2/+2
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas4-1/+30
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-16Add const to variables with type size_t.Andrei Karas3-9/+10
2012-09-13Fix code style.Andrei Karas1-3/+3
2012-09-13Improve a bit map load speed.Andrei Karas1-4/+14
2012-09-08Improve constructors in some classes.Andrei Karas7-11/+17
2012-09-05Fix useless variables initialisations.Andrei Karas2-3/+1
2012-09-05another some const fixes.Andrei Karas1-3/+3
2012-09-04add const to more classes,Andrei Karas12-29/+33
fix other small style issues.
2012-09-04Add const to more classes.Andrei Karas6-73/+85
2012-09-03Add const to more classes.Andrei Karas19-197/+227
2012-09-02Add const to more classes.Andrei Karas32-259/+291
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas3-13/+55
It allow change sprites in dead players.
2012-08-26Add const to graphics class.Andrei Karas2-2/+2
2012-08-24replace defines to consts.Andrei Karas1-1/+1
2012-08-23Remove useless includes.Andrei Karas15-26/+0
2012-08-21first part of checks and style fixes.Andrei Karas1-1/+1
2012-08-15Fix code style again.Andrei Karas2-6/+6
2012-08-12Add support for tileset properties.Andrei Karas1-3/+22
2012-08-11Add missing file.Andrei Karas1-0/+47