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path: root/src/resources/spritedef.h
AgeCommit message (Expand)AuthorFilesLines
2012-03-27Extend sequence animation tag. Allow set in attribute value any frame numbers.Andrei Karas1-0/+7
2012-02-26Fix incorrect last dead frame delay for old servers.Andrei Karas1-0/+7
2012-01-10Replace all xmlNodePtr to XmlNodePtr.Andrei Karas1-5/+5
2012-01-10Move libxml2 includes to xml.hAndrei Karas1-1/+1
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-24Refactoring in spritedef after last commit.Andrei Karas1-2/+4
2011-11-24Remove some debug messages and old comments.Andrei Karas1-1/+0
2011-11-24Add ability to play different animation depend on monster hp.Andrei Karas1-3/+9
2011-09-10Change empty strings initializations.Andrei Karas1-1/+1
2011-09-09Fix first part of shadow variables/methods errors.Andrei Karas1-3/+3
2011-07-25Add removing palyers sprite logic depend on players direction.Andrei Karas1-8/+8
2011-07-01Replace some lists to vectors.Andrei Karas1-3/+4
2011-04-03Add spawn animation to mobs.Andrei Karas1-0/+1
2011-03-16Add checks and fix some code style.Andrei Karas1-1/+4
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-21Add diagonal animations.Andrei Karas1-0/+4
2011-01-21Add floor items attribute for drawing floor items.Andrei Karas1-0/+1
2011-01-02Initial commit.Andrei Karas1-0/+176