Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-11-24 | Refactoring in spritedef after last commit. | Andrei Karas | 1 | -2/+4 | |
Add missing checks. | |||||
2011-11-24 | Remove some debug messages and old comments. | Andrei Karas | 1 | -1/+0 | |
2011-11-24 | Add ability to play different animation depend on monster hp. | Andrei Karas | 1 | -3/+9 | |
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100 | |||||
2011-09-10 | Change empty strings initializations. | Andrei Karas | 1 | -1/+1 | |
2011-09-09 | Fix first part of shadow variables/methods errors. | Andrei Karas | 1 | -3/+3 | |
2011-07-25 | Add removing palyers sprite logic depend on players direction. | Andrei Karas | 1 | -8/+8 | |
2011-07-01 | Replace some lists to vectors. | Andrei Karas | 1 | -3/+4 | |
2011-04-03 | Add spawn animation to mobs. | Andrei Karas | 1 | -0/+1 | |
Also impliment sound events: SOUND_EVENT_MOVE, SOUND_EVENT_SIT, SOUND_EVENT_SPAWN | |||||
2011-03-16 | Add checks and fix some code style. | Andrei Karas | 1 | -1/+4 | |
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-01-21 | Add diagonal animations. | Andrei Karas | 1 | -0/+4 | |
New animation names: upleft, upright, downleft, downright Tested atleast at mobs. | |||||
2011-01-21 | Add floor items attribute for drawing floor items. | Andrei Karas | 1 | -0/+1 | |
2011-01-02 | Initial commit. | Andrei Karas | 1 | -0/+176 | |
This code based on mana client http://www.gitorious.org/mana/mana and my private repository. |