Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-06-14 | Remove some useless includes. | Andrei Karas | 1 | -9/+0 | |
2016-06-07 | Move image class into image directory. | Andrei Karas | 1 | -1/+1 | |
2016-05-24 | Move resourcemanager into subdirectory. | Andrei Karas | 1 | -4/+4 | |
2016-04-28 | Fix overload virtual warning with SDL2. | Andrei Karas | 1 | -1/+1 | |
2016-01-02 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2015-12-21 | Move dye related files into dye directory. | Andrei Karas | 1 | -1/+2 | |
2015-01-01 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2014-06-04 | Create empty OpenGL textures in batches. | Andrei Karas | 1 | -3/+3 | |
2014-03-10 | remove duplicate code from imagehelper. | Andrei Karas | 1 | -81/+0 | |
2014-01-01 | update copyright year in all sources. | Andrei Karas | 1 | -1/+1 | |
2013-12-18 | add restrict into sdl2softwareimagehelper. | Andrei Karas | 1 | -4/+4 | |
2013-11-07 | remove client.h include from some files. | Andrei Karas | 1 | -1/+0 | |
2013-09-13 | Fix compilation errors with different flags. | Andrei Karas | 1 | -5/+0 | |
Also fix renderer selection in build without OpenGL. | |||||
2013-09-01 | improve speed in software renderer in SDL2. | Andrei Karas | 1 | -8/+2 | |
now it works almost with same speed like SDL1.2 | |||||
2013-09-01 | add software renderer for SDL2. | Andrei Karas | 1 | -0/+184 | |
before it used default renderer with software flags. |