Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-09-30 | move mgl files into render directory. | Andrei Karas | 1 | -1/+1 | |
2013-09-28 | add const for methods return values. | Andrei Karas | 1 | -2/+2 | |
2013-09-16 | remove unused includes from resources. | Andrei Karas | 1 | -4/+0 | |
2013-09-13 | fix code style. | Andrei Karas | 1 | -0/+2 | |
2013-09-13 | Fix compilation errors with different flags. | Andrei Karas | 1 | -11/+0 | |
Also fix renderer selection in build without OpenGL. | |||||
2013-09-01 | add SDL2 default render mode. | Andrei Karas | 1 | -0/+1 | |
in this mode SDL using own driver with hardware acceleration. | |||||
2013-09-01 | add renderer enum. | Andrei Karas | 1 | -9/+11 | |
2013-08-31 | move render classes into render dir. | Andrei Karas | 1 | -3/+4 | |
2013-08-27 | fix code style. | Andrei Karas | 1 | -1/+1 | |
2013-08-26 | add surface allocation debug code. | Andrei Karas | 1 | -5/+6 | |
2013-08-24 | remove unused sdl2gfx files. | Andrei Karas | 1 | -1/+0 | |
2013-08-24 | fix images converting and drawing issues in SDL2 and OpenGL. | Andrei Karas | 1 | -1/+4 | |
2013-08-24 | first part of fixes for compilation with SDL2 | Andrei Karas | 1 | -0/+4 | |
2013-08-19 | improve a bit normal dye code. | Andrei Karas | 1 | -14/+1 | |
move dye code to methods. | |||||
2013-08-18 | improve OpenGL A,S dye speed. | Andrei Karas | 1 | -19/+2 | |
2013-07-25 | Improve a bit dye code formatting. | Andrei Karas | 1 | -2/+2 | |
2013-06-03 | Remove subdir SDL from SDL includes. | Andrei Karas | 1 | -2/+2 | |
2013-06-03 | fix SDL includes. | Andrei Karas | 1 | -2/+2 | |
2013-04-15 | improve imagehelper class. | Andrei Karas | 1 | -10/+11 | |
2013-04-14 | some more style fixes from cpplint. | Andrei Karas | 1 | -1/+1 | |
2013-02-10 | Improve a bit image load speed. | Andrei Karas | 1 | -2/+1 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-12-27 | Fix text size if it was not power of two. | Andrei Karas | 1 | -4/+7 | |
2012-12-27 | Change outline function to better quality but slower. | Andrei Karas | 1 | -0/+22 | |
Also add function to create 32 bit surfaces. | |||||
2012-10-26 | Android compilation fixes. | Andrei Karas | 1 | -0/+7 | |
2012-10-26 | Add initial version of mobile OpenGL backend. | Andrei Karas | 1 | -4/+17 | |
2012-10-23 | Fix texture sampler settings again. | Andrei Karas | 1 | -1/+1 | |
2012-10-23 | Fix texture sampler settings. | Andrei Karas | 1 | -1/+0 | |
2012-10-23 | Move OpenGL error conversion to string to graphicsmanager. | Andrei Karas | 1 | -25/+3 | |
2012-10-23 | Set for all textures max mipmap level to 0. | Andrei Karas | 1 | -0/+2 | |
2012-10-01 | Using GL_ARB_sampler_objects. | Andrei Karas | 1 | -8/+27 | |
2012-09-30 | add atlas textures support. | Andrei Karas | 1 | -9/+8 | |
2012-09-03 | Add const to more classes. | Andrei Karas | 1 | -10/+10 | |
2012-09-02 | Add const to more classes. | Andrei Karas | 1 | -1/+2 | |
2012-07-19 | Rename openglgraphics to normalopenglgraphics. | Andrei Karas | 1 | -2/+2 | |
2012-07-19 | Rename opengl1graphics to safeopenglgraphics. | Andrei Karas | 1 | -2/+2 | |
2012-07-17 | Fix more code style and additional warnings. | Andrei Karas | 1 | -3/+3 | |
2012-07-16 | Add new dye type A. | Andrei Karas | 1 | -24/+48 | |
Same as type S for colors + alpha channel. Example: equipment/feet/boots.png|A:#3c3c3cff,40332d40,4d4d4dff,5e4a3d40 here colors in format RRGGBBAA. | |||||
2012-06-30 | Extend bind texture debug logging. | Andrei Karas | 1 | -0/+1 | |
2012-06-17 | Replace SDL int types to C++ types. | Andrei Karas | 1 | -6/+6 | |
2012-06-11 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2012-06-10 | Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper. | Andrei Karas | 1 | -0/+278 | |