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path: root/src/resources/mapreader.cpp
AgeCommit message (Expand)AuthorFilesLines
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas1-0/+3
2011-05-17Debug option to dump loaded images names.Andrei Karas1-2/+0
2011-05-09Impliment air and water block types.Andrei Karas1-2/+29
2011-04-29Fix code style.Andrei Karas1-1/+1
2011-04-23Move special map flag from object layer to map properties.Andrei Karas1-4/+1
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas1-0/+4
2011-04-19Small optimisation.Andrei Karas1-1/+1
2011-04-13Impliment new tags in sprites animations and random condition.Andrei Karas1-1/+2
2011-04-09Improve map loading speed.Andrei Karas1-1/+3
2011-03-30Add background music map ranges.Andrei Karas1-0/+5
2011-03-19Fix code style and add small optimisations.Andrei Karas1-2/+4
2011-03-18Fix most old style cast except manaserv and libxml2 defines.Andrei Karas1-10/+13
2011-03-16Add checks and fix some code style.Andrei Karas1-3/+6
2011-03-13Add ability to remap maps to different files.Andrei Karas1-14/+16
2011-02-20Fix some code style and some errors.Andrei Karas1-0/+3
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-02-10Add checks to mapreader.Andrei Karas1-49/+8
2011-02-10Add support for CSV map dataJared Adams1-1/+34
2011-01-28Fix code style and some new compilation warnings.Andrei Karas1-1/+2
2011-01-25Add support for zlib map layer compression.Andrei Karas1-2/+2
2011-01-02Initial commit.Andrei Karas1-0/+723