summaryrefslogtreecommitdiff
path: root/src/resources/map/map.cpp
AgeCommit message (Expand)AuthorFilesLines
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas1-4/+6
2015-10-25Dont reduce map layers with any conditional attributes.Andrei Karas1-0/+17
2015-10-21Add support for layers with conditional tiles.Andrei Karas1-0/+14
2015-10-16Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)Andrei Karas1-1/+42
2015-10-15Rename blockTile to AddBlockMask in map.Andrei Karas1-2/+2
2015-10-15Simplify setWall function in map.Andrei Karas1-1/+1
2015-10-15Remove CHARACTER and MONSTER block mask and block type because it unused.Andrei Karas1-6/+0
2015-10-15Remove old mana forgotten memory allocations from map.Andrei Karas1-41/+27
2015-10-15Convert BlockType into strong typed enum.Andrei Karas1-3/+3
2015-10-11Add structure for tile object.Andrei Karas1-4/+4
2015-08-22Use resource manager as global variable.Andrei Karas1-4/+4
2015-07-02Move mapitemtype into enums directory.Andrei Karas1-1/+2
2015-06-29Move notifytypes.h into enums directory.Andrei Karas1-1/+2
2015-06-26Add missing checks into map directory.Andrei Karas1-3/+3
2015-06-06Fix code style.Andrei Karas1-0/+2
2015-06-03Convert MapType enum into strong typed enum.Andrei Karas1-3/+4
2015-05-30Move user defined colors enum into separate file.Andrei Karas1-3/+3
2015-05-16Fix compilation without OpenGL support.Andrei Karas1-0/+2
2015-05-16Improve a bit map draw speed.Andrei Karas1-19/+15
2015-05-16Remove parameter from fringe layer draw function.Andrei Karas1-5/+15
2015-05-16Improve a bit map layers draw.Andrei Karas1-13/+35
2015-05-15Fix draw map layers before switching map modes.Andrei Karas1-1/+4
2015-05-15Improve a bit map draw performance.Andrei Karas1-50/+139
2015-05-15Add missing cost to map and maplayer.Andrei Karas1-13/+12
2015-04-26Revert "Add CilkPlus support into map.cpp"Andrei Karas1-3/+1
2015-04-24Add CilkPlus support into map.cppAndrei Karas1-1/+3
2015-03-23Fix memory leak in map animations.Andrei Karas1-0/+11
2015-03-17fix nacl and windows compilation.Andrei Karas1-0/+2
2015-03-16Remove useless includes from cpp filesAndrei Karas1-2/+2
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-14Fix background paralax issue.Andrei Karas1-1/+1
2014-08-05Rename walkMask into blockWalkMask.Andrei Karas1-5/+7
2014-08-03Fix some casts.Andrei Karas1-2/+2
2014-08-01Fix code style.Andrei Karas1-1/+0
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-2/+2
2014-07-09Add empty map mode without collisions.Andrei Karas1-8/+10
2014-06-22Add profiler lines into some functions.Andrei Karas1-0/+20
2014-06-08Add Modern OpenGL render type.Andrei Karas1-2/+5
2014-06-07fix code style.Andrei Karas1-6/+6
2014-05-31fix code style.Andrei Karas1-1/+0
2014-05-29Move many variables from client into settings.Andrei Karas1-1/+2
2014-05-19fix code style.Andrei Karas1-0/+2
2014-05-19Move mapitemtype into separate file.Andrei Karas1-6/+7
2014-05-12Fix code styleAndrei Karas1-1/+0
2014-05-11Move maptype into separate file.Andrei Karas1-5/+6
2014-05-11Move blockmask into separate file.Andrei Karas1-13/+13
2014-05-11Move blocktype into separate file.Andrei Karas1-14/+15
2014-05-11Move objectslayer into separate file.Andrei Karas1-0/+1
2014-05-11Move mapitem into separate file.Andrei Karas1-0/+1
2014-05-11Move speciallayer into separate file.Andrei Karas1-0/+1