Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-09-20 | improve a bit code speed. | Andrei Karas | 1 | -1/+1 | |
2013-09-18 | add const to other files. | Andrei Karas | 1 | -1/+1 | |
2013-09-16 | remove unused includes from resources. | Andrei Karas | 1 | -1/+0 | |
2013-08-31 | move being related files into being dir. | Andrei Karas | 1 | -1/+1 | |
2013-07-23 | add support for attacksky and attackwater actions. | Andrei Karas | 1 | -0/+12 | |
2013-06-12 | add support for player look. | Andrei Karas | 1 | -0/+2 | |
2013-06-11 | add partial support for player look. | Andrei Karas | 1 | -0/+5 | |
can change look in char creation dialog, but cant render different look. | |||||
2013-05-28 | fix guard header part3. | Andrei Karas | 1 | -3/+3 | |
2013-05-15 | add item option what can prevent sell item to npc without confirmation. | Andrei Karas | 1 | -0/+7 | |
2013-04-21 | fix code style and some other fixes after auto checks. | Andrei Karas | 1 | -1/+0 | |
2013-04-21 | some other fixes from cpplint. | Andrei Karas | 1 | -2/+2 | |
2013-04-18 | add delay to action sounds. | Andrei Karas | 1 | -13/+7 | |
delay now unused. | |||||
2013-04-15 | improve iteminfo class. | Andrei Karas | 1 | -2/+2 | |
2013-04-15 | improve colordb class. | Andrei Karas | 1 | -1/+1 | |
2013-04-14 | add basic client side only support for pets. | Andrei Karas | 1 | -0/+7 | |
now pets cant move and dont have any ai. pet can be only spawn at player position if equiped item with assigned pet. | |||||
2013-04-14 | another fixes from cpplint. | Andrei Karas | 1 | -5/+7 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-12-30 | Add support for different sounds from different weapons. | Andrei Karas | 1 | -0/+2 | |
Also fixed sounds from non local player. | |||||
2012-10-30 | Add unused warnings to other files. | Andrei Karas | 1 | -32/+35 | |
2012-10-25 | Add support for different hover/pickup cursors for monsters, npc, items, etc. | Andrei Karas | 1 | -0/+10 | |
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now. | |||||
2012-10-15 | Fix compilation warnings without C++11 support. | Andrei Karas | 1 | -1/+1 | |
2012-10-09 | Fix some stlport issues. | Andrei Karas | 1 | -1/+1 | |
2012-10-06 | Add particle effect miss-effect-id to items and monsters. | Andrei Karas | 1 | -0/+7 | |
2012-09-23 | Add missing final keywords to classes. | Andrei Karas | 1 | -1/+1 | |
2012-09-02 | Add const to more classes. | Andrei Karas | 1 | -26/+30 | |
2012-08-29 | Add to replace/reorder sprites pseudo direction "died" | Andrei Karas | 1 | -4/+4 | |
It allow change sprites in dead players. | |||||
2012-08-23 | Remove useless includes. | Andrei Karas | 1 | -1/+0 | |
2012-07-04 | Add option to items.xml to set max floor item pixel offset. | Andrei Karas | 1 | -0/+7 | |
2012-05-31 | Add support for each hair style own palete. | Andrei Karas | 1 | -1/+1 | |
2012-04-25 | Improve iterators part 2. | Andrei Karas | 1 | -0/+1 | |
2012-03-29 | Replace vectors with strings to short names. | Andrei Karas | 1 | -3/+1 | |
2012-03-13 | Use per race equipment sprites. | Andrei Karas | 1 | -3/+3 | |
Example: <sprite gender="male" race="4">...</sprite> | |||||
2012-02-03 | Add some missing getters. | Andrei Karas | 1 | -2/+3 | |
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-08-16 | Add header to mumblemanager and some clean. | Andrei Karas | 1 | -1/+1 | |
2011-07-26 | Small optimisation in reorder sprites function. | Andrei Karas | 1 | -3/+3 | |
2011-07-25 | Reorders sprites now depend on player direction. | Andrei Karas | 1 | -15/+11 | |
2011-07-25 | Add removing palyers sprite logic depend on players direction. | Andrei Karas | 1 | -22/+14 | |
2011-05-07 | Fix missing initialisations. | Andrei Karas | 1 | -3/+5 | |
2011-05-01 | Added customizable on-hit effects for characters. | Yohann Ferreira | 1 | -3/+23 | |
This patch adds support for the following two parameters in weapon items: hit-effect-id: Effect triggered on the victim on normal hit. critical-hit-effect-id: Triggered on the victim on critical hit. (Specified in effects.xml) The patch also permits the use of custom defaults set in paths.xml by setting the following keys: (Paths are relative to the 'particles' key value, here.) hitEffectId: defaulted to effect id 26. criticalHitEffectId: defaulted to effect id 28. Resolves: Mana-mantis #337. Reviewed-by: bcs86 Conflicts: src/being.cpp src/resources/itemdb.cpp src/resources/iteminfo.h ManaPlus: adding missing checks. | |||||
2011-03-08 | Replace %color% and %Color% constants in item names/descriptions. | Andrei Karas | 1 | -1/+9 | |
2011-03-03 | Dehardcode item colors. Now reading all from configs. | Andrei Karas | 1 | -1/+11 | |
2011-02-27 | First part of implimintation item colors. | Andrei Karas | 1 | -0/+4 | |
2011-02-20 | Fix some code style and some errors. | Andrei Karas | 1 | -1/+1 | |
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-02-14 | Replace sprites functionality (need support in client data). | Andrei Karas | 1 | -12/+17 | |
2011-02-12 | Add items attribute what allow hide other sprites only by id. | Andrei Karas | 1 | -0/+7 | |
2011-02-12 | Initialise missing variable. | Andrei Karas | 1 | -0/+1 | |
2011-02-12 | Add support for items attribute RemoveSprite. | Andrei Karas | 1 | -0/+7 | |
Usefull for example for hiding hair if equiped helmet. | |||||
2011-01-15 | Fix code style, apply some fixes after checking with cppcheck from git. | Andrei Karas | 1 | -2/+2 | |